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Please give us at least 2 or 3 pure evil companions


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#26
ledod

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iSignIn wrote...

There is no evil. Only people whose ideas and intentions contradict your own.



Not sure about that; if one is motivated to torment others one the basis of pleasure alone, literally nothing is gained from said evil person's actions other than another's pain, one could define that person as 'evil,' malicious, or whatever Posted Image.

(Note: this hypothetical evil person/entity is not vindicating any cause)

#27
Dean_the_Young

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General User wrote...

The Dragon Age games have had a tendency to go with characters that broadly fills out as "A ______ with a heart of gold." I would like to see a companion or two that really isn't just waiting to be redeemed by the light of pure goodness that is the player character.

Imagine if they did it the other way around: 'A Hero with a heart of _____.'

It would be nice to finally get a character other than the PC who ends up being less than benevolent when push comes to shove. Someone who, without necessarily being 'evil', has less than noble goals or motivations. A narcist-hero who seeks the praise of others. A merchant who really does just care about being rich enough to retire in luxury on some Thedassian isle the Darkspawn never approach.


Or a Pride-Demon protagonist-type character, who commits to a crusade of good out of pure ego and arrogance.

#28
Guest_franciscoamell_*

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Lebeling a character "pure evil" just weakens him/her. I'd rather have deep characters, some of them can have questionable morals.

#29
Zjarcal

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This sounds more like "please give me two immature and childish companions like the PC I intend to play".

#30
DarkKnightHolmes

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That's what Cole is here for!

#31
General User

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Dean_the_Young wrote...

General User wrote...

The Dragon Age games have had a tendency to go with characters that broadly fills out as "A ______ with a heart of gold." I would like to see a companion or two that really isn't just waiting to be redeemed by the light of pure goodness that is the player character.

Imagine if they did it the other way around: 'A Hero with a heart of _____.'

It would be nice to finally get a character other than the PC who ends up being less than benevolent when push comes to shove. Someone who, without necessarily being 'evil', has less than noble goals or motivations. A narcist-hero who seeks the praise of others. A merchant who really does just care about being rich enough to retire in luxury on some Thedassian isle the Darkspawn never approach.


Or a Pride-Demon protagonist-type character, who commits to a crusade of good out of pure ego and arrogance.

That would make an iteresting counterpart to DA2, where many characters had noble goals that they did reprehensible things in pursuit of.  In other words, whereas DA2 explored people who do the wrong thing for the right reason, DA3 could revolve around people who do the right thing for the wrong reason.

A very mercenary character might be a good way to go too.  Someone who doesn't really care what the job is as long as the gold is good.  It's something that would have been a good addition to DA2 where all the companions are, to one extent or another, guns for hire.  You would have your mercenary companion get hired by the opposite side of a particular mission.

#32
hexaligned

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Karsciyin wrote...

Everyone else has already made their very valid points, but if your character is evil, isn't the whole POINT that they don't care what others think about them? Else they'd be go around being all diplomatic and helpful for +nice! points.
So if you really are such a character, it doesn't matter who your followers are.
Choose them for their abilities.
UUUUSE them for their abilities! Muahahahah!
THEY ARE NAUGHT BUT TOOOOLS


Indeed, but that would be rational, and pragmatic,  not evil.  I know the two get mixed up here on the BSN.

Speaking of which, some bat**** crazy companions might be amusing.  By which I mean some that are completey fractured from reality, Don Quixote style.

#33
bleetman

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I'm pretty sure folks talking about how evil companions don't work/aren't done should give the Old Republic sith stories a whirl.

Ain't nothing pragmatic about dark sided Jaessa Williams. She just loves torturing and murdering people for the lols.

Modifié par bleetman, 07 octobre 2012 - 04:02 .


#34
Guest_Cthulhu42_*

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Only if they give a maniacally evil laugh whenever they do something bad.

#35
ladyofpayne

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Oh yes- two evil and rational persons,like Ammon Jerro.

#36
garrusfan1

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Well if you think about it jack killed at least hundreds of people maybe thousands and a lot were innocent (by that I mean not mercs or something like that) and morrigan wasn't a saint either. Don't get me wrong I loved those characters but they weren't "good"

#37
Kaiser Arian XVII

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iSignIn wrote...

