Zhuinden wrote...
Mendelevosa wrote...
Sucks that people would let lore (which was completely invalidated after the SP ending) get in the way of fun elements in MP.
Luckily, their number is quite limited.
See, i love lore. Lore is worldbuilding and that is never bad. But it should never become a noose that strangles the creativity of a franchise. For all the screaming, all their arguments would be thrown into the bin by an updated lore entry for the volus to reflect the fact that they could no longer avoid combat because of the galaxy wide conflict.
And you know what, there is no reason you could not do volus without a powersuit. Lets say they are slow, and cannot take a lot of punishment. All that is is flavour . Delicious flavour for devs to work with. It will make them say, if they are weak in these areas, where could we make them strong?
Are there any analogues to slow weak units in conventional war? Off the bat i would say artillary. So maybe volus are slow and weak, and terrible up close, but they can dish out great long range punishment. Maybe a lot of inate sniper bonuses. Maybe artillery style powers. Maybe they can deal buffs out to comrades or otherwise act as a rear support. Maybe they focus on combat without direct engagement and get punished heavily if they do.
To try and get bioware to junk what could be one of the additions that expand the gameplay the most, for the sake of an entry in a database which can be added to/amended is just staggering.