Poll: Dialogue - ME style interrupt options, yes/no?
#1
Posté 05 octobre 2012 - 09:58
Would you like to draw a butter knife on unsuspecting strangers? Hug a crying friend? Commit defenestration?
Take the poll!
#2
Posté 05 octobre 2012 - 10:02
#3
Posté 05 octobre 2012 - 10:10
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
#4
Posté 05 octobre 2012 - 10:18
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
Mass Effect isn't a trainwreck...
#5
Posté 05 octobre 2012 - 10:20
#6
Posté 05 octobre 2012 - 10:26
Preferably not for regular talking though.
#7
Posté 05 octobre 2012 - 10:41
#8
Posté 05 octobre 2012 - 11:02
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
Mass Effect isn't a trainwreck...
ME3 certainly was and I don't want DA trying to mimic it. They are seperate games, keep it that way.
#9
Posté 05 octobre 2012 - 11:07
For DA3 I wouldn't mind it if they stuck with the DA2 style dialogue wheel but with better icons and, when you highlight a choice on the wheel, a readout of what exactly you're going to say appears or a 1 or 2 sentence paragraph describing what your going to say appears (kind of like how Dues Ex: Human Revolution handled it).
#10
Posté 05 octobre 2012 - 11:17
And is not true what some people say: is not easyer to use playng on consolle. I't much worse than the elenc (waaaaay easier). many times I have selected the wrong line because is not easy to move the lever in the right direction.
And the choice are too few.
so no, I wouldn't nothing from ME in DA.
#11
Posté 05 octobre 2012 - 11:19
#12
Posté 05 octobre 2012 - 11:25
But for DA3 and going forward, I would love the oppurtunity to be a lot more physical in general in the various interactions. In rl, I'm a lot more physical than verbal, anyway, emotionally.
I don't want interrupts, especially not short timed interrupts like Mass Effect, because it doesn't really let me consider what's going on and just take the conversation (or general interaction) in the way I'm comfortable.
I do want more physicality. I just want it in the natural flow (even in a first attack, pre-combat scenario), rather than stressful and having to watch for it at all times. So if they just added it to the dialogue wheel, that would be great for most scenarios.
If you're going to have timed interrupts (in certain instances), they need to be much, much longer time windows, with a clear indicator of how much you have left while you think about it, enough time to really consider what you're doing. I think they should be on the wheel as an option rather than with the controller triggers (for us consolers), with maybe a circle around the convo wheel that indicates how much time you have to respond. Again, it would have to be very liberal on the response time. It's not Mass Effect, and I want to think about what I'm doing and see actual changes in the narrative, not a more linear experience like Mass Effect turned out to be.
So to that end, I picked the "with changes" option, but I prefer they be dialogue wheel selections, not interrupts.
#13
Posté 05 octobre 2012 - 11:28
Modifié par Gibb_Shepard, 05 octobre 2012 - 11:29 .
#14
Posté 05 octobre 2012 - 11:30
#15
Posté 05 octobre 2012 - 11:33
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
Mass Effect isn't a trainwreck...
ME3 certainly was and I don't want DA trying to mimic it. They are seperate games, keep it that way.
Mass Effect 3 was awesome - One of the greatest games I've ever played. If anything, Dragon Age 2 was much more of a trainwreck. The only problem most Mass Effect fans seem to have with ME3 is the ending (Which I personally loved). Anyway - I hope Dragon Age 3 will blow 2 out of the water. I have high hopes and I really hope the Bioware team delivers.
#16
Posté 05 octobre 2012 - 11:35
But, for future Bio RPGs, the interrupts system has some merit, although I'd change it slightly.
During dialogues, you should get not just a "leap of faith" QTE which leads to a completely unknown (by the player) reaction from the PC - you should get the description of a possible action (ex. "Kill him") giving you a few seconds to read it and decide whether to perform it or not.
Interrupts shouldn't be a "You win!" button which inevitably leads the player to the best outcome - badly miscalculated choices (like stabbing a thug while surrounded by his gang) could also lead to negative outcomes - not sudden death (which I dislike) but maybe the other thugs shooting arrows at you and causing you and your companions a massive damage before the actual combat even starts.
