Warden and Hawke Cameo Discussion Thread
#26
Posté 06 octobre 2012 - 11:11
#27
Posté 06 octobre 2012 - 11:12
(Loved my Warden super mucho, but that biznatch needs to take astep down)
#28
Posté 06 octobre 2012 - 11:31
#29
Posté 06 octobre 2012 - 11:32
unbentbuzzkill wrote...
@felya
it's completely possible to do I mean CoD MW2 did it so why not DA3
I Don't know those game, but in DA:O we played as two of our companion if they have to save us in the fortress...now I don't remember the name...when saving Anora.
And in ME2 we have a little piece in wich we take control of Joker. so is not a new idea.
For the look of Warden and Hawke...well, if we could use more than one time those character, why not have for them too the chance to change the way they look, as we have with the black emporium?
#30
Posté 06 octobre 2012 - 11:40
#31
Posté 06 octobre 2012 - 11:51
#32
Guest_Tancred Of The Chantry_*
Posté 07 octobre 2012 - 12:06
Guest_Tancred Of The Chantry_*
Or maybe the Warden is eaten by the OGB? Presuming the Warden went through with the ritual (though an epilogue slide suggests Morrigan has the baby regardless, so whatever).
Warden: “Mai adorable baybee!”
OGB: “Braaaaains!!000111!!!”
[OGB proceeds to bite a huge chunk out of the Warden’s neck, while a cackling Morrigan watches.]
Thus, the zombie apocalypse of Thedas begins.
#33
Posté 07 octobre 2012 - 02:40
scootermcgaffin wrote...
The OP asked for thoughts on their post. They didn't say "don't post if you don't agree"
Please keep all responses constructive and respectful. Now added to origonal post
#34
Posté 07 octobre 2012 - 03:05
#35
Posté 07 octobre 2012 - 03:37
unbentbuzzkill wrote...
yep that could work because there isn't a rule saying you have to play with just one character
I think they might of said we'd only be 1. But that doesn't mean they coudn't be involved in a major plot point.
#36
Posté 07 octobre 2012 - 03:46
Modifié par marshalleck, 07 octobre 2012 - 03:47 .
#37
Posté 07 octobre 2012 - 04:24
marshalleck wrote...
If the Warden comes back, I'd like him/her to stare at the PC with an emotionless gaze during conversations, without speaking a word, with captions popping up at the bottom of the screen. Let the player experience what it was like for all the NPCs to talk to our Wardens in DAO.
This is a fantastic idea.
#38
Posté 07 octobre 2012 - 06:57
XCelfa wrote...
marshalleck wrote...
If the Warden comes back, I'd like him/her to stare at the PC with an emotionless gaze during conversations, without speaking a word, with captions popping up at the bottom of the screen. Let the player experience what it was like for all the NPCs to talk to our Wardens in DAO.
This is a fantastic idea.
lolz
#39
Posté 07 octobre 2012 - 01:37
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
#40
Posté 07 octobre 2012 - 02:28
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
#41
Posté 07 octobre 2012 - 02:37
But.... but.... the taint... and the bonding!Ericander77 wrote...
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
It'd be like the ending to "The Notebook" but with more darkspawn and fewer cheesy ducks flying into the sunset!
#42
Posté 07 octobre 2012 - 02:43
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
And then watch the fanrage of "Why can't I go with my Warden?! ZOMG railroading me BW!!!!11one"
All joking aside, although it's a nifty idea, I have no desire to see my Warden or Hawke again. Mentioned, sure. Seen, no.
#43
Posté 07 octobre 2012 - 02:48
brushyourteeth wrote...
But.... but.... the taint... and the bonding!Ericander77 wrote...
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
It'd be like the ending to "The Notebook" but with more darkspawn and fewer cheesy ducks flying into the sunset!
Instead of ducks it would be nugs... 10 of them.
#44
Posté 07 octobre 2012 - 02:51
HEADCANON'D.LolaLei wrote...
brushyourteeth wrote...
But.... but.... the taint... and the bonding!Ericander77 wrote...
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
It'd be like the ending to "The Notebook" but with more darkspawn and fewer cheesy ducks flying into the sunset!
Instead of ducks it would be nugs... 10 of them.
... and then they ride a Bronto off into the darkness. Warden love!!
#45
Posté 07 octobre 2012 - 03:03
brushyourteeth wrote...
HEADCANON'D.LolaLei wrote...
brushyourteeth wrote...
But.... but.... the taint... and the bonding!Ericander77 wrote...
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
It'd be like the ending to "The Notebook" but with more darkspawn and fewer cheesy ducks flying into the sunset!
Instead of ducks it would be nugs... 10 of them.
... and then they ride a Bronto off into the darkness. Warden love!!
That would be great!
I can totally see my little elf Girl doing this with Alistir!
After all, she had obligated him to sleep with Morrigan, there is nothing she couldn't make him do!
#46
Posté 07 octobre 2012 - 03:19
Ericander77 wrote...
Thoughts?
I think having The Warden be a voiced character would cause issues for some people, especially the fans who prefer a silent protagonist, and even those who dislike the dialogue wheel. The divide between the dialogue lines and the paraphrased verbal dialogue has caused discontent for some of the fans as well, including those who have no problem with voiced protagonists. I think there are too many problems to include The Warden again, not to mention how jarring it would be to import an elven protagonist with the re-design.
As for Hawke, he's supposed to be with his love interest, and a pro-mage Hawke is recommended by Anders to become a leader to the mages.
#47
Posté 07 octobre 2012 - 03:38
If s/he sided w/ the mages the new PC finds Hawke's decaying head on a spike outside Kirkwall, a warning to all rebel mages. If s/he sided w/ the Templars the new PC finds Hawke's decaying head on a spike outside Kirkwall, a warning to all would-be upstarts who think they can rule as Viscount.
#48
Posté 07 octobre 2012 - 03:40
brushyourteeth wrote...
But.... but.... the taint... and the bonding!Ericander77 wrote...
brushyourteeth wrote...
I don't really understand what 2/3 of this topic's posts are about, but the OP has a really unique and cool idea! I'd even be fine with running into my Warden long enough just for her to try to recruit me, and then saying "No? Well, best of luck to you." and continuing on her merry way.
Though if she and/or Alistair are taking their Calling around this time... that could make a pretty interesting and tragic thing to walk in on if we enter the Deep Roads.
Balls to Hawke. She can slip off into obscurity unnoticed by me.
Calling? NO, NEVER.
It'd be like the ending to "The Notebook" but with more darkspawn and fewer cheesy ducks flying into the sunset!
Avernus will fix that.
#49
Posté 07 octobre 2012 - 04:25
#50
Posté 07 octobre 2012 - 04:35
JamieCOTC wrote...
If the Warden is male he turns up as a ghoul in the deep roads, his face unrecognizable and unable to speak. If the Warden is female she's a brood mother, her face distorted beyond all recognition w/ the ability to make only occasional shrieking sounds.
If s/he sided w/ the mages the new PC finds Hawke's decaying head on a spike outside Kirkwall, a warning to all rebel mages. If s/he sided w/ the Templars the new PC finds Hawke's decaying head on a spike outside Kirkwall, a warning to all would-be upstarts who think they can rule as Viscount.
OMG, that would troll the fans so bad...





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