Now, Lorderon, really...
Oblivion wasn't a challenge at all even with scaling. Most complaints were about "immersion breaking", to have all bandits wearing and dropping top gear after a certain point and it trivialized the good equipment as a mundane.
And it doesn't even happen for really high chars... past level 30 all bandits will start drop crappy stuff plus one top item... no more full sets on them. And do you think my 2 chars, both level 54, one of them without even starting the main quest, would have any challenge left? I don't touch it for some years now and it irks me to think about that game! (over 1000 hrs though... is or rather was a great game in those days and I'll never finish the main quest on it after having done it once, gladly!)
Seriously, you're not anything special in the game... you're just some guy or gal who drank poisoned blood and acquired a sixth sense about the main threat minions and can see their boss in your dreams.
There is zillion of logic explanations on how can a pack of anything kill your presumptous hero and their weakling companions, unless you built him/her and the companions to be more heroic and powerful. Don't blame the game when most ppl with half the hours I have on it can do stuff even better, faster and easier than I can, all in Nightmare diff.
If I had tried my first run in NM diff I would be just like you, stuck in the forum and complaining. It is really a matter of learning how to play. Not in a noob-elite sense, but in a sense that experience is the most powerful weapon in this game. Once you have it, you'll never complain about scaling, wolves, scattershots, grabs, bites, stun, whatever, in whichever level your now seasoned characters may be. They will handle it all, in Nightmare if you choose so, with mastery!
Modifié par RageGT, 29 décembre 2009 - 12:17 .