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#76
KingSarevok

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I still love to play BG2 as if it is 2001. Therefore I hope that I won't mind the graphics.

#77
Andrew Eric Knight

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Well I am not in the office right now, but I am watching a playthough on youtube, and I am not noticing anything too bad



textures only Blur in DOF conversations, every other time the environments are sharp and high rez

Honesty, if you see emissive type objects in the level like your tree stump, they are usually design objects. It is a limitation of the toolset, that any interactable obejcts do not get a lightmap/shadowmap pass, and thus stand out quite a bit (i,e any lootable box)

so in that respect the contrast is by design to draw the player to them.

In a game the size of dragon age, you will always have stuff seep through the cracks that are lower in quality than others. Some blurry textures will be blurry by choice simply due to time constraints, or biting the bullet on some quality, but if you are seeing the majority of your textures down rezzed, it is confusing.

Dragon Age is not a "eye candy" type of game, but if you are consistantly seeing muddy textures on the PC version, it says to me something might be wrong.

Modifié par Andrew Eric Knight, 04 novembre 2009 - 06:30 .


#78
AcrylamideTic

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RomperStomper wrote...

this is looking more and more like a bug, maybe driver related. all the textrues ive seen are high rez and look great. but i also suspect some snobbery in here as well.


I mean you can see exact (as just an example of many others, it's not just one texture) in the image I link too...to me it's pretty bad. Maybe sometime in the last couple years I became a snob...I guess I can't rule that out.

Has anyone seen a better texture in that area in the noble dwarf origin story? I hope it is a bug so that hopefully it'll be a quick fix either from ATI or Bioware.

#79
NewYears1978

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I agree with your above post...but I still hope you look into Frame-Buffer or can tell me anything about it. I thought it was supposed to make things look better..but it appears to be significantly better looking with it off. I have been playing and am much more please now...just wish I knew what it was SUPPOSED to look like....like how dark the area I am in is supposed to be, etc.



If an area is designed to be dark..I want to play it that way..not have it 5x brighter etc..

#80
AcrylamideTic

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NewYears1978 wrote...

I agree with your above post...but I still hope you look into Frame-Buffer or can tell me anything about it. I thought it was supposed to make things look better..but it appears to be significantly better looking with it off. I have been playing and am much more please now...just wish I knew what it was SUPPOSED to look like....like how dark the area I am in is supposed to be, etc.

If an area is designed to be dark..I want to play it that way..not have it 5x brighter etc..


I've noticed all the same things you have with Frame Buffer off vs. on. No idea if this is how it is supposed to be though.

#81
Mordaedil

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Screenshots or it didn't happen, I think is proper courtesy for a discussion over graphics, in order to properly discern them. I don't have DAO yet since I live in Europe, so I'd be interested in seeing it before I get the game.

EDIT: Leave it to me to not notice that there's more than one page anymore :(

*sigh* The textures do look bad, but that's definately not an "intentional" bug, much like the one I had in Mass Effect with all NPC's. They'd all have really low-resolution clothes at times. Methinks getting a new graphics card is a good way for me to solve my issue then, if this is a model-persistant issue.

Modifié par Mordaedil, 04 novembre 2009 - 06:38 .


#82
Gidzen

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found the graphics to be fair...low texture resolution, I hope that the modders can upgrade this. I really was expecting what Oblivion was like when modded. The graphics are muddied like a soft focus movie lens. I wish it had a first person view mode instead of the high over the shoulder thingy.



It's not what I expected and so far I don't think the voice acting fits some of the character's well, especially the dwarfs. But if all your use to is 2D gameplay then DA won't disappoint.I

#83
hannahb

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The OP is dead on.  The graphics are inexcuseably bad.  What am I playing here a BETA?  Bioware needs to fire the artists and level designers ...  the environment is beyond poorly done.  Terrible color schemes, bad lighting, mesh lines visible everywhere.  The great story is not going to make up for this... it looks like puke.  Have you seen the f-ing blood pools?  I mean wtf is it blood or pudding? 

