I'll tell you a secret - I played with DAA import, where he lived (but was not in party), and I did not see him either. Neither did I get any of DAA-related side quests. Was kinda...disturbing, considering that I got DAA after DA2 just to see a different import, and find out how Anders joined Justice (yeah, I know - stupid of me, should've read forums and wiki first). But that's not bug report thread, isn't it?What's worse is that for peope who didn't play Awakenings, they don't get even get Howe's appearance? Do they?
"Choices that matter"©. ME promoted it on their banners up to ME3. I'm still not sure were those guys who first offer variables import very smart or just naive. In both cases it became obvious very fast - they can not make it.
Take one of major ME1 choices - Virmire. They got one character dead. And they had to do something about it. And they did. They screwed both possible characters turning them into one. With shared animation and plot line. Who cares that those two were quite....different both in nature, skill, rank and profession? In ME2 it looked poor, in ME3 - it got even worse. And I honestly understand that they simply could not make two reallly different stories for each possible surviver. It would mean double amount of content, a lot of it. So - the whole idea was a big fail from the start.. Rachni queen? It would mean two 100% different missions. Kept the collector's base? It would look more like a different universe....
I'm not sure whether they already knew "it's a trap" when they offered save import first. I mean whether they knew back then, that they can not make it right, and still - made players believe they can.
I think that DA already had this hard lesson learned. If they knew it even earlier - they'd, probably, supply both Anders and Leliana with some extra Plot Armor in DAO-DAA( yeah, yeah, I know, they never died - it was just a rumor
I'm more or less ok with how DA2 handled things. Some minor references here and there, few lines from companions and NPCs, a short appearance, some neutral references, that mention not choices themselves, but some events and former characters (e.g. Brother Genitivi's writings all over the codex). Just please make sure that all those are triggered right! And be more careful with "resolving" previous romances ("old balls and chain", huh? Or Zev who lost the memory? Have some mercy for headcanons!)
And also you could use some lootable items. Like finding a piece of Anders' manifesto in the most unexpected place (please?..
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