There is no evil. Only people whose ideas and intentions contradict your own.


Well, well, well... let me begin.

A tyrant has just discovered a kingdom that has peaceful and wise people. He instructs his soldiers to burn every house and farm, set flood to turn this land to a big marsh. Plus giving children of the lost kingdom to wild dogs to be torn down, crucification of men and raping of women, then make food with the meats of them ...

There is no evil? Maybe those acts are too good we're blind to see their purpose. Don't get the gesture of true neutral elite plz.

Modifié par Legatus Arianus, 07 octobre 2012 - 04:33 .


#38
Volus Warlord

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Ledod, I thought you were Bekkeal for a second.

#39
Arch1eviathan

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I thought it was cool how Darth kreia was your companion and also the main antagonist in KOTOR II. An evil character could be good if not done in a really cliche way.

#40
Volus Warlord

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Instead of the rara perspective good and evil, how about the D&D convention of evil?

#41
Guest_Hanz54321_*

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I'm suprised how narrow and uninformed many of the posters' views are on what constitutes evil and how well it fits into the party.

Short example: The movie Predators. Eric Foreman was in the party. He was evil the entire time. He helped out by stopping people from poisoning themselves and acting as bait to catch the predator. But his true goal was to kill EVERYONE. It's not hard to write a psycho-evil character like that into the party.

Another example: Your "lawful evil" type. Guy isn't looking to kill everyone, but he is looking toward his own betterment at the expense of others. Gee, a party of adventurers that are going to go around killing people? Yes please - I will join. Maybe when faced with an opportunity to negotiate with some hostiles, evil party member automatically initiates combat because his true motivation is to rob these bastards. Or maybe he suggest to the party leader that they buy some poor villagers' homes who are in forclosure, kick the villagers out, then re-sell them at a profit so the party can buy weapons and prostitutes.

Hell, I worked for two guys like this in the medical field. They did not care which treatments benefited the patients and which did not - they just wanted me to do whatever brought in the most money and the hell if the patients improved. I quit both jobs early on. But these guys were evil - they would throw their own family under a bus if there was profit in it. Yet they were businessmen who worked with all kinds of people every day and few knew what they really were.

The only evil character I cannot see working out are the chaotic types - like the darkspawn. Darkspawn follow the strongest only for fear of being slain. A "RAWR! Let's killem all!" character would constantly be trying to upend the group. THAT would never work.

#42
Guest_krul2k_*

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dont know bout "evil" tbh cause wats evil to some aint evil to me, what i would like is more options for my character to be a ruthless bugger with companions that glory in my ruthlessness orc an be bent to my way of thinking/acting

#43
Yana Montana

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I'd go with a Desire Demon companion. Evil has never been hotter.

#44
Huntress

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Evil companions is so.. Cliche'.. it has been done and re-done so many times, to me evil companions are kinda dumb.:pinched:

Modifié par Huntress, 07 octobre 2012 - 05:53 .


#45
Vandicus

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Hanz54321 wrote...

I'm suprised how narrow and uninformed many of the posters' views are on what constitutes evil and how well it fits into the party.

Short example: The movie Predators. Eric Foreman was in the party. He was evil the entire time. He helped out by stopping people from poisoning themselves and acting as bait to catch the predator. But his true goal was to kill EVERYONE. It's not hard to write a psycho-evil character like that into the party.

Another example: Your "lawful evil" type. Guy isn't looking to kill everyone, but he is looking toward his own betterment at the expense of others. Gee, a party of adventurers that are going to go around killing people? Yes please - I will join. Maybe when faced with an opportunity to negotiate with some hostiles, evil party member automatically initiates combat because his true motivation is to rob these bastards. Or maybe he suggest to the party leader that they buy some poor villagers' homes who are in forclosure, kick the villagers out, then re-sell them at a profit so the party can buy weapons and prostitutes.

Hell, I worked for two guys like this in the medical field. They did not care which treatments benefited the patients and which did not - they just wanted me to do whatever brought in the most money and the hell if the patients improved. I quit both jobs early on. But these guys were evil - they would throw their own family under a bus if there was profit in it. Yet they were businessmen who worked with all kinds of people every day and few knew what they really were.

