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The High Dragon.


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#26
shaktiboy

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 High Dragon is the only encounter in the game that seemed actually difficult on Hard mode with a full party. But... I beat it the first time I tried with party members who were all level 14 at the time (and the dragon, who's an elite boss, was level 16).  I'll describe my general setup and maybe that will yield some things for you to try.

Party: me (DW warrior with both Berserk and Templar speced), Alistair, Morrigan, Wynne.

Notable talents/spells:  Morrigan has Prison and Mana Clash and the 3rd rank of Hexes, cold up to 3rd rank, and 1st rank of lightning. Wynne has all the usual healing stuff plus Rock Armor and Stonefist, plus fire up to Flaming Weapons, plus the 3rd rank of Glyphs. Alistair has most of the shield talents including Shield Mastery, and Also has Overpower. My DW warrior has most of the DW talents, Berserking up to 3rd rank, and Templar just to wear full spell resist gear (at present she has only the Knight-Commander breastplate, the Spellward amulet, and maybe one 8% dweomer rune for a total of roughly 80% spell resist). My DW warrior also has 5 slots total on her daggers with something like one Grandmaster flame rune, one Grandmaster Lightning rune, and one Grandmaster Frost rune on the main-hand dagger.

Party tactics are set up so that everyone will auto use the smallest health. poultice if their health drops below 25% and the mages will auto use the smallest lyrium potion if their mana drops below 25%. Both mages have almost no extra willpower--all attribute points dumped straight into Magic only. Yes, they can typically consume about 2-6 small lyrium potions in longer fights with a boss present. Something like this High Dragon fight I'm pretty sure they chugged about 20 potions between the two of them.  Morrigan sustains frost weapons throughout every fight and Wynne maintains flame weapons throughout every fight. Alistar keeps shield wall and threaten running 100% of the time--never uses any other shield type.  My DW warrior runs around with Berserk and Momentum running 100% of the time (I use a mod to keep both of them up full time since the cooldowns are stupidly long in a way that serves no balance purpose). Tactics also run Blood Thirst 100% of the time during combat (it has a reasonably short cooldown).

Hexes are all under my direct control instead of tactics because they generate too much aggro if used early in a fight. Prison and Mana Clash are likewise not run by tactics so I can use them manually when they're most needed. Likewise with all Glyphs. Wynne will auto apply Heroic Defense and Heroic Offense via tactics to anyone attacking or being attacked by a boss or higher. Morrigan will automatically Force Field any party member who gets "grabbed", which the High Dragon will do.

That's about it for the general setup of my main party. We mow through most content on High and it's frankly too easy most of the time. During the High Dragon fight my DW warrior died twice because she garnered the most hate due to her DPS output.  For a long time between the first revival and second revival, Just the other three had to keep Alistair alive but had no problem doing so. The only talent/spells I fired manually during the fight were glyphs and hexes (and as usual, casting a debuff hex on the High Dragon made him instantly ignore Alistair and go chasing all around after Morrigan--I'm still on the fence whether hexes are worth the insane aggro they bring down on a mage).

Oh, and both mages are set to "Ranged" so that they always try to keep distance from their target. And Alistair was in full Juggernaught armor by this time, with a Starfang longsword. My DW warrior's daggers weren't anything special: The Edge in main hand and Olaf's Cheeseknife in the off hand.

What else? No special salves or fire-resist gear or potions or Wades armor or anything like that. And wanted to see what would happen with my melee DPS up front and center instead of standing back plinking with arrows.  I'm guessing Alistairs full set of Juggernaught armor plus Wynne's Heroic defense was more than enough to protect him from fire damage, and my DW warrior was never in front of the dragon but always flanking him.  The mages were generally out of harms way because of their ranged tactics preference.

That's about it. Fight went pretty smooth overall and the only real speedbump was whether we could keep Alistair alive during the long gap my DW war was done while the first Revival was on its long cooldown. Good luck!

Modifié par shaktiboy, 30 décembre 2009 - 12:36 .


#27
Lord Phoebus

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The easiest, but most boring, way to kill dragons in this game is to use ranged weapons.  Do what Bard did against Smaug, heck the game even put arrows in the chest in the ruins where the high dragon is.  In every Dragon fight except for the Archdemon (and I'm not too sure about that one), you can find places where your characters can stand and the dragon can't.  Put all of your characters in those places, spread out so the dragon can only breath fire on one of them at a time and hit it with ranged weapons.  Use a greater warmth balm on the character who has the dragon's aggro make sure there's something between him and the dragon (since the dragons have an ability like pull) and heal as necessary.  If you want to, stop the barrage  when the dragon's health bar has been reduced to a sliver and stroll up for the death animation.   

