deathwing200 wrote...
His point is probably that there is not enough sovereigns in all of Ferelden to equip so many guards with Tier 7 stuff. It would be like having local milita with +5 swords in DnD.
Which is exactly what was happening in the beginning of Throne of Bhaal.
The in game fiction and the gameplay design are sometimes in conflict with each other.
One of them has to suffer. Bioware chose to maintain their gameplay design and let the fiction be stretched a little.
If you don't like their choice, then that's one thing.
But this has nothing to do with "level scaling".
The game could maintain exactly the same gameplay design, but the in game fiction could change to add a few extra words about how these are SPECIAL bandits and so on.
But honestly, it's a game. It's half epic story and half combat simulator. And sometimes the stitching between them is a bit visible... but this is a two way street, the audience meets the performer half way :-)