Mordaedil wrote...
Actually, I believe I said they weren't loading right. Andrew said they were LOD textures with the incorrect prefix, making a texture stretch on a object in lower resolution than it is supposed to be. Very common practice in game design, actually.NewYears1978 wrote...
Ashiywolf...good luck finding answers..Devs have not responded to this page since a few early responses which just said yeah the textures look like they aren't reloading right...
Also, he said people would do themselves as well as others a favor if we took as many screenshots of the objects with these texture errors as possible (fence and wagon, statues I believe are mentioned so far) and then they can fix it from there.
It shouldn't be a topic about whether the graphics look great or bad anymore. I think that's improper and only serves to prolong the issue getting fixed. I've been going through the game and seen the same mistakes, so it's not a unique situation for any of you.
And it's still an enjoyable game, it'll just be even more enjoyable if it gets fixed. It'd be even easier with the toolset.
Well, I remember that post..but I went back and looked at official screenshots and you see those same textures in there..so it made me think..is it really a technical issue or is it just something that was not made very well?
Also, there are so many of these in the game that it is hard to believe that those textuers are not getting compressed or are being stretched etc. Although that is EXACTLY what it looks like..like they are being stretched and making them look improper.
Also he posted a few times then stopped..it's as if he was directed to ignore the topic..which would make me think it's not an issue they are doing anything about.
I could be wrong..I am just frustrated..wait 5 years for a game (well about 3 years on my part) and you expect it to be pretty solid..ESPECIALLY on something like textures.





Retour en haut




