Deception_2112 wrote...
But the OP does have a point, not so much level scaling but the fact that mere humans were would as difficult as the Archdemon/High Dragon. Ser Cautherien was one, i mean seriously why can't we just make her a Warden and send her against the Archdemon, she'd win for sure 
No bunch of anything is as hard as the biatch Dragon or JaxFang (names have been changed to protect the.. spoiler). Torias may have said that but it doesn't make it true either, not in that proportion he may have suggested. Yes, Denerim thieves quest require attention during the fights but not nearly all the management a major boss may require and honestly... compare the amount of reloads there with that you may need vs a Dragon... if you do have to reload to the bandits and perhaps to the Dragon too.
Now, Ser Cauthrien is the hardest single NPC in the game ONLY at the first meeting with her and only because she's supposed to win the fight. Still, we can beat her good and I didn't even needed a reload in my last two runs. At the second meeting with her, assuming you let them take you after beating her or just surrendered, she's a wuss. A regular fighter that Branka could tear down in a split second!
Lots of people just kill them all right there at the first meeting and lose one of the funniest acts in the whole game! Since it might take us around 20 replays to watch them all, I mounted a collection with them and they're in the Epilogue and in the Prison Break E.E., movies of my Best Party (Banter) series which lots of people enjoyed and only then decided they had to try that in a future run. It is hilarious and if you always kill that overpowered b**** in the first meeting, give it a try!
Clearly, the complaint about scaling here is mostly from people who had bad experience with Oblivion scaling, like dying to a wolf or rat or montain lion at level 15, for instance. But even there a good built char can overcome that and past level 20 game gets rather boring since nothing is really challenging... with 2 chars at 54 and over 60 oblivion gates closed with each one, I'm damn sure of what I'm talking about. Scaling in Oblivion was never a problem to me anyway, I didn't mind all bandits having top gear as it only meant top money for my char!
If a particular fight seems too hard in DA:O, change your approach to it, as many times as it takes until you find an optimum solution. It's not healthy to keep banging the head against the wall hoping you can break the wall. It's far more likely you'll just crack your skull and it's called... insanity! Humans know nothing at birth... but humans are the only ones who can learn from their mistakes. (perhaps elves and dwarves too, why not!)