To quote Sun Tzu: The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself.
In a very narrow application, Fire Base White versus Geth, this seems to inspire hatred.
I don’t have a problem playing a Random/Random gold match. I have been playing ME3 since day one, have a reasonably complete manifest and have stayed up to date with balance changes and read about tactics and kit builds on the forums (there seems to be as much bad advice as good, so my own judgement plays a big part). I am also fortunate to have 100 players from my region on my Origin friends list (I hate that max limit of 100), so, at any one time, I have 5 to 10 people I can hit up for games, on weekends. During the week, and if I wake up early and want a game, I am stuck with public lobbies, and don't mind a public game or two, at all. It gives me a chance to shine, as I am most certainly not the best player in my group of friends.
I have read about how hard a non-FBW/Geth gold match is to find; I personally do not find it so. If I feel like playing a biotic, I search for a random Reaper game; grenade or melee, I search for Cerberus. Either way, that usually drops me into an in progress game, with a decent crew, doing a gold random rotation. Not so hard. I have, however, been dropped into a lobby that’s been changed to FBW/Geth as I was joining. If I don’t want to play that THEN I JUST LEAVE. No skin off my nose.So, to return to my original point, what is the complaining about? It is an issue that only affects gold players, who are minority of players in the community (silver is still number 1, if my memory serves me correctly), and a subset of those. No-one I directly know complains about the use of tactical play/farming. Many of the people I play with regularly don’t play FBW/Geth tactically because they want the extra challenge/risk of the ‘headless chicken’ approach. That being said, why should the smarter, lower risk play style be considered less legitimate? If someone wants to play that way, why shouldn’t they? If you don’t want to play that way, then don’t; just don’t expect everyone else to select the same, riskier path. You play for your reasons, other people play for theirs. Why must it be your way only?
If taking cover is not a legitimate tactic, why hasn’t the Bioware response to farming been to remove the ability to take cover? Simple: it’s a legitimate tactic or it wouldn’t have been in the game in the first place. If holding the bottom room on Firebase White is not a legitimate tactic, why hasn’t Bioware removed the desks from the room to remove cover? Because that’s probably why the room was designed like it was in the first place: to hold it, from cover.
So, if the people complaining are minority, if an amazingly vocal one, and the issue is easily avoided by not joining the matches that so offend your delicate sensibilities, why do we now have the Geth drone of doom, super stunning and spawns that ignore play presence, since the latest patch?
Firebase White Geth Gold is NOT the fastest way to make credits; it’s not even the easiest. Holding the central, tiny room on Glacier with a warp bubble adept, slayer for slashbooms, a Demolisher for the pylon and an infiltrator for missions and you can do Platinum runs in 20 to 25 minutes, with full extraction, and very low consumable usage. Players with poor quality weapons can pull it off because it’s very power intensive. So, where is Bioware’s rage against Platinum farms?
FBW/Geth is well known, well understood and doesn’t require co-ordination: everyone knows how it works, so you can just do it with random players; everyone heads for the right place and does their job. This must be very frustrating to a company trying to drive ‘casual’ players to buy Bioware/Xbox/PSN points to exchange for packs. Here is a way for a casual, mostly silver player (the majority, remember) to kick it up for a couple of games to make a little extra cash, to get the better kit, to be able to play the random/random ‘headless chicken’ technique games that some people seem to expect them to play. Instead, here comes Bioware, leveraging the complaints of a minority to try and stamp out a practice that is financially inconvenient for them.
All this seems most ridiculous as none of the changes have really made FBW/Geth farms any less desirable. The tactics are still just as sound and still mitigate risk. It's just that now the ONLY way to succeed against Geth, on gold, is to farm, for players with poor equipment and less experience. Instead of a disincentive to farm it's just a stronger incentive to farm. And, each time the Geth are made harder, it will just make farming more AND MORE desirable, until they are so hard EVERYONE will have to farm, or fail, simply because there is no other tactic that will work.
I have the luxury of free time to spend above and beyond my in-game time to read the forums about techniques, builds and balance changes. I chat to people in game and out of game, and am a member of an active group of regular players. I am NOT the majority. I am one of the lucky few. Many weekend players get maybe three to five games a week. Why begrudge them a gold farm or two, just because you can’t be bothered to search for another game? And why is Bioware's reaction so disproportionate to the problem, and in the wrong direction? Surely a better response from Bioware would be to change the search method to allow people to filter out maps/enemies they don't like? Why make Geth such a miserable ordeal for people playing non-farms?
Modifié par outsidefactor, 07 octobre 2012 - 11:07 .





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