And just a pet peeve ... did you all notice the King's Sword.  I mean come on, all they did was scale up a long sword to be the size of a greatsword.  The handle is waaay out of size it looks totally stupid and obviously something done in two seconds cause they needed a quick two-hander for him.  I can't beleive the QA dept let all this crap pass.  I mean he's the king for crying out loud you could at least have spent the time to make him his own sword.

epic fail

#84
NewYears1978

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AcrylamideTic wrote...

RomperStomper wrote...

this is looking more and more like a bug, maybe driver related. all the textrues ive seen are high rez and look great. but i also suspect some snobbery in here as well.


I mean you can see exact (as just an example of many others, it's not just one texture) in the image I link too...to me it's pretty bad. Maybe sometime in the last couple years I became a snob...I guess I can't rule that out.

Has anyone seen a better texture in that area in the noble dwarf origin story? I hope it is a bug so that hopefully it'll be a quick fix either from ATI or Bioware.


I have an Nvidia card..just to throw that out there..so it wouldn't just be an ATI fix.

Try turning off frame-buffer in the graphics and play a few minutes..tell me if you think it looks significantly better.

In fact, anyone in here who agreed with me and the OP about textures, please try turning off Frame-Buffer effects and see if you think that improves the way things look a little?

Modifié par NewYears1978, 04 novembre 2009 - 06:37 .


#85
IAmTheRad

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I am one who bought the X360 version. And I am not disappointed by the graphics. They aren't top of the line, but on the other end they're not bad. I did not buy Dragon Age for the graphics, I bought it for the story. Now I would prefer it on PC since that's more like Baldur's Gate (PC can't handle it) but the Story is the main draw to the game. I didn't care about how the graphics look when travelling the wilds.

Of course, I play games that have ASCII for the graphics. So graphics are the least concern to me.

#86
robotnist

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the textures that matter are good. characters. some things like tents and grassland can be a tad bland but the sky looks cool along with the lighting and shadows. im really surprised peopel arent happy with the GFX. i think they look great and i AM a framerate/GFX ****.


#87
Kodixus

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Perhaps you are experiencing a bug or somesuch? Personally I found the graphics quite decent. Not crysis quality, of course, but nothing to scoff at.
*shrug* 

Modifié par Kodixus, 04 novembre 2009 - 06:45 .


#88
Quecken

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I am playing it on the 360. And I think it looks good. I like the visuals actually and have nothing to complain about. Great job Bioware. ^_^
  My PC copy of Dragon Age will arrive soon too, yay. :D

#89
Dam Wookie

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Your right. I was surprised when people kept saying "this game will look awesome on an awesome rig". The graphics have always looked 4ish years old to me.



But one review did say the graphics improved later on (in the later developed areas). Maybe they will be right.



Not that it matters much to me though.

#90
NewYears1978

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Been playing with frame-buffer of and things look SO much better..I think frame-buffer either sucks...is poorly executed..or there is some issue with it.



This is clearly the issue. When I turn it on and look into the sky, everything is bright white and you can see nothing else...turn it off and you can see clouds, the sun etc.



So I think frame-buffer is the issue for sure. Something that devs need to look into. It is overblooming and messing the appearance of EVERYTHING up quite a bit.

#91
hannahb

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Alright, Im going to try some setting changes and the frame-buffer thing, but I have some serious doubts that its going to help.  Either their is some kind of serious glitch or it(the look of the graphics)just plain stinks...  

Editing this to throw in my specs here so people can see my gear is beyond what's needed to run this:

Windows rating is 5.9 and the game only requires 4.0


Component Details Subscore Base score
Processor Intel® Core™2 Quad CPU Q9450 @ 2.66GHz 5.9 5.9
  Determined by lowest subscore
 
Memory (RAM) 4.00 GB 5.9
Graphics NVIDIA GeForce GTX 260 5.9
Gaming graphics 2687 MB Total available graphics memory 5.9
Primary hard disk 158GB Free (466GB Total) 5.9
Windows Vista ™ Home Premium
System  
--------------------------------------------------------------------------------
 
  Manufacturer MSI
  Model MS-7380
  Total amount of system memory 4.00 GB RAM
  System type 64-bit operating system
  Number of processor cores 4
 
Storage  
--------------------------------------------------------------------------------
 
  Total size of hard disk(s) 466 GB
  Disk partition (C:) 158 GB Free (466 GB Total)
  Media drive (D:) CD/DVD
  Media drive (E:) CD/DVDCD/DVD
 
