Body sliders
#1
Posté 03 octobre 2012 - 02:42
#2
Posté 03 octobre 2012 - 02:45
The character creator could be more detailed and improved in many ways in my opinion.
#3
Posté 03 octobre 2012 - 02:49
#4
Posté 03 octobre 2012 - 02:49
#5
Posté 03 octobre 2012 - 02:54
What do you mean by this? Like being tempted or something?mousestalker wrote...
They sound messy. And if provided, wouldn't there be an immediate outcry for body shots? Those of us who are in committed relationships might find ourselves in deep trouble if either of those were implemented.
#6
Posté 03 octobre 2012 - 02:55
This is, partially, why they don't do different races for the PC, either. They can make an NPC with a certain body type, but they can't make armor that is customized for every body type if the Inquisitor is Tall, Short, Fat, Skinny, Elven, Dwarven, Qunari, etc., with every shade of difference in-between.
If they are going to be doing extra work for armor that respects differing body types, I'd rather they just accommodated different races instead.
#7
Posté 03 octobre 2012 - 03:07
#8
Posté 03 octobre 2012 - 03:26
But since the game very likely will be loaded with tons of cinematics I really doubt they'll implement them. Due to clipping issues and camera position.
#9
Posté 03 octobre 2012 - 03:30
Maybe they could allow you to pick how toned your skin texture is, without actually changing the shape?
#10
Posté 03 octobre 2012 - 03:31
Shevy_001 wrote...
I would love! to see some. An athletic female warrior with some muscles needs to be build.
But since the game very likely will be loaded with tons of cinematics I really doubt they'll implement them. Due to clipping issues and camera position.
I'd love this as well. And I think it would be possible. Dragon's Dogma had an amazing character creator which included a great deal of customization for bodies, everything from super cut muscles to super over weight, and it had a decent number of cutscenes focused on your character. However was no where near the amount of story focus and conversations that DA3 would have so there might be a limit on what can be done. Still I feel like that it should be possible.
#11
Posté 03 octobre 2012 - 03:49
And i agree with the, "if we cant have sliders, can we at least have 2-3 different body types"
Modifié par KaidanLover, 03 octobre 2012 - 04:37 .
#12
Posté 03 octobre 2012 - 04:00
Fast Jimmy wrote...
Yeah... I feel like creating armor sets that could accommodate anything but the standard male/female body type is going to be a big barrier to this. Fat Qunicy might be leaning against the wall and have half of his armor phasing through the wall if it is much larger than what they had envisioned for the scene.
This is, partially, why they don't do different races for the PC, either. They can make an NPC with a certain body type, but they can't make armor that is customized for every body type if the Inquisitor is Tall, Short, Fat, Skinny, Elven, Dwarven, Qunari, etc., with every shade of difference in-between.
If they are going to be doing extra work for armor that respects differing body types, I'd rather they just accommodated different races instead.
Then how come other games have that option, if it is so difficult?
#13
Posté 03 octobre 2012 - 04:01
#14
Posté 03 octobre 2012 - 04:11
#15
Posté 03 octobre 2012 - 04:49
Wulfram wrote...
Clipping and animation is a potential problem.
Maybe they could allow you to pick how toned your skin texture is, without actually changing the shape?
That would work.
Would like more toned Warrior characters.
#16
Posté 03 octobre 2012 - 05:03
#17
Posté 03 octobre 2012 - 06:00
Kail Ashton wrote...
add Breast size sliders and we're good
...indeed, the male underwear model's breasts were a little large... need to scale those back next time...
.. joking aside ... having multiple body shapes would be great, like those in SWTOR. My mage can be a little waif, but it might be nice to have my warrior be a bit more on the awesome Olympic muscles side.





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