*megaton facepalm*dreman9999 wrote...
Oh dear god...It's not about what pierces better.Maxster_ wrote...
Before you claim something like thatdreman9999 wrote...
@Maxster_
Your not getting it...It not about simple kinetic energy with ammunitions. It's about effectivity.
A slug is not effect based on impact alone, it's effect based on what happen after impact. If a slug goes too fast and it passes through the object it's trying to destroy and does little damage.
Which is why armor peircing bullets are not the best type of bullets to use on people...It passes through them.
A slug for it to be effective must be dence enough to be shot into the target but slows down once it hits or gets inside the target.
That's why hallow points are effective ageints people.
The same concept goes for ships....If the slug you fire on a ship is shots too fast, it shot through the ship...You want a slug that can peirce throught the hull and blow up inside.
A drednaught slug is made to hit ships without the slug shooting out through the ship and doing little damage. It hits the ship, brakes up on impact, slows down inside and blows the ship up.
That is not the case of a thanix gun or reaper gun. It design to pierce through, not give heavy impacts. It design to shot a beam extremely hot moltlen metal at a much fast rate then a drednaught shoots it slug though ships and use the heat of the beam of molton metal to destory the ship.
It's like a laser being shot through a person and the heat of the beam burns the person to death. That why it looks like beam when fired.
This is an issue of effectivity of ammounitionsProve that liquid are more piercing than a chunk of metal of the same mass and speed.That is not the case of a thanix gun or reaper gun. It design to
pierce through, not give heavy impacts. It design to shot a beam
extremely hot moltlen metal at a much fast rate then a drednaught shoots
it slug though ships and use the heat of the beam of molton metal to
destory the ship.
Also that claim is complete rubbish. You do not understand physics.
You don't know what "heat" is. You don't know what "kinetic energy" is.
Even if one peirce better, it matter not if the slug passed through the ship. You can take a drednaught slug and shoot it super fast, but if it's so fast it passes throught the ship, it not an effective weapon. A slug must slow down enough after impact to do major damage.
It's not rubbish..This is how ammunitions work. Ask any gunman and they would tell you the same thing.
The thanix cannon is not a weapon about impact power ..That's why it can be put on any ship of any size. It's about the power it has to piercing and what the slug does after it pierces into the target.
Solid object will alway pierce better then liquid, but the issue of using a solid as ammunition is that it may go too fast and passs through what it's being shot at with out doing much danage.
Thanix weapon ignores impact for pierce power. There is no care if the shoots passed through the object it's fired on. Because it's shot as a heated beam of molten metal, the beam pierces throught the object and it's destroyed by wthe beams heat.
This is a tactic to go ageinst kinetic sheild being that they are designed to take heavy impacts on ships. It made so that the super fast shots of the cannon aftereffects of passing through the object that is being fired on is not a counter but an assist...For it to be able to burn the ship with a super hot beam.
And here we go for another round of nonsensical bull****.
You do not know physics at all. You can not even read. You do not understand what kinetic weapon is.
Thanix
The Thanix's core is a liquid alloy of iron, uranium, and tungsten suspended in an electromagnetic field powered by element zero. The molten METAL, ACCELERATED to a SIGNIFICANT FRACTION of the SPEED OF LIGHT, SOLIDIFIES INTO A PROJECTILE AS IT IS FIRED, hitting targets with enough force to pierce any known shield or armor. The gun can fire reliably every five seconds. The weapon's relatively small size allows it to be mounted on most fighters or frigates, including the Normandy SR-2, and gives them firepower rivaling cruisers.
Thanix, comrade, is a KINETIC WEAPON. With additional damage, from heat.
ALSO, form of projectiles is already mentioned in the codex.
Weapons: Mass Accelerators
Mass accelerators propel solid metal slugs via electromagnetic attraction and repulsion. A slug lightened by a mass effect field can be accelerated to extremely high speeds, permitting previously unattainable projectile velocities.
The primary determinant of a mass accelerator's destructive power is length. The longer the barrel, the longer the slug can be accelerated, the higher the slug's final velocity, and therefore the greater its kinetic impact. SLUGS ARE DESIGNED TO SQUASH OR SHATTER ON IMPACT, INCREASING THE ENERGY THEY TRANSFER TO ITS TARGET. Without collapsibility, slugs would punch through their targets while inflicting only minimal damage.
Rather than being mounted on the exterior, starship guns are housed inside hulls and visible only as gun portholes from outside.
A ship's main gun is a large spinal-mount weapon running 90% of the hull's length. While possessing destructive power equal to that of tactical nuclear weapons, main guns are difficult to aim. Because ships must be able to point their bows almost directly at their targets, main guns are best used for long-range "bombardment" fire.
Approximately 40% of the hull's width, broadside guns inflict less damage and can be mounted with greater numbers and more flexibility. The modern human Kilimanjaro-class dreadnoughts mount three decks with 26 broadside accelerators apiece for a total salvo weight of 78 slugs per side, firing once every two seconds.
However, mass accelerators produce recoil equal to their impact energy. While the mass effect fields suspending the rounds mitigate the recoil, recoil shock can still rattle crews and damage systems.





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