Oh I will for sure be jotting down anything i see wrong when I will be playing it on my PS3.(fiancee' has barred me from playing games at home on the computer... something to do with looking at the back of my head for hours).
I agree it does seem like a bug that a few certain objects are looking extremely fuzzy, I hope that doesn't distract to much from your playing experience. My guess is, is that it was simply a matter of human error, as there is no way you would have pixel density vary so greatly from prop to prop right next to each other. Each model does have a LOD version attached to it, that greatly reduced the texture of the object. It might be simply that the wrong prefix was used.
There is some really great areas in the game, and some that could use work. Such is the fact of a development cycle of a game this large. QA can't find everything, and there is no such thing as a bug free game ( I think I had 3 game stopping bugs in Uncharted2 in my play through).
Though if a few fuzzy models are one of the biggest complaints people have of the game, I don't think that is too bad!
Oh and yes, I woudl play the game with frame buffer off! much more moody!
Modifié par Andrew Eric Knight, 04 novembre 2009 - 11:07 .