As a level developer, I make a good programmer.
I building a simple exterior area to get the feel of how things work. As a first step, I'm building a simple level to use as a base.
I chose the default for the level. I crinkled the edged with the morph tool and painted a mixture of soil textures on top.
I've added a single dynamic light source and a couple of objects (blk_01) to throw shadows.
When I try to render a lightmap I receive the following report:
E: 12:59:52 - Failed to submit lightmap layout [mglt1]
E: 12:59:52 - Job submission process failed with a return code of '-1073741515'.
I have a static point light, an ambient light, and a light probe in the area.
Any ideas?
New level lightmap problem
Débuté par
sillyrobot
, déc. 28 2009 06:01





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