Please Bioware, no Volus.
#251
Posté 05 octobre 2012 - 12:53
#252
Posté 05 octobre 2012 - 12:53
This.Beelzebubs wrote...
ITT: People arguing that Volus would die with pressurized suits when Geth are healed by medigel.
#253
Posté 05 octobre 2012 - 12:54
Ghost1017 wrote...
This.Beelzebubs wrote...
ITT: People arguing that Volus would die with pressurized suits when Geth are healed by medigel.
Or use Spec Ops Survival Packs.
#254
Posté 05 octobre 2012 - 12:56
#255
Posté 05 octobre 2012 - 12:57
we want them BIOTIC GODS
#256
Posté 05 octobre 2012 - 12:58
It isn't that they are incapable but they need the suits to survive outside their worlds. So OK maybe they have high shields and low health as in health gate one hit down.
MP is not realistic in the least. Taken down by exploding rockets; someone tends you and you're up in a few seconds or medigel yourself which LOREWISE is not as powerful as in the game. You still need lots of recovery time. Barriers and shields should not stop explosive force, but they do. Gameplay is made to be fun not adhere rigidly to lore.
People forget games are for entertainment. They do not have to adhere to your own personal standards, but are made by BW to be of value to others that will give them money for it.
I look forwards to using any and all new characters becasue it will be a new experience that I will find enjoyable whether they are on par with the GI or worse than the drell vanguard.
Perhaps volus were comedic relief but that doesn't mean they are helpless. Especially against their destruction they "Either fight or die". Sorry couldn't help it.
#257
Posté 05 octobre 2012 - 12:59
Zhuinden wrote...
Or "bleed out".
Geth do not simply bleed out.
They grayishly bleed out.
#258
Posté 05 octobre 2012 - 01:02
Zhuinden wrote...
Or "bleed out".
WHY do you people insist on replying to a thread you don't even ****ing skim for replies to your posts?
BetrayerOfNihil wrote...
Zhuinden wrote...
Seriously guys, have you even played MP in the last few months as Geth?
They BLEED out.
So all this lore-talk does no good, we should just enjoy the game for what it is.
They lose hydraulic fluid, resulting in their immobilisation, until the end of the wave where repairs are made and pressure is restored. Let's just say they skip the part where the surviving team members do the repairs on synthetics and the healing of organics.
#259
Posté 05 octobre 2012 - 01:03
oO Stryfe Oo wrote...
Maker MEDA wrote...
tictactucrac wrote...
Please !
We all (intelligent people) give you money if you don't add them. I hope all the volus leaked in DLC database are not kits. It can't be true. You can't break YOUR lore in this way.
We can discuss about collectors but their arrival can be LOGICAL. And fun to play against.
Volus ? Is that fun to play that thing ? They are too weak to SPEAK and you want add them to fight reapers like a Krogan ?
This is not a comedy game. This is not angry bird here. Some serious please. I play a sci-fi game.
We all hope the leak is wrong.
When it become a matter of survival, species will find the fight in them even if normally they do not. That's what I think. But it would be cool if they make it work without breaking the lores that came before? I mean, so far the Volus don't fight because they're client race of the Turian, and have it easy.
There is no way a race has zero military arms of their own. They must have some police military, even if it is small. It would make more sense.
Oh yeah? What about Salarians? I was just looking at the datamining that Cyonan's got going on and not a single Salarian was mentioned, yet we're apparently getting 4 of those little mouthbreathing ******s?
Did you see the trailer? Yeah, it was awesome. You know what wasn't cool? Only one new character model. If we're really getting 4 kits of Volus stupidity and the rest of the characters look just like the vanilla models, I'll bet you a million credits that the reason for no new models is because of the extensive programming and work it took to get those 4 wastes of space to work.
Agreed. Saying "what's the big deal? If you don't like it don't play it" is fine if we were in a situation where unlimited resources are available. But we're not. Volus are a waste of resources that could have been better spent elsewhere.
#260
Posté 05 octobre 2012 - 01:03
#261
Posté 05 octobre 2012 - 01:04
BetrayerOfNihil wrote...
When you play as Geth, just think of the Ops Survival as some kind of quick-fix nanobot package, and the Medi-Gel as simply Omni-Gel. There, I solved the ****ing 'problem' for you, now quit spewing ****.Zhuinden wrote...
Or "bleed out".
