andre0590 wrote...
platinum now feels way too hard
I really only farm Platinum, but we were able to do that a couple times with no problem at all.
2 Demolishers
1 Destroyer
1 Geth Engineer with full healing spec turret.
andre0590 wrote...
platinum now feels way too hard
ParatrooperSean wrote...
Something I just tested and confirmed (incase anyone is curious), the problem Destroyer + Hurricane has with not auto-reloading has not been fixed.
Modifié par SNascimento, 05 octobre 2012 - 04:10 .
Modifié par Havok1369, 05 octobre 2012 - 04:13 .
Yeah I was looking at my FQE against wall cover and it seemed like the skin was more detailed than it used to be.meesterevans wrote...
Does anyone else maybe notice that colors seem to be more intense? Like omni tools, and character skins seem to be so much brighter... Could be just me being aware of the patch and paying more attention to things. Was just curious as to what you all thought.
Modifié par djspectre, 05 octobre 2012 - 04:32 .
ErrorTagUnknown wrote...
is it just me, or does the camera pan out in a different manner when you go down? i can't put my finger on what it was before, but it seemed like a much smoother transition - like the camera pans out smoothly into the bleedout screen instead of a more jerky transition? i'm not imagining it, something genuinely different about it.
Mindlog wrote...
It was plainly stated, but seeing it in action is nice.
Shadows can one-shot Phantoms on Gold with SS.
Hantaksk wrote...
The dying camera got tweaked somehow, seems you overlook your bleeding body from a different angle, kinda awkard to get used to it.
Also i think there was a change on the AI for cerberus troopers and canibals, they seem uncommonly relentless on emptying entire clips on the same target. It has taken me a while to get used to it.
OhPa2 wrote...
Happy Shepard wrote...
Gunburgh wrote...
Cerberus was insane on a gold match. Killer accuracy, everything was WAY faster, they swarmed us more. It was way more fast paced and almost not fun. I'll have to play a few more rounds to see if this is the norm, but it was so fast paced I was not really enjoying it.
This.
Gold PUG against Geth was horrible. They were everywhere.
So it's not just the farmers that Bioware wants to punish?
Daihannya wrote...
Banshees can grab you on ramps now. FQE got grabbed from behind on the ramp on glacier. My sound wasn't working. It came back after quit and restarted mass effect though.
BleedingUranium wrote...
Bryan Johnson wrote...
JustAnotherVanguard wrote...
Bryan Johnson wrote...
Atlas can not be hit with the shadow strike ability - (bug) Was infact introduced by the patch
Can that be fixed in the upcoming DLC or we have to wait for patch 1.06?
We havent nailed down the issue, so cant comment
Slicing and Atlas with a sword was never very useful anyway, at least it's not something important
BurningLiquor wrote...
Well at least people will stop yelling at me because I shoot down the drone any time it appears. Seriously, people were yelling at me to stop wasting ammo on a Prime's drones. Guess they will shut up now.
Luckily, the drone seems to die if anything even gives it a mean look. It's really fragile, so I don't think it will be a problem. Just shoot it the moment it appears.
Mindlog wrote...
It was plainly stated, but seeing it in action is nice.
Shadows can one-shot Phantoms on Gold with SS.
theTman wrote...
I think that this "SS not working on the atlas" "bug" is not a bug. They just added a weak point at the atlas's exhaust port, and SS takes you right behind the enemy so it would be too easy.
On another note, does anyone else start thinking "USE THE FORCE LUKE" when trying to shoot the exhaust port on the atlas lol!
[*]I dont like that feature at all. I had 3 randoms ready up right away for gold when I wanted to kick one whose n7 was only 22. I couldnt even exit the lobby in time. I hope that timer gets removed. It takes a minute sometimes to re equip up after a match. This feature allows people to avoid kicks by forcing the match to start. A kick vote should stop the timer at least.Bwnci wrote...
buthane22 wrote...
[*]20 seconds timer when 3/4 people are ready
So that's what that was... ****ing annoying if you ask me. Never really minded when the randoms I played with didn't use equipment. However now they're stopping me from using my own by readying up instantly.