If you were the creater of DA and you wanted DA 3: Inquisition to blow every other RP out there, how would you do so?
#1
Posté 06 octobre 2012 - 01:46
#2
Posté 06 octobre 2012 - 01:48
#3
Posté 06 octobre 2012 - 02:45
#4
Posté 06 octobre 2012 - 02:48
#5
Posté 06 octobre 2012 - 03:01
#6
Posté 06 octobre 2012 - 05:06
#7
Guest_Nizaris1_*
Posté 06 octobre 2012 - 05:31
Guest_Nizaris1_*
2. maintain classic style RPG closer to it's predecessor DA:O
3. throw away anime-like design, and maintain European taste in the graphic design
4. focus on game-play and less on drama
5. maintain originality, meaning the game will not look like other games, no matter from Bioware itself or from other company
6. bring back epilogue
7. no more manequin NPCs, program them to walk by, talking, going home, doing work, the player can chat with them, and so on Edit : Also NPCs that react on surrounding like if seeing someone got killed they go panic and run away something like that
8. bring back the liberty of travelling and doing quests
9. give unique companions with unique character, meaning not characters that will always argue non stop about the very same thing over and over like in DA2
10. Give more activity can be made in DA world, meaning like if entering an inn the player character can dance with companions with music, dance with NPCs, when going home or camp there is some mini games with companions/family such as asking a companion/family member to sing or playing musical instruments or marmalade or something, not making the world look dull
Modifié par Nizaris1, 06 octobre 2012 - 05:48 .
#8
Guest_BrotherWarth_*
Posté 06 octobre 2012 - 05:54
Guest_BrotherWarth_*
2- More realistic art style. No more armors that are covered in pointy bits(warrior Champion armor...) or armors with GIANT shoulder pauldrons. Weapons should be less Final Fantasy and more medieval. A greatsword should not be as huge as or look like The Empress' Point. That sword is ridiculous, and unfortunately it's not really the exception. Weapons and armor should strike a balance between utility, realism and aesthetics.
3- The option for a voiced or silent PC. I know a lot of people like the voiced PCs, but a lot of die-hard RPG players greatly prefer a silent PC for a more immersing role playing experience. Making the voiced PC option add more cinematic qualities to the dialogue exchanges and the silent PC more traditional would add replayability and please both camps.
#9
Posté 06 octobre 2012 - 06:00
Some of those points are mutually exclusive...Nizaris1 wrote...
1. win back the old fans
2. maintain classic style RPG closer to it's predecessor DA:O
3. throw away anime-like design, and maintain European taste in the graphic design
4. focus on game-play and less on drama
5. maintain originality, meaning the game will not look like other games, no matter from Bioware itself or from other company
6. bring back epilogue
7. no more manequin NPCs, program them to walk by, talking, going home, doing work, the player can chat with them, and so on Edit : Also NPCs that react on surrounding like if seeing someone got killed they go panic and run away something like that
8. bring back the liberty of travelling and doing quests
9. give unique companions with unique character, meaning not characters that will always argue non stop about the very same thing over and over like in DA2
10. Give more activity can be made in DA world, meaning like if entering an inn the player character can dance with companions with music, dance with NPCs, when going home or camp there is some mini games with companions/family such as asking a companion/family member to sing or playing musical instruments or marmalade or something, not making the world look dull
#10
Posté 06 octobre 2012 - 06:02
2.Take your time,i have trust in Bioware,i mean come on,they are the best RPG developers out there.
3.Make combat a hybrid that everyone likes,get tons of RPG elements like bomb and trap making,but make them all optional,put in hard tactics and commands for 3 turns and eagle eye camera view,but all optional
#11
Posté 06 octobre 2012 - 06:04
Modifié par Upsettingshorts, 06 octobre 2012 - 06:04 .
#12
Posté 06 octobre 2012 - 06:06
MassEffectGirl19 wrote...
Like the title says, how would you make DA 3 one of the best games out there?
For starters, they could try to make it an actual RPG, rather than a hack and slash game.
#13
Posté 06 octobre 2012 - 06:16
#14
Guest_krul2k_*
Posté 06 octobre 2012 - 06:45
Guest_krul2k_*
#15
Guest_Nizaris1_*
Posté 06 octobre 2012 - 06:57
Guest_Nizaris1_*
11. I will not put in anything related to Illuminati and secret society symbolism and story, because today there are a lot of conspiracy theorists, religious peoples, and peoples who concerned and fear about this thing. They may boycott my product or take action promoting my product is Illuminati product, that is not good and that will damage marketing...i don't want people put in You Tube and blog saying "Bioware is Satanic Illuminati, save your children"
So, that is the 11 things i will do if i were the creator of Dragon Age to make Dragon Age 3 the most succesful RPG
#16
Posté 06 octobre 2012 - 06:59
#17
Posté 06 octobre 2012 - 07:00
RedArmyShogun wrote...
More Awesome Button.

You're welcome.




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