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Weapons : Keep It Realistic


113 réponses à ce sujet

#76
TheCharmedOne

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Maclimes wrote...

Not me. I LIKE the stylized, large weapons. I like to be able to see a real visual difference in the awesome, magical, ancient gear I am picking up. It should LOOK ancient and powerful.

However, I don't want it to go too far that way. I'm not looking for FF7-style, mountain-sized swords.

Just unique and not-necessarily-realistic weapons. I care less about realism than I do about "coolness factor". I would say in that regard, DA2 hit it pretty darn close to the mark for me.


agree 100%

#77
Allan Schumacher

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Mr Fixit wrote...

Yes. Because the games flat out tell us that magic and dragons exist. On the other hand, nothing I've seen makes me believe Hawke has superhuman strength to lift that sword or magical dexterity needed to use that thing effectively.



Aside from the fact that he does? :whistle:

#78
Shadow Fox

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Nizaris1 wrote...

That's ridiculous there's no such thing as full fantasy.


There is, if the game developer making a whole new world not related to any real world theme, then that is full fantasy.

example, no real world looking trees in the game, no real world looking buildings, no real world looking wahatever being put in the game, that is total fantasy

Then I guess Final Fantasy is "realistic" fantasy because it features all those things you listed.:whistle:

#79
Darth333

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I so disliked DA2 weapons: they were so overly cartoonish, just as the animations were out of place (could never get to make a playthrough with a rogue while it was my favorite class in DA 1 and many other games). DA1 weapons weren't necessarily realistic but they were not so exaggerated and ridiculous looking and they fit the context of the game.

#80
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Realmzmaster wrote...

Where does it say that because my world is partially modeled after a period of time I must have weapons that match that time period in a fantasy game. Games like Arcanum: of Steamworks and Magick Obscura from Troika would disagree with you. The game is based on Victorian times but has both the combination of technology and magic. The protagonist is able to use both. The weapons vary greatly in that world. The setting is the world of Arcanum. The inhabitants is a who's who of Tolkein races. The world has buildings just like in Victorian times. The dress is Victorian. The world is entering its industrial revolution.

The developers decided weapons from magic to firearms would be available. Another example is Silverfall from Monte Cristo. Same mix of technology and magic.

The developers can decide the type and size of the weapon and how it appears in their world. I agree with StM that an explanation should be given. For example the steel used in making the over sized weapon has lyrium worked into it to lighten the weight and make it easier to handle.

I've wondered that too most people just want the option for more fantasical stuff not saying to get rid of the realistic looking armor in favor of it they wouldn't be forced to use it.

Sometimes I think people on here take these games way too seriously

#81
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Lets look at Oblivion or skyrim, for me and some people, it is okay at steel, silver and mithril weapon/armor...but when it goes to dwarven, elven, glass and daedric...OMG what is that?!!! especially daedric and glass armor and weapons look like power ranger out of place

thankfully Oblivion have a way to make light and low level armor reaching 85% armor rating cap, some prefer not to wear armor at all just enchanting normal clothes and robes, because high level armor are cartoonish and out of place

#82
Mr Fixit

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Allan Schumacher wrote...

Mr Fixit wrote...

Yes. Because the games flat out tell us that magic and dragons exist. On the other hand, nothing I've seen makes me believe Hawke has superhuman strength to lift that sword or magical dexterity needed to use that thing effectively.



Aside from the fact that he does? :whistle:


Yeah, well, that's the bone of contention, isn't it?Posted Image

But outside of those combat animations and mechanics, which I consider to be a part of gameplay abstraction and 'aesthetic embellishment', there isn't a single clue that leads us to believe that the Thedosian people are superhumanly strong, agile or durable.

Modifié par Mr Fixit, 06 octobre 2012 - 02:21 .


#83
Shadow Fox

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Nizaris1 wrote...