WHY do you people insist on replying to a thread you don't even ****ing skim for replies to your posts?BetrayerOfNihil wrote...
Zhuinden wrote...
Seriously guys, have you even played MP in the last few months as Geth?
They BLEED out.
So all this lore-talk does no good, we should just enjoy the game for what it is.
They lose hydraulic fluid, resulting in their immobilisation, until the end of the wave where repairs are made and pressure is restored. Let's just say they skip the part where the surviving team members do the repairs on synthetics and the healing of organics.
When Chris responded to the geth and medigel you want to know what he said? Midichlorians.
#262
Posté 05 octobre 2012 - 01:06
AeonFrog wrote...
If the addition of Volus hinders your ability to enjoy this game, then you're taking it way too seriously. I'll admit that the thought of a Volus taking down a banshee is a bit silly, but it's just a game. If you're really that uptight about lore you should have quit playing the second you heard about the synthesis ending.
I take seriously something that pretend to be a serious and lore-based game that i payed ~100€ (since ME1), becoming a crappy joke. If you don't, you didn't pay the game by yourself, or you were idiot to buy this game.
And the synthesis ending has no problem since the extended cut has come out. And even if it has, you're saying that "they alredy did crap, so they can add crap again, that's fun" ?
Modifié par tictactucrac, 05 octobre 2012 - 01:07 .
#263
Posté 05 octobre 2012 - 01:06
InvincibleHero wrote...
There are new maps and perhaps one of them is a volus world. They would not need the suits in that scenario. Granted yes they'd likely be playable on other maps.
It isn't that they are incapable but they need the suits to survive outside their worlds. So OK maybe they have high shields and low health as in health gate one hit down.
MP is not realistic in the least. Taken down by exploding rockets; someone tends you and you're up in a few seconds or medigel yourself which LOREWISE is not as powerful as in the game. You still need lots of recovery time. Barriers and shields should not stop explosive force, but they do. Gameplay is made to be fun not adhere rigidly to lore.
People forget games are for entertainment. They do not have to adhere to your own personal standards, but are made by BW to be of value to others that will give them money for it.
I look forwards to using any and all new characters becasue it will be a new experience that I will find enjoyable whether they are on par with the GI or worse than the drell vanguard.
Perhaps volus were comedic relief but that doesn't mean they are helpless. Especially against their destruction they "Either fight or die". Sorry couldn't help it.
So you would be okay if the next pack contained male asari, dark elves, Gungans and Klingons as long as the gameplay was "fun"?
#264
Posté 05 octobre 2012 - 01:09
Chris Schanche wrote...
This thread is getting a bit heated. I'm going to leave it open for now, but bring it down, I think that the difference in opinion here can be discussed without turning towards personal attacks.
This is an interesting discussion, but lets try to have it in a civil manner.
Your mother was a hamster, and your father smelt of elderberries!
Go and boil your bottoms, you sons of a silly person. I blow my nose at you!
Modifié par jotun04, 05 octobre 2012 - 01:09 .
#265
Posté 05 octobre 2012 - 01:14
Saying "feature x already breaks the lore, so what's wrong with more" is a fallacy. Just because someone else jumps in front of a train doesn't mean you should too (in fact I'd rather you not, I value you as a person!).
#266
Guest_TheCourier_1_*
Posté 05 octobre 2012 - 01:16
Guest_TheCourier_1_*
jotun04 wrote...
Chris Schanche wrote...
This thread is getting a bit heated. I'm going to leave it open for now, but bring it down, I think that the difference in opinion here can be discussed without turning towards personal attacks.
This is an interesting discussion, but lets try to have it in a civil manner.
Your mother was a hamster, and your father smelt of elderberries!
Go and boil your bottoms, you sons of a silly person. I blow my nose at you!
on the subject of bottoms...I've seen better-looking haemorrhoids than your face!
#267
Posté 05 octobre 2012 - 01:17
Frosty10001 wrote...
Ghost1017 wrote...
This.Beelzebubs wrote...
ITT: People arguing that Volus would die with pressurized suits when Geth are healed by medigel.
Or use Spec Ops Survival Packs.
This is needed for gameplay, stupid guys. So lore can agree with that, it is absolutely not an issue, it's a detail.
Are Volus needed for gameplay ? Really not. And seeing volus fighting reapers with the same strenght than a krogan, it's not a detail, it's ridiculous.
