Every single tileset from Bioware has issues like that. Every one

. Some, much worse (higher bug count) than others. I think the worst of the exteriors was the Tropical set, but that was not actually "created" by Bioware, it was outsourced and did not get a large amount of QA testing for the tileset itself. Interior wise, I think the average bug counts that remains after all the Bioware patches is still very large. And we all have to remember that they were never intended to have ceilings at all, so many of the bugs you are likely finding would not have been counted by Bioware. Interiors have all those darn corners every where... corners at floor, corners in the corner, corners at the top edges, etc. Lots of places for bugs to creep in.

The rural castle set had the toughest QA I could possibly give it, and Velmar did an amazing job fixing a huge number of the bugs that I reported, but many were STILL left unfixed when it was released.

Anyway, I feel your pain with it, and you are doing an amazing job getting the roof sections placed.

If you get bored with fixing interior stuff, I have a fairly large "Tropical" type of set that could use an extra pair of hands or maybe ten extra pairs!
It is NOT a clone of the Bioware Tropical, but a clone of Rural, with lots of Tropical additions, better beaches, lava, working Volcano (not finished yet though), etc... J/K... well, maybe not kidding... I had put it on back burner for a while, but will be digging back into it now that I have finished playing the new Dawnguard DLC for Skyrim.
Modifié par Bannor Bloodfist, 22 octobre 2012 - 05:38 .