Lets look at Oblivion or skyrim, for me and some people, it is okay at steel, silver and mithril weapon/armor...but when it goes to dwarven, elven, glass and daedric...OMG what is that?!!! especially daedric and glass armor and weapons look like power ranger out of place

thankfully Oblivion have a way to make light and low level armor reaching 85% armor rating cap, some prefer not to wear armor at all just enchanting normal clothes and robes, because high level armor are cartoonish and out of place

"out of place?" you are aware the game has talking god dragons,vampires,gods,demons,zombies and reality and time bending magic in it right?

Modifié par Arcane Warrior Mage Hawke, 06 octobre 2012 - 02:25 .


#84
Guest_Trista Faux Hawke_*

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Just so everyone knows, when a video game character uses a big weapon, that logically means the next step in gaming development is the following:

 

Nizaris1 wrote...
just imagine...orlais is a country with vanilla ice cream hills with a strawberry on top of it and root beer river with candy bar bridge...a dragon flew in and eat three storey burger castle, and so the archers firing cheese and mayonize on the dragon, Grey Warden with sausage sword come to the rescue....

 

and


Avalla'ch wrote...
.talking ponies with laser beams on their heads as well. How about a giant pretzel with two humongous morningstars in each hand and call him a romancable companion?
Or maybe have our hero dual wield 2 Qunari greatswords while he breakdances on top of his opponents with giant bipedal cows on each of his legs ala Raiden in MGS4?

 


Apparently, the "absurdity" of big weapons is analogous to all of the above. 

Modifié par Trista Faux Hawke, 06 octobre 2012 - 02:28 .


#85
Dreadstruck

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Trista Faux Hawke wrote...
Apparently, the "absurdity" of big weapons is analogous to all of the above. 


No, but it just irks me how people keep abusing that old washed up excuse "It's a fantasy! Make all the things!".

What's wrong with wanting a bit of authenticity?

Modifié par Avalla'ch, 06 octobre 2012 - 02:29 .


#86
Guest_Trista Faux Hawke_*

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Avalla'ch wrote...

Trista Faux Hawke wrote...
Apparently, the "absurdity" of big weapons is analogous to all of the above. 


No, but abusing the old washed-up excuse "It's a fantasy! Make all the things!" is, at least for me.


Because a big weapon is "all the things." 

#87
Dreadstruck

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Trista Faux Hawke wrote...
Because a big weapon is "all the things." 


I am not talking only about weapons, it's the excuse that irks me. Starts with oversized anime swords, ends up with the loony bin-worthy stuff I mentioned above because someone up there could say "hey, why the hell not? It's a fantasy, derp"

Besides, this is just my opinion/statement, it's not like the art team will quit this anime sword trend you like so much. Or at least it seems that way.:huh:

Modifié par Avalla'ch, 06 octobre 2012 - 02:43 .


#88
Mr Fixit

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Trista, degrees of difference are a valid subject matter. The quoted examples are silly, no doubt, but they do highlight one of the topics we've been discussing: namely, that we all draw our red lines in different places.

Lollypops for one, giant swords for another.

I personally have no problems with hilarious high concept hijinx where it is warranted.

Modifié par Mr Fixit, 06 octobre 2012 - 02:37 .


#89
Guest_Nizaris1_*

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"out of place?" you are aware the game has talking god dragons,vampires,gods,demons,zombies and reality and time bending magic in it right?


yes, but Norsemen and Vikings don't look like Power Ranger

Just imagine Arnold Swcharzeneger wearing Power Ranger suit and sword in Conan the Barbarian Posted Image

Modifié par Nizaris1, 06 octobre 2012 - 02:44 .


#90
EpicBoot2daFace

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Allan Schumacher wrote...

Mr Fixit wrote...

Yes. Because the games flat out tell us that magic and dragons exist. On the other hand, nothing I've seen makes me believe Hawke has superhuman strength to lift that sword or magical dexterity needed to use that thing effectively.



Aside from the fact that he does? :whistle:

Posted Image

Indeed.

#91
AntiChri5

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Magically crafted weapons made by cultures (and often species) that don't exist in our world from materials that don't exist in our world will usually look different to what exists in our world.

Yes, the swords may be too big to be wielded with complete efficiency, but by the same standard Dragons are way way way way way way way too big and heavy to fly.

Modifié par AntiChri5, 06 octobre 2012 - 02:42 .


