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How do you stop a mage?


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#101
RazorrX

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Sir JK wrote...

All sound suggestions.... but how do you stop a mage without killing them? How do you neutralize the threat they pose without spilling their lives?


Templar could render a mage unconsious.  They would just nullify the magic and beat the mage senseless.  Remember the mage is not combat trained and templars are armed and in armor.  

Now once they are captured the only real way to keep them from ever going rogue again is to tranquil them.

#102
Sainna

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RazorrX wrote...

Sir JK wrote...

All sound suggestions.... but how do you stop a mage without killing them? How do you neutralize the threat they pose without spilling their lives?


Templar could render a mage unconsious.  They would just nullify the magic and beat the mage senseless.  Remember the mage is not combat trained and templars are armed and in armor.  

Now once they are captured the only real way to keep them from ever going rogue again is to tranquil them.


Eh, I believe that Templars mostly fight fairly weak mages and still the more powerful blood/whatever mages are more then able to slaughter Templars n mass. It's just most mages are actually fairly pathetic combat strength wise. Cause minor damage/spells/ and that be it!

#103
Robhuzz

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In straight up combat, you don't unless you have some abilities that stop a mage from using spells. All templars are supposed to be able to do this but only Meredith ever demonstrates it against one of the sarebas. I seriously hope the Templars will prove more competent in future installments. When I hear of warriors trained to drain mana, resist spells or prevent mages them from casting magic alltogether, I expect to see these talents in action more than once per 2 games...

If you're not a templar or have templar like abilities then you can forget straight up combat. A stealth strike the mage does not expect should take care of it, whether they are stabbed with a sword/dagger in the back or take an unexpected arrow to the face, either should be sufficient...

#104
MisterJB

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Robhuzz wrote...
If you're not a templar or have templar like abilities then you can forget straight up combat. A stealth strike the mage does not expect should take care of it, whether they are stabbed with a sword/dagger in the back or take an unexpected arrow to the face, either should be sufficient...


A skilled enough warrior dressed in full armor is capable of killing a mage in a direct confrontation.
This happens regularly in the game due to balance between classes but also in other media such as the books. For instance, Maric in "The Stolen Throne". And he was dressed in Light Armor.

Modifié par MisterJB, 05 octobre 2012 - 05:13 .


#105
Guest_Rubios_*

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"Realisticaly" mages do not exist.

Modifié par Rubios, 05 octobre 2012 - 05:15 .


#106
EpicBoot2daFace

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KainD wrote...

 Just something I thought about. How do you "realisticaly" stop a powerful mage? Gameplay aside, if we are going to go by the lore and cutscene rules. Say a blood mage that can make you cut your own throat, or spring huge fiery storms to burn down whole towns, or turn you inside, crush your bones with a thought. 

Basically a very powerful mage. How are they dealt with? I haven't read a lot of dragon age litirature, only played the games, and in games it all goes by numbers and protagonist can beat anyone. But how do ( if say you are a templar ) realistically even approach someone who can make you a pile of ash in a second? 

Yes templars can burn mage mana, and make then vulnurable. But what about blood mages? 


The Templars disable mages until they can get close enough to drive a sword of mercy straight through their hearts.

A visual representation

Modifié par EpicBoot2daFace, 05 octobre 2012 - 05:26 .


#107
Milan92

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Take their staff and slap them with it!

#108
Robhuzz

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MisterJB wrote...

Robhuzz wrote...
If you're not a templar or have templar like abilities then you can forget straight up combat. A stealth strike the mage does not expect should take care of it, whether they are stabbed with a sword/dagger in the back or take an unexpected arrow to the face, either should be sufficient...


A skilled enough warrior dressed in full armor is capable of killing a mage in a direct confrontation.
This happens regularly in the game due to balance between classes but also in other media such as the books. For instance, Maric in "The Stolen Throne". And he was dressed in Light Armor.


I know of the book's content though I haven't read it so I do not know what kind of mage he was fighting. Realistically if the mage is skilled and the warrior has to charge from afar, a well place spell should be all that's needed to dispatch the warrior without any difficulty. If the warrior is already close by the mage is in trouble. They have spells and stuff, they're not superhumans with super speed or anything.

Of course it's hard to speak for mages in the DA universe as we do not really know the limits of magic in said universe. If they are even able of some simple disarming spells (like Gandalf in LOTR: The Two Towers for example) then no one should be able to beat them in straight combat except for templars.

#109
Sable Rhapsody

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Sainna wrote...
Eh, I believe that Templars mostly fight fairly weak mages and still the more powerful blood/whatever mages are more then able to slaughter Templars n mass. It's just most mages are actually fairly pathetic combat strength wise. Cause minor damage/spells/ and that be it!


What is the basis for this belief?  The Circle Mages in Ferelden were powerful enough where a handful of them counted for the strength of fifty soldiers.  And the templars in Ferelden's Circle did a decent job of containing the ones that had gone abomination, and could even Annul the Circle.

Also, if most mages were fairly weak in combat, what's the point of keeping them locked up in the first place if they can't do any real damage?

#110
Vicious

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Snorting two lines of pure lyrium should do the trick...

#111
Fallstar

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Sable Rhapsody wrote...

What is the basis for this belief?  The Circle Mages in Ferelden were powerful enough where a handful of them counted for the strength of fifty soldiers.  And the templars in Ferelden's Circle did a decent job of containing the ones that had gone abomination, and could even Annul the Circle.

Also, if most mages were fairly weak in combat, what's the point of keeping them locked up in the first place if they can't do any real damage?


This is another case of gameplay and story not matching up. In the circle tower, we kill several abominations without much effort. Yet according to the codex entry:

"We shouted prayers to the Maker and deflected what magic we could, but as we fought, the creature
fought harder. I saw my comrades fall, burned by the flaming sky or  crushed by debris. The monstrous creature, looking as if a demon were wearing a man like a twisted suit of skin, spotted me and grinned.
We had forced it to this, I realized; the mage had made this pact,  given himself over to the demon to survive our assault."
--Transcribed from a tale told by a former templar in Cumberland, 8:84 Blessed.

They should pose a significantly more dangerous threat.

Modifié par DuskWarden, 06 octobre 2012 - 01:23 .


#112
Dean_the_Young

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MisterJB wrote...

Robhuzz wrote...
If you're not a templar or have templar like abilities then you can forget straight up combat. A stealth strike the mage does not expect should take care of it, whether they are stabbed with a sword/dagger in the back or take an unexpected arrow to the face, either should be sufficient...


A skilled enough warrior dressed in full armor is capable of killing a mage in a direct confrontation.
This happens regularly in the game due to balance between classes but also in other media such as the books. For instance, Maric in "The Stolen Throne". And he was dressed in Light Armor.

Well, that makes it easy: the solution for hostile mages is to hope that Main Characters and Companions happen to be in the vicinity.

Given that there are, oh, call it a few dozen main characters, if we divide them across Thedas...

#113
unbentbuzzkill

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all you need is a rubber hose gasoline or the DA equivalent and a lighter the rest i'll live to your imagination

#114
ledod

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Startle them...there is a chance in that split lapse of concentration they will get possesed..Posted Image

#115
Vandicus

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ledod wrote...

Startle them...there is a chance in that split lapse of concentration they will get possesed..Posted Image


That would be pretty hilarious if true. Imagine the Knight-Commander decides to institute Halloween for the Circle he administrates.

Knight-Commander: "Well this didn't go as well as hoped."
First Enchanter: "You think?"