The only evil character I cannot see working out are the chaotic types - like the darkspawn. Darkspawn follow the strongest only for fear of being slain. A "RAWR! Let's killem all!" character would constantly be trying to upend the group. THAT would never work.


The OP asks for pure evil companions on the basis that they won't abandon him for being evil. If the characters were to maintain a facade of being good, they would necessarily have to abandon an evil PC. Given that there are only a few evil actions in DA that will get party members seriously T'd off, it seems like he's asking for a party full of guys like the Joker.

#46
Vitlen

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GodWood wrote...

Define 'pure evil'.


As in D&D  3 types evil characters :

Lawful Evil
Lawful Evil is referred to as the "Dominator" or "Diabolic" alignment. Characters of this alignment see a well-ordered system as being easier to exploit, and show a combination of desirable and undesirable traits; while they usually obey their superiors and keep their word, they care nothing for the rights and freedoms of other individuals and are not averse to twisting the rules to work in their favor. Examples of this alignment include tyrants, devils, undiscriminating mercenary types who have a strict code of conduct, and loyal soldiers who enjoy the act of killing.
Like Lawful Good Paladins, Lawful Evil characters may sometimes find themselves faced with the dilemma of whether to obey law or evil when the two conflict. However, their issues with Law versus Evil are more concerned with "Will I get caught?" versus "How does this benefit me?"

Neutral Evil
Neutral Evil is called the "Malefactor" alignment. Characters of this alignment are typically selfish and have no qualms about turning on their allies-of-the-moment, and usually make allies primarily to further their own goals. They have no compunctions about harming others to get what they want, but neither will they go out of their way to cause carnage or mayhem when they see no direct benefit to it. They abide by laws for only as long as it is convenient for them. A villain of this alignment can be more dangerous than either Lawful or Chaotic Evil characters, since she or he is neither bound by any sort of honor or tradition nor disorganized and pointlessly violent.
Examples are an assassin who has little regard for formal laws but does not needlessly kill, a henchman who
plots behind her or his superior's back, or a mercenary who switches sides if made a better offer.

Chaotic Evil
Chaotic Evil is referred to as the "Destroyer" or "Demonic" alignment. Characters of this alignment tend to have no respect for rules, other people's lives, or anything but their own desires, which are typically selfish and cruel. They set a high value on personal freedom, but do not have any regard for the lives or freedom of other people. They do not work well in groups, as they resent being given orders, and usually behave themselves only out of fear of punishment.

It is not compulsory for a Chaotic Evil character to be constantly performing sadistic acts just for the sake of being evil, or constantly disobeying orders just for the sake of causing chaos. They do however enjoy the suffering of others, and view honor and self-discipline as weaknesses. Serial killers and monsters of limited intelligence are typically Chaotic Evil.

#47
Vitlen

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Yana Montana wrote...

I'd go with a Desire Demon companion. Evil has never been hotter.


That`s nice idea I would love it.Posted Image

#48
Celtic Latino

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I'd like to see a Bishop (NWN2) like companion. Raw and mean just for the sake of it. Actually, if he was an Archer Rogue that would be a neat little nod to him.

A female done in the style of Qara (NWN2), not evil but a self-absorbed brat, or Shar-Teel (misandrist, possibly Kossith or Chasind), would also be extremely amusing.

#49
Chaos Lord Malek

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GodWood wrote...

Define 'pure evil'.


Darth Sidious/Emperor Palpatine.

#50
Medhia Nox

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A topic like this is like fly paper for the: "Morality is too hard so I'll state it doesn't exist." crowd.

At "least" take one college philosophy class before blathering on about universal human truths.

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At any rate - I entirely agree with evil NPCs - and just when you're at the height of your power - those NPCs should gang up on you - cut off your head, steal your love interest - and take your gear and gold - and go their separate ways leaving the game to never be completed.

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It really worked out for Sidious and Palpatine - I can see the appeal

Modifié par Medhia Nox, 07 octobre 2012 - 06:43 .