Graphics  
--------------------------------------------------------------------------------
 
  Display adapter type NVIDIA GeForce GTX 260
  Total available graphics memory 2687 MB
        Dedicated graphics memory 896 MB
        Dedicated system memory 0 MB
        Shared system memory 1791 MB
  Display adapter driver version 8.15.11.9038
  Primary monitor resolution 1680x1050
  DirectX version DirectX 10
 
Network  
--------------------------------------------------------------------------------
 
  Network Adapter NVIDIA nForce Networking Controller
  Network Adapter Realtek 8185 Extensible 802.11b/g Wireless Device
  Network Adapter Microsoft Tun Miniport Adapter

Modifié par hannahb, 04 novembre 2009 - 06:58 .


#92
AcrylamideTic

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NewYears1978 wrote...
I have an Nvidia card..just to throw that out there..so it wouldn't just be an ATI fix.

Try turning off frame-buffer in the graphics and play a few minutes..tell me if you think it looks significantly better.

In fact, anyone in here who agreed with me and the OP about textures, please try turning off Frame-Buffer effects and see if you think that improves the way things look a little?

I agree it looks better with the frame buffer turned off, darker. But the textures didn't get better, just aren't as bright anymore. I am now playing with frame buffer off.

I wish I'd never noticed that first texture in the cave, now every new environment I enter I can't stop staring at the textures and grimacing. Don't get me wrong, I love this game so far and will play it to the end multiple times probably, it's not unplayable by any stretch of the imagination, it's just unfortunate and undesireable.

#93
NewYears1978

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Look at this frame-buffer comparison:



Left Pic ON - Right Pic OFF

http://img99.imagesh...ramebuffer2.jpg




#94
NewYears1978

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AcrylamideTic wrote...

NewYears1978 wrote...
I have an Nvidia card..just to throw that out there..so it wouldn't just be an ATI fix.

Try turning off frame-buffer in the graphics and play a few minutes..tell me if you think it looks significantly better.

In fact, anyone in here who agreed with me and the OP about textures, please try turning off Frame-Buffer effects and see if you think that improves the way things look a little?

I agree it looks better with the frame buffer turned off, darker. But the textures didn't get better, just aren't as bright anymore. I am now playing with frame buffer off.

I wish I'd never noticed that first texture in the cave, now every new environment I enter I can't stop staring at the textures and grimacing. Don't get me wrong, I love this game so far and will play it to the end multiple times probably, it's not unplayable by any stretch of the imagination, it's just unfortunate and undesireable.


Exact same with me.  I was playing along and once I noticed a really bad one...I couldn't stop noticing the rest.  Frame buffer off makes a big difference in that I think it makes the lighting correct which makes a lot of the game look better...still doesn't fix bad textures though.

#95
fooliecooly

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I think the game looks great (running it max 1920x1200 8xAA) considering its massive scale.

But I'm gonna try to play as little as possible to wait for the plethora of mods to come to enhance my gaming experience for this epic!

#96
syklonis01

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It is not user error, it is not the video card..this game has low res texturing. Either they arent loading correctly or Bioware needs to tell us what settings to tweak to make them look better. I play maxed and forced everything high...Here is your **** screenshot...look at the wagon...ugly compared to everything else around it! This is just one example...



http://a.imagehost.o...03224227269.jpg

#97
Slimcharles

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I agree, the textures in this game are downright atrocious. Bioware was clearly lazy, but I think they did it because of console limitations. Still, there is no excuse for these low res textures in 2009.



Look at the suit of armor in this pic, absolutely ridiculous Bioware.



Image IPB

#98
childofbhaal

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BG/2 is a good looking game though. Sure it does not have the high end 3D graphics from these days, and the paperdolls are probably its weakest point, but the actual game looks pretty good. Everything is well drawn.

But then again, it was easy to make a good looking game back then (outside of 3D)

#99
NewYears1978

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Those two of the wagon and armor are EXACTLY what I am talking about. They look like LOW res textures. The wagon is the one I notice over and over again throughout the game.

#100
syklonis01

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yes Slimcharles, exactly...bad texturing in parts..another example right there!