Killer3000ad wrote...
Shevy_001 wrote...
The skill trees in DA II were better.
Glad I am not the only one who prefers DAO combat for DA3 with DA2's skill trees.
THIS
*Both quotes editted to keep my point simple.
Guest_Hanz54321_*
Killer3000ad wrote...
Shevy_001 wrote...
The skill trees in DA II were better.
Glad I am not the only one who prefers DAO combat for DA3 with DA2's skill trees.
Modifié par XTR3M3, 08 octobre 2012 - 03:32 .
Modifié par Alessa-00, 08 octobre 2012 - 03:56 .
Modifié par Amycus89, 08 octobre 2012 - 04:32 .
Guest_greengoron89_*
Guest_EntropicAngel_*
Modifié par Wulfram, 08 octobre 2012 - 04:33 .
Wulfram wrote...
DA2 combat but:
slowed down a notch
with less over the top and more natural looking animations
friendly fire available below nightmare
waves only used where the story calls for large numbers
more varied enemies, which use talents.
Modifié par Realmzmaster, 08 octobre 2012 - 05:11 .
Guest_Hanz54321_*
Battlebloodmage wrote...
Let's have a mix between the two.
Guest_Nizaris1_*
Modifié par Nizaris1, 08 octobre 2012 - 06:25 .
Nizaris1 wrote...
In DA:O, Morrigan can be a healer, Wayne also can be a healer. If you don't like Wayne don't want to take her in your party, you can set up Morrigan as a healer, if don't like Morrigan and she leave the party, you can take Wayne.
In DA2, only Anders and Bethany are healers or yourself as healer Mage, that is bad, because in one of my playthrough as non-Mage, i ditch out Anders and i lost a healer. Bethany will not be in Act 2 up to the end battle or she dead in Deep Road.
So if you have a party set up that there must be a healer will got a problem. Also it will interfere the role-playing, you might keep Anders just because you need a healer, despite you hate him and want him to get lost after he killing a girl or whatever reason
That is an example of bad design in DA2 system.
Modifié par Realmzmaster, 08 octobre 2012 - 06:49 .