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N7 Paladin Guide: ICE and FIRE


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#76
Rudest

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Thanks ^_^

#77
himegoto

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Nice build. Same on skipping incinerate but different in fitness I specced for shields and cyro shield.

I'll also add that to never deploy the shield. Simply use the bash against Banshee's warp or Primes rockets. You know what it'd probably work against Pretorian's beams as well. Going to go try that now.

#78
synapsefire

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Rudest wrote...

synapsefire wrote...

I'm not much for reading essays but that image is freaking nice. Did you draw/design that?

One hundred internets awarded for creatve awesomeness:wizard:.



The Paladin image itself is of course Bioware's, but the backround I painted in photoshop, and then applied various filters, gradients, and what have you! Thanks everyone who complimented on my image! I am sort of self taught, it's more a recreational thing than anything else lol. Thanks for the compliments on my artwork everyone!

Thanks Graal and others who complimented on the guide.

I don't have any others up yet, but i'd willing to make another one! Suggestions on what I should cover next are welcome!

Was the original a 3d render? Did you appliy cell shading filters or did you draw over it? You should make one for each new guide bro, how about a volus engineer decked out with max recharge speed?  :happy:

#79
Rudest

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synapsefire wrote...

Rudest wrote...

synapsefire wrote...

I'm not much for reading essays but that image is freaking nice. Did you draw/design that?

One hundred internets awarded for creatve awesomeness:wizard:.



The Paladin image itself is of course Bioware's, but the backround I painted in photoshop, and then applied various filters, gradients, and what have you! Thanks everyone who complimented on my image! I am sort of self taught, it's more a recreational thing than anything else lol. Thanks for the compliments on my artwork everyone!

Thanks Graal and others who complimented on the guide.

I don't have any others up yet, but i'd willing to make another one! Suggestions on what I should cover next are welcome!

Was the original a 3d render? Did you appliy cell shading filters or did you draw over it? You should make one for each new guide bro, how about a volus engineer decked out with max recharge speed?  :happy:


Oh sorry, Thread A.D.D.! 

The original was a render, pulled straight from the Wiki, already cut out and what have you! 

The cell shaded effect I got from a tweaking the settings on a filter called The Illustrator! I think Xero Studios published it, I'd have to look it up and see! The backrond however was painted with brushes!

I'll definantly make one for each guide! ^_^ That's part of the fun.

And a Volus with Recharge Speed? Sold! Sounds like a plan, I'll get on it!

Modifié par Rudest, 29 octobre 2012 - 03:43 .


#80
PureGeth

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 Can someone answer these for me, please? I seem to be having problems with the class, or I'm not playing it right.

Energy Drain : In radius vs damage for rank 4, wouldn't radius be better since rank 5 gives 100% shields back? Or does the damage back more vs synthetic targets, namely only Geth/Atlas'?

Snap Freeze : Does the rank 5 "cryo explosion" increase tech combo damage, too? Like either used as a primer or the one that sets off the explosions, and does the rank 6 evolution "Tech Combo" increase ALL tech combo damage, even if I don't use Snap Freeze? Does the other rank 6 evolution increase tech combo damage at all?

_

I've seen a lot of people play the Paladerp, and just about every power they use does an explosion of some sort, mostly Cryo, and it seems like they're only using one power. A lot of the time I can't even play a game because of Paladins going around using nothing but snap freeze, and if I use a power THEY get the combo/points/kills for everything my powers hit. 

Any help would be appreciated; sorry for the mass spam of questions. I wanna learn how to play the class right.

My build can be found below VIA manifest. I took Incinerate VS a rank 6 in N7 Paladin because my power recharge is already at 200% and Incinerate helps spark off another combo really quick, I think.

Modifié par PureGeth, 04 novembre 2012 - 07:40 .


#81
PureGeth

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Bump.

#82
DeadeyeCYclops

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I am sure ppl disagree but i hae used the pally quite extensively and 6/6/6/4/4 is the most effective build for me. His health/shields max out @ fitness 4, which leaves enough points to max out all his powers to acheive the best possible fire/cryo/tech bursts no matter how you pull them off.

I spec ED and Incinerate for radius on evo 4 of both of them, granted the way i play i am mainly spamming cryo explosions, since fire explosions still detonate around the pally and not the intended target.

I use the Talon X on him and he has 200% CD, awesome explosions, good weapon dps and still enough shield to lay down a wall when needed, the cryo/fire shield really is no help for this guy when you are focusing on exploding everything @ all times.

#83
BurmecianDragoon

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I used the N7 Piranha, with Choke, and High Velocity Barrel. And in powers, I skipped Incinerate, and used Snap freeze to weaken enemy armor, and to do Cyro Explosions. And I also used the Berserker Package V, Cyclonic Modulator III, and AP rounds. It works pretty good on Gold.

Modifié par Nabreus0, 27 mai 2013 - 12:54 .