Modifié par Pedrak, 05 octobre 2012 - 11:39 .
#17
Posté 05 octobre 2012 - 11:51
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
Mass Effect isn't a trainwreck...
ME3 certainly was and I don't want DA trying to mimic it. They are seperate games, keep it that way.
Mass Effect 3 was awesome - One of the greatest games I've ever played. If anything, Dragon Age 2 was much more of a trainwreck. The only problem most Mass Effect fans seem to have with ME3 is the ending (Which I personally loved). Anyway - I hope Dragon Age 3 will blow 2 out of the water. I have high hopes and I really hope the Bioware team delivers.
Hurm, well power to you; I think ME3 was absolutely terrible in the majority and really regret ever buying it.
DA2 did fail in a lot of aspects as well but at least it wasn't the final installment of a trilogy.
Hopefully Bioware learned from these two failures.
#18
Posté 05 octobre 2012 - 12:24
Whether that happens by adding interrupts or simple dialouge wheel choices doesn't matter to me.
But I chose 'yes' on the poll, simply because I like the interrupts as well.
#19
Posté 05 octobre 2012 - 12:46
I could see 'interrupts' being ok if they weren't timed... so basically moves and things you can do/say that aren't really as deep or long as conversation options, but that you don't feel rushed in using them. Also, please, no intent/paragon/renegade icons... Those always made feel like you pick a 'general personality' instead of reacting in the way you wanted to in a particular moment.
#20
Posté 05 octobre 2012 - 12:50
Similarly, DA2 had issues with leaving Shepard paralysed by cutscene - like when crazy mage lady is killing Thrask. Interrupts could help with that.
Though I disliked the sparring session with Vega.
#21
Posté 05 octobre 2012 - 12:53
#22
Posté 05 octobre 2012 - 12:56
Does this differ in any meaningful way from the star option?
#23
Posté 05 octobre 2012 - 01:01
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
KiwiQuiche wrote...
AdmiralDavidAnderson wrote...
No. It's Dragon Age not Mass Effect.
+1
I saw how ME turned out and no way in hell do I want DA going anywhere near that trainwreak.
Mass Effect isn't a trainwreck...
ME3 certainly was and I don't want DA trying to mimic it. They are seperate games, keep it that way.
Mass Effect 3 was awesome - One of the greatest games I've ever played. If anything, Dragon Age 2 was much more of a trainwreck. The only problem most Mass Effect fans seem to have with ME3 is the ending (Which I personally loved). Anyway - I hope Dragon Age 3 will blow 2 out of the water. I have high hopes and I really hope the Bioware team delivers.
Hurm, well power to you; I think ME3 was absolutely terrible in the majority and really regret ever buying it.
DA2 did fail in a lot of aspects as well but at least it wasn't the final installment of a trilogy.
Hopefully Bioware learned from these two failures.
'Hurm, well power to you; I think ME3 was absolutely terrible in the majority and really regret ever buying it.'
I... I don't even.
#24
Posté 05 octobre 2012 - 01:48
AdmiralDavidAnderson wrote...
Mass Effect 3 was awesome - One of the greatest games I've ever played. If anything, Dragon Age 2 was much more of a trainwreck. The only problem most Mass Effect fans seem to have with ME3 is the ending (Which I personally loved). Anyway - I hope Dragon Age 3 will blow 2 out of the water. I have high hopes and I really hope the Bioware team delivers.
That's not true at all. A lot of fans/players complained about other things, The fetch quests, the minor role of ME2 exclusive companions, the plan to defeat the Reapers, some main quests are some problems I've read here.
And the top of the problems for a lot of people (myself included) is the great quantity of auto-dialogue in the game (despite Bioware devs said that there wouldn't be that much as in the demo). This was my worst problem with ME3, considering that my problem with the endings prior the EC was the almost no content to make the endings different.
My favourite news for DA3 was Gaider's post about auto-dialogue, saying that they'll follow the auto-dialogue system from ME3.
edit: about the OP, I'm against interruptions in DA3.
Modifié par hhh89, 05 octobre 2012 - 01:57 .
#25
Posté 05 octobre 2012 - 01:53





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