Slayers and Shadows make me nervous
#26
Posté 04 octobre 2012 - 03:49
#27
Posté 04 octobre 2012 - 04:03
My shadow wears white as primary, black as secondary, yellow pattern, yellow highlight and red lights. comin put of a corner whie cloaked and meleeing someone just hear their WTF OH SH*T and scared gunfire is priceless.
#28
Posté 04 octobre 2012 - 04:05
Give a man a heart attack for nothing, now won't you?DarklighterFreak wrote...
My shadow wears white as primary, black as secondary, yellow pattern, yellow highlight and red lights. comin put of a corner whie cloaked and meleeing someone just hear their WTF OH SH*T and scared gunfire is priceless.
#29
Posté 04 octobre 2012 - 04:09
Olaf_de_IJsbeer wrote...
I also forgot to mention that the only people I've seen play Slayers and Shadows thus far are randoms, so maybe that's why I have a skewed view...
Yo shout hit me up on Origin and I show you a killer anti-phantom slayer!
#30
Posté 04 octobre 2012 - 04:15
Olaf_de_IJsbeer wrote...
It's been a few months since I last played ME3 MP (from a while before the release of Earth DLC), and I gotta tell you, when I'm playing against Cerberus, the sounds those swords make whenever Slayers and Shadows whip them out make me nervous. Whenever I hear that sound in a Cerberus game, I fully expect to be blindsided by a Phantom I didn't see coming.
Those two classes also don't seem all that powerful to me, but maybe that's because I'm staying on Silver for now with a Novaguard. Everything is weak compared to a Novaguard on Silver.
What do you think?
The slayer is risky and takes skill, but is way more awesome then the novaguard.
The shadow is an easy button where you can OHK eveyrhting with shadow strike even on gold (minus bosses of course)
#31
Posté 05 octobre 2012 - 05:25
Olaf_de_IJsbeer wrote...
Better survivability is debatable. One time I had a Slayer on the team, he died more times than I could count while I didn't die once. The Novaguard also has more synergy than you might think, people just have to learn how to be a team player. Asari Adept (especially offensive bubble Justicar) + Novaguard = biotic explosion train.
More fun to play... well, I'm not going to debate that, obviously.
One random dude doesn't really provide a good case.
The benefit of the Slayer is that you don't have to be close to use his "Nova" and it can be fired three times at full damage instead of just twice at less damage. However, he loses the immunity frames unless he's light meleeing - during which he's virtually invincible. I've charged in to a group of Geth Pyros and Hunters and used the melee + charge combo to not only stay alive, but also wipe them all out. The melee + charge is also a great way to tank.





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