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Should Bioware listen to the fans for Dragon Age 3


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#1
Arcite550

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Im looking to go into Game design myself now that im out of the Airforce. Bioware and Bethesda are my inspirations for this choice next to a passion. I am going to say that Bioware has a lot of eyes on them. With EA the doctors leaving the ME3 ending. DA3 can make or break them, my suggestion..... listen to the fans. Do what they would like and not try to drag new people in, its the ones you have now that will keep you floating as a company. I was upset with the ME3 ending, it really made hate EA all the more for ruining the ME series and then crippling DA2.... please don't let them have the same effect with DA3 its the redemption needed for Bioware. A lot has happened in the last year for yall but I am still behind you all 100% as Im sure many of the forumites are. This is me trying to up the ante, light a fire under  Biowares bums. Im not saying give the middle finger to EA.... well maybe make that a DA3 easter egg ;). Just know that I have great hopes for DA3 but im going to keep my expectations low (sounds bad I know). I just mean that the lower my expectations are the better the actual game will since it will obviously exceed my expectations.

Thats my two cents... any comments, agreements, disagreements?

Modifié par Arcite550, 04 octobre 2012 - 09:27 .


#2
John Epler

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Oh hey, someone's misrepresenting the CoD statement again.

Time to take a shot.

For the record - the statement was, essentially, 'some of the people who almost exclusively play CoD games might enjoy the kinds of games we make and just not know it, so we'd like to entice them in by showing them what we offer'.

But, you know, if you'd rather say 'THEY'RE JUST GOING TO MAKE CALL OF DRAGON AGE AND IGNORE US', that's certainly an interpretation of reality you're allowed to make.

#3
John Epler

John Epler
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NovaBlastMarketing wrote...

Well if  they don't  listen  we will get  another ending  like ME3. I Guess It  is more of a matter of which  fans do you listen to ?  

 I have made my views clear  and they are contrary to others .

I can not  really answer that question because there are people  on here  that  I hope Bioware listens to  including myself  and there are some  I really wish I  could take the delete button to.

I am sure there are those who feel the same way about me .

On a side  note I don't know why people bash DA2 in some ways  i enjoyed it better than  origins they  are both  good games.

Although  I do think the  writing team needs to watch Return of the Jedi again... that's a Proper way to do an ending.

So what I'm hearing is that you want Ewoks.

#4
Fiddzz

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John Epler wrote...

NovaBlastMarketing wrote...

Well if  they don't  listen  we will get  another ending  like ME3. I Guess It  is more of a matter of which  fans do you listen to ?  

 I have made my views clear  and they are contrary to others .

I can not  really answer that question because there are people  on here  that  I hope Bioware listens to  including myself  and there are some  I really wish I  could take the delete button to.

I am sure there are those who feel the same way about me .

On a side  note I don't know why people bash DA2 in some ways  i enjoyed it better than  origins they  are both  good games.

Although  I do think the  writing team needs to watch Return of the Jedi again... that's a Proper way to do an ending.

So what I'm hearing is that you want Ewoks.


:mellow: ....i want ewoks. 

#5
Allan Schumacher

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The important thing to remember is that even if fans are relatively unified in being upset at something, their reasons for feeling that way may not be.

Some of championed the kickstarters of PE and WL2 as being "true RPG experiences" and whatnot, but I stopped frequenting the WL2 forums because of all the bickering over what truly made Wasteland (and to an extent Fallout) a great game and how it should do. I'm seeing it with Project Eternity too.

There's this idea that people have that there's consensus: people want an Infinity Engine style game, and the reasons must be for the same reasons that I want one. Except they often aren't.

I saw this a lot with the Mass Effect 3 endings as well, where people would always state "we want these specific changes" and so forth.

Fan feedback can be useful, but distilling a consensus can be problematic. If you have 50% that think we should have a dialogue wheel and 50% that don't, it's tough to reconcile. (Note that simply providing an option to have both in this case is actually very time intensive for QA, so it's not a cheap/free thing to implement).

More on this later but I'm off to lunch!

#6
Allan Schumacher

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Honestly, how hard is it to take the choices associated to a wheel and convert them to a list? Comon dude.


Non-trivial. We're not just flipping a switch. It'll require time investment from programming, GUI artists, QA, and even probably even writing (depending on how long the actual, spoken lines can be).


LOL whut? CoD is about spawning with a rifle and sprinting constantly until you see someone else thats sprinting around and then the first guy to shoot wins. I seriously doubt you've ever played the game.


I could say the same for you. I haven't played Call of Duty MP since the first Modern Warfare, but assuming the formula hasn't changed that much Jimmy's assessment isn't that far off. It's no surprise that in COD4 I got better at the game as I played it and learned things like the maps and the weapons. Not to mention the progression elements serve somewhat as a skinner box.

Yeah you can sprint around like mad looking to shoot, but that often gets you killed as much as you do the killing. Better players aren't going to do that.