#92
Shadow Fox

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Avalla'ch wrote...

Trista Faux Hawke wrote...
Because a big weapon is "all the things." 


I am not talking only about weapons, it's the excuse that irks me. Starts with oversized anime swords, ends up with the loony bin-worthy stuff I mentioned above because someone up there could say "hey, why the hell not?"

If you have a problem with my statement/opinion, then there's nothing I can help you with.

I've said it before and I will ****ing say it again  oversized weapons and strange armor are not exclusive to anime they are common fantasy tropes  just because DA has them does not mean they are "inspired" by anime.

It really ****ing pisses me off how condescendly that term is used around here as if anime is some disease that infects everything it touches.

And no that's called jumping to extremes in an attempt to validate your argument.

#93
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Allan Schumacher wrote...

Mr Fixit wrote...

Yes. Because the games flat out tell us that magic and dragons exist. On the other hand, nothing I've seen makes me believe Hawke has superhuman strength to lift that sword or magical dexterity needed to use that thing effectively.



Aside from the fact that he does? :whistle:


Allan, didn't you know? Hawke's brute strength is not "historically accurate." Please go back and review scientific journals, citing the congenital development of osseous matter and mitochondrial density surrounding human muscle. Should Hawke suffer an athletic injury, neuromuscular disorder, stroke, or  Creutzfeldt-Jakob disease - how could he/she lift those giant weapons? Furthermore, if Hawke was attacked by a giant troll, clearly he/she suffers with post-traumatic stress disorder and I demand the Health Poultices distributed by the Hightown merchants be replaced with high doses of propranolol or in the very least some Monoamine-oxidase inhibitors. 

What's a health poultice anyway?! What's Hawke drinking? MAGIC?

_______



heehee I can jump to extremes too! Fun!

Modifié par Trista Faux Hawke, 06 octobre 2012 - 02:53 .


#94
ObserverStatus

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Booo, those swords stink, in DA3 you should be allowed to get one as cool as the one I own irl.

Posted Image

#95
Dreadstruck

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Arcane Warrior Mage Hawke wrote...
I've said it before and I will ****ing say it again  oversized weapons and strange armor are not exclusive to anime they are common fantasy tropes  just because DA has them does not mean they are "inspired" by anime

It really ****ing pisses me off how condescendly that term is used around here as if anime is some disease that infects everything it touches.

And no that's called jumping to extremes in an attempt to validate your argument.


Perhaps I did, but that does not make my point any less valid. All I want is some restraint. Fine, let's stick with the swords, but who's to guarantee it won't go even further?

And I never said nor implied anime is a "disease" nor exclusive. You can't however deny that's exactly where these sizes usually show up, that's why I used the term.
So simmer the **** down, partner. It's only my opinion you are getting worked over so much.:?

#96
Mr Fixit

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You don't even want to have an honest conversation, Trista, do you? Just so we're clear.

Modifié par Mr Fixit, 06 octobre 2012 - 02:50 .


#97
Shadow Fox

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[quote]Nizaris1 wrote...

[quote]"out of place?" you are aware the game has talking god dragons,vampires,gods,demons,zombies and reality and time bending magic in it right?[/quote]

yes, but Norsemen and Vikings don't look like Power Ranger

Just imagine Arnold Swcharzeneger wearing Power Ranger suit and sword in Conan the Barbarian [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie] Oh and Skyrim doesn't like PR simply because the weapons and armor don't look like they are made of plastic.

You're assuming I don't already think he looks rediculous.:whistle:

#98
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Mr Fixit wrote...


You don't even want to have an honest conversation, Trista, do you? Just so we're clear.


Don't make this personal. (forum rules and all that) :D

Modifié par Trista Faux Hawke, 06 octobre 2012 - 02:52 .


#99
Volus Warlord

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Pizzacutter blades ftw!

#100
Mr Fixit

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Trista Faux Hawke wrote...

Mr Fixit wrote...


You don't even want to have an honest conversation, Trista, do you? Just so we're clear.


Don't make this personal. (forum rules and all that) :D


Not in the least. I just want to know if spending time here is worth it.