Announcing the next ME3 Multiplay DLC - Retaliation
#1501
Posté 15 octobre 2012 - 05:58
#1502
Posté 15 octobre 2012 - 07:43
Modifié par hangmans tree, 15 octobre 2012 - 07:43 .
#1503
Posté 15 octobre 2012 - 10:00
the Logic is their to back my Statement if you seen every Error that BW and EA made Since ME2 you'd be on my side i am also not "whining" as you claim i'm Just stating that i'm Displeased with both the ending and them trying to "Mooch" money off us by prolonging the DLC characters that we downloaded and before you say that its "Free" in Reality theirs a thing called "micro transactions" BW and EA's director or W/e had an interview about it saying that they don't do it i've actually Tracked the coding its Simple to do if you know how and where to look for the right code i don't use it to trash Games or simply make myself invincible or even unlimited Ammo hell its Tempting but i'm not that way when it comes to games that aren't as bad as the "PS2 PS3 PS1 and the old classic N64" titles they are making money off this and the "true fans" needs to put a stop to it....
you claim to be a "loyal bioware fan" basically your just like a dog that is satisfied with the very bad ending that had our choices from the entire Mass effect Series and the logic not matter at all..
this is the real kicker that Set the true fans that complained to Bioware and EA for the ending they "Claimed" that our choices mattered in every part of Me3 .
Wheres the prothean data discs and the other writings and other codex gear that we got in number 1?
wheres the Quarian you saved on one of the planets in me2? or even the prothean beacon you found on a planet after attacking the blue suns for it?
wheres the Data that if you chose to keep it and have EDI decrypt it for your own personal gain wheres that data?
wheres the True Logic of the indoctrination theory?
wheres the true logic of the Dark energy?
wheres the true Logic about the Mass Relays ? "Supposedly this due to the EC relays wer damaged badly in truth you actually Saw the Relays Tear itself appart from the beam fired from the citadel which throws off bioware and ea's logic and hacket saying that they wer heavily damaged during the citadel firing.
P.S reason why i also say this when a relay Starts to tear itself appart either Buckling or other it counts towards desctruction because when a structure goes into this the weight of it gives the building and or Relay the final push it needs to destroy itself which in turn "causes the big bang that killed the batarians along with EEZO core that the asteroid had which magnified the destruction caused.
a Small System Like Sol aka earth would be annihalated without question theirs no denying the fact that EA and BW's views and EC on the relays wer soo off based which is why i and the true fans aren't excepting it because our choices didn't Matter in ME3 let alone Me2
oh yea and the "Multiple ending" Reality its still the same ending all of them end with the relays being gone and BW/EA's "Garden of EDEN" theme at the end with your former squad .
None of our choices that i said mattered in Me3 "data discs and the prothean beacon" should of mattered even the Quarian you saved or even the Post DLC you got in Me2 and ME1 for example.
"Lost " aka the Normandy Crash site that should of been in it and able to be a landable planet and able to see where you put the beacon either engine room the side of the normandy the bridge or even the old CIC.
Also why i haven't left is because i Still Slightly Believe that Bioware can break the Grip of EA their the ones who are killing the franchise like they did with every other game that they've touched Ea in reality should just stick to Sport or racing games thats where their Talents go at but RPG based games they need to do research more listen to fans more and maybe they can do better without Angering every fan that they have.
and this "hiddin money grabbing with the characters that aren't released" needs to be stopped its obvious what their doing theirs no need for them to hold the characters or release them one by one with the weekly challenges "which in turn gains them money" regardless of you guys seeing that its free its the coding you don't notice which in turn upsets the true fanbase even more.
"its also why they have the ability to spend MSP" on every pack that they've released.
i've spoken my mind on this and my views i'm done going to shoot a bunch of collectors in the face with my BW easy way to cool off for me that or going out back of my home and destroying several engines with a 50 cal sniper already have one that has like nearly 200 rounds in it
Just to clarify, "Bioware" is a company, which I am a fan of. And as I'm aware, Bioware have created more games than just the ME series, such as the KOTOR series for the original Xbox. I claim to be a loyal Bioware fan because I've bought a lot of their games, and each one is brilliant. Never did I state I was satisified with the endings for ME3; it has been stated that the endings aren't changing anymore, so what's the point in lingering on a subject that is never going to change? I'm over it. You should try too.
I'm tired of this bickering anyway. If I wanted to fight I'd go to Youtube. The game's not going to change, time to deal with that fact.
Have a nice day.
#1504
Posté 15 octobre 2012 - 10:08
Urdnot_Argon wrote...
personally Ithink they should add prothen colnes
While this would be awesome, I have a feeling it won't happen. :/
Javik is the last Prothean (From the "From Ashes" DLC). During the Reaper war, he's with you throughout the game, so there's not really any time to clone a Prothean.
*SPOILER*
What would be cool though; If you've played the game all the way to the end, then you'll remember the mission where you track Kai Leng to Horizon. In that Cerberus base, they were developing a signal to control Reaper units, and it worked indefinetly as long as the Repear unit remained in the proximity of the signal.
If Shepard got this signal and gave it to the Alliance, they could utilise it. Say, attach a device containing the signal to a Marauder. That way, the Marauder would be under the Alliance's control.
On the other hand, Kai Leng went there to secure the research data, so it wouldn't be there when Shepard arrives.
Unless you save Miranda's father, then he can help redevelop the signal? (He'd have little choice, of course)
Just a thought, will require some lore bending, so it is unlikely to happen. Would be nice though.
Modifié par Tinned Bread, 15 octobre 2012 - 10:08 .
#1505
Posté 15 octobre 2012 - 11:29
I have an idea for the next multiplayer DLC, please tell me what you think?
