In these games, there's always that one character who'll do something stupid that contradicts their personality and/or capabilities and the entire situation is clearly written in for the sake of "pointless drama" that doesn't add anything to the resolution to the plot or the overarching story.
Here's a few examples:
Knights of the Old Republic - Bastila
It's not even that she was preachy that annoys me...it's that she becomes hypocritical at best and traitorous at worst and never gets called out for it.
At the end of the game, she turns to the darkside! It's not even that...it's everything that happened before hand! After all of the lives that were lost to protect her, all of the hope that the jedi had placed in her and her talents, all of the danger that the player goes through to save her, Taris gets bombarded killing billions of people and leaving it as a globe of debris even 300 years later, and Dantooine is destroyed with many jedi killed and dozens captured to be put away in Malak's room so that he could draw their life force into his power. And Bastila basically turned her back on all of it because Malak shocked her for a week. (Not saying torture isn't bad or painful, there are plenty of "muggle" POW's who were tortured for much longer and never said anything!)
And no one ever brings it up again or calls her out on it.
The sacrifice of the Ender Spire? Pointless! The lives that were killed when Taris was bombed? They died for nothing! The hopes of the Jedi Order? Spat on! The efforts of the player to protect her so that she could help save the galaxy? All for nothing!
It's also really annoying when she was the one who always preached about the allures of the darkside and to be constantly vigilant against it! So love leads to the darkside huh? So does pride...so betweeen the two, I'd rather be in love! And guess what "redeems" you? LOVE!
Dragon Age: Origins - Alistair
I get it and completely sympathize. Loghain betrayed and left Cailan, the wardens and many of his countrymen to die at Ostagar. Whether or not you agree with Loghain's actions, I at least understand why Alistair would be ticked when the Warden spares Loghain and makes him a warden.
"He deserves to die, he deserves justice! AND YOU MADE HIM ONE OF US!?"
I love the line, but after that...I just...wow...Hardened Alistair leaves the wardens on the eve of the battle against the Archdemon. Doesn't that make him just as bad as Loghain? Isn't that exactly what Loghain did? Leave his people and friends when they need him the most? He doesn't even take part in the charge against the Archdemon despite the fact that he's still a Grey Warden.
He also takes a 180 in regards to his friendship with you and treats you coldly after everything you've been through together and everything you've done for him. Aren't you the reason that Alistair became hardened and started standing up for himself? That you've even come this far? Alistair forgets all of that and goes against his character by leaving you because of Loghain. Even hardened, Alistair usually had a clear head on his shoulders and was a generally good person...it just doesn't make sense for him to ditch you before the final battle because you didn't kill Loghain. Couldn't we have had an option to persuade him to stay like Shepard had with Wrex in ME1?
Dragon Age 2 - Anders
Do I even need to say anything? Blowing up a Chantry filled with thousands of innocent people just to make a point, knowing that it would lead to a war where even more innocent people woud die isn't noble...he was a terrorist. I don't want another terrorist as my companion. He had his reasons, I know and they make sense on a certain level. But he went too far by murdering innocent people. Why didn't he blow up the Templar HQ with a smaller bomb?
Mass Effect 2 and 3 - Virmire Survivor
For the most part, Mass Effect handled it's drama very well, when a companion or npc threatened to blow open your head, it wasn't unreasonably.
For instance, both Wrex confrontations in ME1 and ME3 were well done, tense and strong character moments for Wrex. It showed that Wrex was even willing to risk his life and friendship with Shepard for the sake of the Krogan people. In the first situation, Wrex was conflicted and at first unwilling to allow a potential cure for the genophage to be destroyed. It also had multiple outcomes: You could kill Wrex, have Ashley kill Wrex or talk him down in a manner worthy of your alignment.
In ME3, you've sold his people down river without any hope of ever being cured of the genophage. So he's really just there for a last ditch effort at revenge and honestly doesn't care if he lives or dies. I've never betrayed the krogan while Wrex was alive, but I've seen videos of Wrex's death in ME3 and his final attempt to shoot Shepard whle saying, "I know..what...you...did!" It was a chilling moment that illustrated how ruthless the war against the reapers had made Shepard and compound it with the fact that you killed Mordin...it drives home the question of whether or not the ends does justify the means.
Then we come to the Virmire Survivor in ME2, who pretty much tells you to shove it and abandons you in your darkest hour. Why? Because you made the grave mistake of dying in a situation that you had no control over and because you're working with the organization who revived you. The survivor doesn't even let Shepard tell the whole story of what's going on and why Cerberus is involved, or to make it clear that Shepard is not working for Cerberus, just with them to save lives. It's especially jarring if this was your ME1 love interest whose treating you this way...and they really think that an email will solve everything? I was so baffled by Ashley's reaction that I just said screw it and got with Tali
Not that there's no justification for the Survivor's suspicion, but the character just comes across as cruel, selfish and petty. Tali was also suspicious at first when she first met Shepard in ME2, but at least she listened enough to determine that Shepard was still trustworthy and joined Shepard in his darkest hour.
In ME3, I felt like the Survivor was outright paranoid of Shepard. Even going as far as to question if Shepard was a spy even after Shepard not only turned himself in; destroyed the Collectors, saving millions of colonists as a result and had been under house arrest for close to a year! They even go as far as to trust Udina over you for a while...you know...the guy who screwed you and Shepard over in ME1 and nearly doomed the galaxy as a result?
Sorry if this comes across as a Rant, but I don't DA3 to give us companions for us to influence and then turn them into tools for pointless drama or situations that the player has no control over regardless of anything that they've said or done up to that point.
In short: I don't want to have a sweet, loyal and devout female love interest turn around and handcuff me to the mast as bait for a Kraken because it's dramatic.
Modifié par ShadowLordXII, 05 octobre 2012 - 01:48 .





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