#268
Posté 05 octobre 2012 - 01:24
I personally don't mind, but all the lore-people might. Inconsistencies and stuff, I don't really know.BetrayerOfNihil wrote...
When you play as Geth, just think of the Ops Survival as some kind of quick-fix nanobot package, and the Medi-Gel as simply Omni-Gel. There, I solved the ****ing 'problem' for you, now quit spewing ****.
Sorry, sorry - the thread was getting long and tedious, and so I didn't really check through the whole thing. I wasn't expecting a valid reply, to be honest.BetrayerOfNihil wrote...
WHY do you people insist on replying to a thread you don't even ****ing skim for replies to your posts?Zhuinden wrote...
Or "bleed out".BetrayerOfNihil wrote...
They lose hydraulic fluid, resulting in their immobilisation, until the end of the wave where repairs are made and pressure is restored. Let's just say they skip the part where the surviving team members do the repairs on synthetics and the healing of organics.
#269
Posté 05 octobre 2012 - 01:25
tictactucrac wrote...
Frosty10001 wrote...
Ghost1017 wrote...
This.Beelzebubs wrote...
ITT: People arguing that Volus would die with pressurized suits when Geth are healed by medigel.
Or use Spec Ops Survival Packs.
This is needed for gameplay, stupid guys. So lore can agree with that, it is absolutely not an issue, it's a detail.
Are Volus needed for gameplay ? Really not. And seeing volus fighting reapers with the same strenght than a krogan, it's not a detail, it's ridiculous.
About 3 hours ago, you said you were leaving. What happened to that? :innocent:
#270
Posté 05 octobre 2012 - 01:28
Ghost1017 wrote...
BetrayerOfNihil wrote...
When you play as Geth, just think of the Ops Survival as some kind of quick-fix nanobot package, and the Medi-Gel as simply Omni-Gel. There, I solved the ****ing 'problem' for you, now quit spewing ****.Zhuinden wrote...
Or "bleed out".
WHY do you people insist on replying to a thread you don't even ****ing skim for replies to your posts?BetrayerOfNihil wrote...
Zhuinden wrote...
Seriously guys, have you even played MP in the last few months as Geth?
They BLEED out.
So all this lore-talk does no good, we should just enjoy the game for what it is.
They lose hydraulic fluid, resulting in their immobilisation, until the end of the wave where repairs are made and pressure is restored. Let's just say they skip the part where the surviving team members do the repairs on synthetics and the healing of organics.
When Chris responded to the geth and medigel you want to know what he said? Midichlorians.
I always imagined Medigel to be smart nanites that can adapt to any physiology that is in need of repairs. Be it human, alien or mechanical(many biological patients has extensive cybernetic implants that might break as well).
#271
Posté 05 octobre 2012 - 01:28
AeonFrog wrote...
If the addition of Volus hinders your ability to enjoy this game, then you're taking it way too seriously. I'll admit that the thought of a Volus taking down a banshee is a bit silly, but it's just a game. If you're really that uptight about lore you should have quit playing the second you heard about the synthesis ending.
The addition of Volus ruining someone's ability to enjoy the game is no more absurd than the original ending causing the outcry it did. Get off your high horse and try to understand the other side before saying such nonsense. Besides, this game wasn't supposed to be "humurous"; Harbinger's threatening tone in the trailer is evidence of the tone they want to set. Having those breathing little ******s running around would break immersion so hard. Besides, think of the possible additions that could've been implemented instead of the massive amount of work it probably took to bring these little mouthbreathers to life.
#272
Posté 05 octobre 2012 - 01:32
oO Stryfe Oo wrote...
AeonFrog wrote...
If the addition of Volus hinders your ability to enjoy this game, then you're taking it way too seriously. I'll admit that the thought of a Volus taking down a banshee is a bit silly, but it's just a game. If you're really that uptight about lore you should have quit playing the second you heard about the synthesis ending.
The addition of Volus ruining someone's ability to enjoy the game is no more absurd than the original ending causing the outcry it did. Get off your high horse and try to understand the other side before saying such nonsense. Besides, this game wasn't supposed to be "humurous"; Harbinger's threatening tone in the trailer is evidence of the tone they want to set. Having those breathing little ******s running around would break immersion so hard. Besides, think of the possible additions that could've been implemented instead of the massive amount of work it probably took to bring these little mouthbreathers to life.
Are you kidding me? Comparing the extension of a multiplayer mode to the ending of a singleplayer role-playing campaign trilogy of at least 100 hours is more absurd than anything you mentioned above.
