Thats my two cents... any comments, agreements, disagreements?
Modifié par Arcite550, 04 octobre 2012 - 09:27 .
Modifié par Arcite550, 04 octobre 2012 - 09:27 .
Arcite550 wrote...
my suggestion..... listen to the fans.
Mr Mxyzptlk wrote...
Arcite550 wrote...
my suggestion..... listen to the fans.
Tell me, why do you wish to get into game development? Do you really want to develop somebody else's game or do you wish to develop your own?
Modifié par Shevy_001, 03 octobre 2012 - 06:49 .
Modifié par The h0bb1t, 03 octobre 2012 - 07:25 .
Vox Draco wrote...
Mr Mxyzptlk wrote...
Arcite550 wrote...
my suggestion..... listen to the fans.
Tell me, why do you wish to get into game development? Do you really want to develop somebody else's game or do you wish to develop your own?
If you do not at all listen to the fans (customers) you might develop your own game ... and only for yourself...
As much as it is important to have a strong personal vision of what you want to make as your game, you should be aware of the people that later are supposed to buy your stuff.
I think the main reason for the ME3-ending-mess was that some people at Bioware forgot or ignored how the fans will play the game and react to it. The devs may have seen their game as their own baby, their own product that everybody is supposed to love (the "ar"t-thingy...)...but it doesn't work that way, I am afraid...
Usually it is very, very wise to once close your eyes, take a deep breathe and step out of yourself for a moment, to look at your work through somebody elses eyes. It prevents "corporation blindness" and makes you relate better to the fans that you want to entertain...and not, like the ME3 ending, annoy and spit in the face...and very important: Listen first, not after the mess has happenend...valuable ME3-lesson for every game-dev...
Arcite550 wrote...
I want to be a game designer because after getting blown up a couple times overseas I got in my head to to follow my dreams. Crazy notion I know, hard work does not bother me.
Good luck. I hope you are successful.Arcite550 wrote...
I want to be a game designer because after getting blown up a couple times overseas I got in my head to to follow my dreams. Crazy notion I know, hard work does not bother me.
Modifié par FINE HERE, 03 octobre 2012 - 10:51 .
Arcite550 wrote...
I get you dude and i understand where your coming from. My thing is right now DA3 is kind of a last stand in my eyes and with that said it should be very important to see what the fans want. Especially in the situation that bioware is in. Now for my game vision id love to make a cross of elder scrolls customization and exploration then story telling on par with bioware as well as character depth. Then for fun a tiny bit of fables systems
Arcite550 wrote...
my suggestion..... listen to the fans.
daaaav wrote...
Arcite550 wrote...
I get you dude and i understand where your coming from. My thing is right now DA3 is kind of a last stand in my eyes and with that said it should be very important to see what the fans want. Especially in the situation that bioware is in. Now for my game vision id love to make a cross of elder scrolls customization and exploration then story telling on par with bioware as well as character depth. Then for fun a tiny bit of fables systems
Umm, what precisely are you advocating they take from fable?
I would also be careful with what you wish regarding the elder scrolls. Skyrim was a marvelous hiking simulator, but I don't want Bioware to go down that path at the expense of story and characterisation.
Modifié par Kingroxas, 04 octobre 2012 - 11:05 .
Modifié par TsaiMeLemoni, 04 octobre 2012 - 10:55 .
Modifié par Killer3000ad, 04 octobre 2012 - 11:03 .