OhPa2 wrote...
Happy Shepard wrote...
Gunburgh wrote...
Cerberus was insane on a gold match. Killer accuracy, everything was WAY faster, they swarmed us more. It was way more fast paced and almost not fun. I'll have to play a few more rounds to see if this is the norm, but it was so fast paced I was not really enjoying it.
This.
Gold PUG against Geth was horrible. They were everywhere. 
So it's not just the farmers that Bioware wants to punish?
I am not sure. I played Cerberus/Ghost today and we wiped... I haven't wiped on Gold for a long time, but then again it may have just been a bad team, and bad luck (though my teammates were good enough... idk). **** happens from time to time.
I did read the PS topics users writing about this, so I may have just foreshadowed for me that the enemies would be tougher. We need data people, definite proof!

JustAnotherVanguard wrote...
BleedingUranium wrote...
Slicing and Atlas with a sword was never very useful anyway, at least it's not something important 
Speak for yourself. Shadow Strike followed by e.g. a by clip from the N7 Piranha is a very good way to take down an Atlas, even on Gold.
Exactly. In many situation, especially for armored units/boss type units, SS is more about tactical repositioning rather than insane damage. E.g. SS an Atlas, then shoot the hell out of that exhaust port afterward. Oh well... I am kind of sad.
Modifié par kaileena_sands, 04 octobre 2012 - 08:05 .