I don't understand where all this hate comes from, it does not serve a valid purpose whatsoever.
#273
Posté 05 octobre 2012 - 01:35
Zhuinden wrote...
tictactucrac wrote...
Frosty10001 wrote...
Ghost1017 wrote...
This.Beelzebubs wrote...
ITT: People arguing that Volus would die with pressurized suits when Geth are healed by medigel.
Or use Spec Ops Survival Packs.
This is needed for gameplay, stupid guys. So lore can agree with that, it is absolutely not an issue, it's a detail.
Are Volus needed for gameplay ? Really not. And seeing volus fighting reapers with the same strenght than a krogan, it's not a detail, it's ridiculous.
About 3 hours ago, you said you were leaving. What happened to that? :innocent:
You said too. Stupid. Again.
#274
Posté 05 octobre 2012 - 01:36
Uberschveinen wrote...
TheNiddo wrote...
Nobody intelligent (that word TC likes to throw around frequently), will leave over one race being playable.
Besides the fact that the Volus have clearly experimented with having a military between their bombing fleet, and their one warship that got praises from the Turian that inspected it: it's the end of their universe. Nobody who can hold a weapon is going to sit back idly and wait for death as they watch their friends and family get slaughtered.
.
See, that would make sense if the multiplayer was a desperate pitched-battle simulator between a woefully undertrained and underequipped militia force with no military backing fighting a doomed war of survival because, when the Reapers come, it's either fight or just lay down and die. If we were playing that game, it would be just dandy for every character model and type in the game. Human Farmer, Batarian Child, Elcor Pop Artist, Volus Specialist in Network Architecture for Automated Microloan Banking System Quality Self-Assurance Programming. This is the most brutal war the cycle has ever faced by orders of magnitude. It's literally impossible to win, and the best possible outcome of unimaginable heroics and the will to fight of billions is that maybe it will take a few days or weeks longer to be rendered extinct. When you play as one of the billions to whom your government has issued a weapon and a flyer on their save-one-bullet policy, you can say that.
But you don't play them.
You play as one of the 'N7 Operatives', a pseudo-formal title given to all those members of the extremely loose coalition of battle-tested soldiers, hardened mercenary veterans, notorious former radiers, and the few civilians who just so happened to be unnaturally gifted soldiers, who can fight the Reapers and somehow win. The few thousand supremely gifted combatants who, under the leadership of whatever fragmented remnants of military command the galaxy has left, are resonsible for doing the impossible and carrying out a protracted guerilla campaign against an enemy that is effectively immune to guerilla warfare. These are the soldiers with the initiative to make an attack on an enemy that they can never inflict meaningful harm on and disrupt a foe who has very nearly developed beyond the need for logistics. And they are the few who can survive.
When your galactic military command and logistics are so battered and outmatched that you do not have the resources to successfully defend even one world, and you need to use those resources to defend a thousand, if you invest valuable logistic and command support in a unit by God it's going to want to be a good one.
And that almost certainly means that the waddling fat guys from a militarily incapable race who need to be on permanent life support in a sealed environment to survive the arduous task of not dying in all but seven planets in the galaxy are out.
I'm not going to say it's impossible, because it's not. Every bell-curve has its endpoint, and that means that out of twenty billion total Volus maybe a handful can fight. But it is inherently problematic, because they're slow, ungainly, and drastically dependant on logistical support, which are terrible things to have if you want to be in a special fores unit. Quarians only get away with being logistically frail because their entire race is buitl aroundself-sufficiency and making do, and they get away with dying if their suit is breached because they die a few days later after the mission, not right there and ruining the mission. In a war with a casualty rate that's very nearly 100%, that's good enough. With all the disadvantages they face, you would have to be the best soldier in Volus history to even just not slow an N7 unit down.
I won't say that a Volus character is inherently bad for lore. It's possible to make it work. Maybe it's a joke ,ro maybe there's a big wall-o-text explanation. I'm reserving judgment until I see the justification.
All I'm saying is it's going to want to be one hell of a justification.
I'm not 100% against Volus being put in, it just really seems like a daft idea (for all the reasons & more listed above), I never felt this piece of fiction was all about laughs & giggles, I actually kind of like the story and setting that goes along with it all.
Elcor next?
#275
Posté 05 octobre 2012 - 01:37
And let's wait to see what's really in store before considering complaining.





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