DLC Name: Mutiny
DLC Focus: Adding NPC Bots to fill-in the missing slots of the squad. What is an "NPC Bot"? An "NPC" Bot" is a computer controlled character who takes the spot of a player, so that way you will not go in with anything short of full squad.
DLC Details: In order to maintain balance, they(the NPC Bots) have to be the Human Race and can't be customized(powers, weapons, and consumables). However, you can pick which class you want and they will share the same abilities of their player controlled counterparts; except that their power evolutions are maxed out to level 3 only and they have all powers/abilities at their disposal. Also, in order to avoid issues with the artificial inteligence of the NPC Bots, they can't bleed out or 1 hit killed; they will just stay down until revived. The classes will have the following weapons at level 1 and will have infinite ammo.
Adept = Shuriken and Predator
Soldier = Avenger and Katana
Engineer = Shuriken and Predator
Sentinel = Avenger and Katana
Infiltrator = Viper and Shuriken
Vanguard = Katana and Shuriken
#1506
Posté 15 octobre 2012 - 12:52
"We are facing the greatest threat that endangers every race and species in existence. Now is not the time to deal with inner conflict when our primary concern is to elimate this Reaper menace. These men and women have questioned the authority of their superior officers and we have better use for them in the front lines rather than let them sit by idle while our enemies close in on us. Given the nature of your assignments, they(the Ex-Allaince members) are well suited for your squad as the chains of command are significantly less stringent.
Admiral Hacket"
#1507
Posté 15 octobre 2012 - 01:07
(1) Enable or Disable
(2) If "enabled", please select how this function will be carried out with the following options...
Do you wish to extract the "NPC Bot" & replace it with another player? Yes or No?
What are the conditions that these units will be deployed?
A --- automatically deploy a random unit during the match & maintain a full squad
B --- automatically deploy a random unit during the match & maintain a squad size that I determine
C --- automatically deploy units of my choosing during the match & maintain a full squad
D --- automatically deploy units of my choosing during the match & maintain a squad size that I determine
E --- alert and notify my friends when they start playing Mass Effect 3 that a "NPC Bot" is waiting to be replaced by them in the lobby or during a match.
#1508
Posté 15 octobre 2012 - 01:10
#1509
Posté 15 octobre 2012 - 06:06
Urdnot_Argon wrote...
personally Ithink they should add prothen colnes
First of all, sorry if i said something wrong, i'm not american and my english is not so good. Secondly, i think it won't happen, at least on the multiplayer. Cloning of Javik is a thing to do after the end of Mass Effect 3. You have to realise that the multiplayer is happening in the middle of the game, before the end, while Javik was with Shepard on the Normandy or even wasn't discovered yet depending when you played the DLC. I think the only way to see a Prothean on the MP is the presence of Javik himself. They should release a DLC called "Heroes of Battle" or something, containing the characters from the single player (Garrus, Liara, James, Javik and etc). They would be UR and it would be possible the presence of only one in the squad (like, not two Garrus at the same time, there's just one Garrus). And also, they would only be available at restricted places (Garrus on Palaven, Liara on Mars or Tessia, James on Earth...) I think this can work because we don't know exactly when the multiplayer is happening, we just know that is before the end of the game. So with a DLC like this, BioWare could just say that the MP is happening before the characters meet with Shepard on the Normandy again. I think the only problem is Javik with this idea. But something could be done with that. They could make the MP go back thousand of years ago at the time when the Protheans were alive and fighting reapers/collectors and fit them at all classes of the game. Again, Protheans couldn't play with the other races (humans, turians and etc) and players should choose to play at "this" age or at the Prothean Age.
#1510
Posté 15 octobre 2012 - 07:22
#1511
Posté 15 octobre 2012 - 07:44
Really enjoying the additions to multi and hope you guys keep it coming!
#1512
Posté 16 octobre 2012 - 01:47
#1513
Posté 16 octobre 2012 - 02:22
#1514
Posté 16 octobre 2012 - 02:42
ProtheanN7 wrote...
so when are they releasing the rest of the characters?
My best guess would be Bioware plans on releasing the characters in units, probably 4 a week until the end of the October because Bioware has produced one piece of DLC every month since the launch of ME3 or 2 a week until the Omega DLC comes out on November 27th to kick off that DLC.
Modifié par Balzmann24, 16 octobre 2012 - 02:43 .
#1515
Posté 16 octobre 2012 - 06:10
#1516
Posté 16 octobre 2012 - 09:30
#1517
Guest_John Spartan248_*
Posté 16 octobre 2012 - 10:42
Guest_John Spartan248_*
#1518
Posté 16 octobre 2012 - 04:16
#1519
Posté 16 octobre 2012 - 05:36
#1520
Posté 16 octobre 2012 - 06:07
#1521
Posté 16 octobre 2012 - 06:09
•also be cool if she can protect the players inside her biotic sheild bubble
#1522
Posté 16 octobre 2012 - 06:10
#1523
Posté 16 octobre 2012 - 06:12
#1524
Posté 16 octobre 2012 - 06:14
#1525
Posté 16 octobre 2012 - 09:37
lmysterie wrote...
I think it would be cool for 1 of the new character to be a asari sentinel that has the ability to make a biotic shield bubble around her that can protect her from getting any damaged like the paladin then when the sheild takes to much damage is should produce a biotic blast that stuns or damages the enemies around her just like the asaris heavy melee
•also be cool if she can protect the players inside her biotic sheild bubble
The asari sentinel will have something similar. Tech armor and annihilation field, and warp (if I remember correctly). Due to a glitch when I first downloaded the dlc, I saw all of the classes but I don't remember details on all of them. Too bad I didn't take screenshots while I could. I didn't realize it was a glitch at the time.





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