The last time I fought the high dragon, at level 14, I used 1 greater warmth balm and 1 lesser lyrium potion for the entire fight. Morrigan held aggro and used improved drain against the dragon when her health dropped, while everyone else used bows and staffs against it.  

#28
JJM152

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Jack-Nader wrote...

JJM152 wrote...

I chopped her in the face with a 2h sword until she died. Solo. On Nightmare.

Setup was this:

Indomitable + Greater Warmth Balm + Rock Salve and then just "chop chop chop" with Yusaris until she was dragon burgers.


hahaha, KISS methodology is always the best.  Admittedly, salves is something I have completely overlooked in this game.  Their mechanics make boss battles rather efortless.


People really overthink a lot of this stuff. This battle is actually very straight forward. If you have Sten or Oghren, give them the heaviest armor you can find so that they don't get chewed in half by the Dragon's grab, then use a warmth balm on them and pop indomitable. Sten even starts with Taunt I believe - so he makes a great tank if you give him the blood dragon armor + yusaris.

Then just have everyone else sit back and throw rocks (ok arrows and spells) at the dragon until it dies.

The fight is like 90% positioning. Make sure sten or whatever 2h warrior is tanking doesn't lose aggro and just concentrate on healing him and you'll win the fight eventually. I would even keep DW warriors/rogues at range if you can't manage to control them taking the aggro from Sten (they'll probably get grabbed and die anyway)

This is probably the easiest way to beat the encounter. But I've done it all sorts of ways, including kiting it with Morrigan after a near wipe :pinched:

#29
VenomStriker

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JJM152 wrote...

I chopped her in the face with a 2h sword until she died. Solo. On Nightmare.

Setup was this:

Indomitable + Greater Warmth Balm + Rock Salve and then just "chop chop chop" with Yusaris until she was dragon burgers.


This .^.

But without the salves, and I had a big maul to facesmash with, added in some of the 100+ health pots I picked up on the way from all the other slain cakewalks whenever it tried to eat my face off.

Stratagy in a story driven RPG is for nubs. =]

#30
JJM152

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VenomStriker wrote...

JJM152 wrote...

I chopped her in the face with a 2h sword until she died. Solo. On Nightmare.

Setup was this:

Indomitable + Greater Warmth Balm + Rock Salve and then just "chop chop chop" with Yusaris until she was dragon burgers.


This .^.

But without the salves, and I had a big maul to facesmash with, added in some of the 100+ health pots I picked up on the way from all the other slain cakewalks whenever it tried to eat my face off.

Stratagy in a story driven RPG is for nubs. =]


Well, I think they (BioWare) tried with some of the Boss encounters, but yes... only a couple of them have any rudementary strategy involved (The mage circle final battle is one that stands out), but mostly you can either brute force your way through them or just beat them on preparation.

And yes... health pots are sick. I can't believe they made them so easy to get... and even increased the drop rate with the last patch!

#31
fantasypisces

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Apparently I'm not as gutsy as some. I just have a tank wail on her (usually Shale), a mage for heals, then the other two just hang back and pepper her with arrows. Easy as pie. But does take a bit of time. But between the tail swipes and all the knockbacks I feel this is the best strategy.

#32
VenomStriker

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JJM152 wrote...
Well, I think they (BioWare) tried with some of the Boss encounters, but yes... only a couple of them have any rudementary strategy involved (The mage circle final battle is one that stands out), but mostly you can either brute force your way through them or just beat them on preparation.

And yes... health pots are sick. I can't believe they made them so easy to get... and even increased the drop rate with the last patch!


Still no patches out for the 360 version, I think they abandoned us to work on the DLC. </3

Not that I'm yet to experience a single problem with my game, and the level/gold glitches are nice once you've beaten the game a few times. :lol:

But yea, I've bruted my way through every fight on every character so far, except for my rogues where sometimes I just lay down a bunch of traps then sit back and watch. :devil:

Would be nice to see some fights that actually involve stratagy, maybe in some future DLCs? :whistle:

Tbh I don't get how anybody loses any boss fight at all, they forget to hotkey all those potions they loot off the normal mobs? Or maybe they forgot to buy gear for their main character who always seems to do 70%+ of the party damage for me? :innocent:

#33
Grackula

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thanks for the tips/advice.
i think my main problem was I didn't have a healer. I left the area (what a long-ass walk through the caverns! ugh!) and picked up Shale. Off to get Wynne next.

Modifié par Grackula, 30 décembre 2009 - 04:23 .


#34
DJ0000

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Stormstrider32 wrote...

The dragon will pick up one of your melee characters and fling them around until they are dead.  There are two ways around this.  Use Shale since the dragon won't pick him up or when one of your players gets grasped just cast force field on them.  That will save them.


You can also freeze it while it is flinging them and it will drop them before they die, cone of cold works.