Realmzmaster wrote...
It is not an example of bad design. I went through a whole playthrough of DA2 with three rogues and a warrior.
I doubt, that you were able to kill Xebenkeck on a high difficulty with that combination.
Realmzmaster wrote...
It is not an example of bad design. I went through a whole playthrough of DA2 with three rogues and a warrior.
Bfler wrote...
Realmzmaster wrote...
It is not an example of bad design. I went through a whole playthrough of DA2 with three rogues and a warrior.
I doubt, that you were able to kill Xebenkeck on a high difficulty with that combination.
Modifié par Realmzmaster, 08 octobre 2012 - 07:02 .
I really didn't like how staves were mandatory in DA2. In DAO, mages could carry other weapons, or no weapons at all. If we didn't like the staff animation in DAO, we could just not carry one.Arcane Warrior Mage Hawke wrote...
Or you know we could enjoy the animations and less tedious feel of DA2's combat more or that staves actually had a purpose and fuctioned more like a weapon in 2 compared to Origins
DarkKnightHolmes wrote...
DAO please and I'm a mage player. And what's so bad about it being slow? Is patience non-existant now?
Swords were pretty useless for a mage as well though imo since they couldn't use the talents for them.Sylvius the Mad wrote...
I really didn't like how staves were mandatory in DA2. In DAO, mages could carry other weapons, or no weapons at all. If we didn't like the staff animation in DAO, we could just not carry one.Arcane Warrior Mage Hawke wrote...
Or you know we could enjoy the animations and less tedious feel of DA2's combat more or that staves actually had a purpose and fuctioned more like a weapon in 2 compared to Origins
DA2 didn't give us that option. If we didn't like the staff animations in DA2, we were out of luck.
DAO offered more options, therefore DAO was better.
That's a specious argument; there weren't any talents for staves, either. Mages didn't have talents for any weapons.Arcane Warrior Mage Hawke wrote...
Swords were pretty useless for a mage as well though imo since they couldn't use the talents for them.Sylvius the Mad wrote...
I really didn't like how staves were mandatory in DA2. In DAO, mages could carry other weapons, or no weapons at all. If we didn't like the staff animation in DAO, we could just not carry one.Arcane Warrior Mage Hawke wrote...
Or you know we could enjoy the animations and less tedious feel of DA2's combat more or that staves actually had a purpose and fuctioned more like a weapon in 2 compared to Origins
DA2 didn't give us that option. If we didn't like the staff animations in DA2, we were out of luck.
DAO offered more options, therefore DAO was better.
Hanz54321 wrote...
Killer3000ad wrote...
Shevy_001 wrote...
The skill trees in DA II were better.
Glad I am not the only one who prefers DAO combat for DA3 with DA2's skill trees.
THIS
*Both quotes editted to keep my point simple.
hence why I liked 2 better staves actually seemed to have a purpose.Sylvius the Mad wrote...
That's a specious argument; there weren't any talents for staves, either. Mages didn't have talents for any weapons.Arcane Warrior Mage Hawke wrote...
Swords were pretty useless for a mage as well though imo since they couldn't use the talents for them.Sylvius the Mad wrote...
I really didn't like how staves were mandatory in DA2. In DAO, mages could carry other weapons, or no weapons at all. If we didn't like the staff animation in DAO, we could just not carry one.Arcane Warrior Mage Hawke wrote...
Or you know we could enjoy the animations and less tedious feel of DA2's combat more or that staves actually had a purpose and fuctioned more like a weapon in 2 compared to Origins
DA2 didn't give us that option. If we didn't like the staff animations in DA2, we were out of luck.
DAO offered more options, therefore DAO was better.
Guest_Trista Faux Hawke_*
Guest_Hanz54321_*
Rylor Tormtor wrote...
You mean those great skill trees that shoe horned warriors and rogues into only two types of combat and the ones where companion skill trees were better than anything you could get?
Ya, those were awesome. Like a button.
Modifié par Hanz54321, 10 octobre 2012 - 05:23 .
Trista Faux Hawke wrote...
I prefer DA2 combat. Smoother, more fluid, more clean-cut. I did not like auto combat - it's boring. I feel less in control. It's like that halfway point between action and turn-based. Eh. In a game like Dragon Age, action fighting combined with tactical is the way to go.
Il Divo wrote...
DA2, hands down. I enjoyed the faster pace and talent trees much more than its predecessor. I was surprised at how much fun the Rogue turned out to be.
Hanz54321 wrote...
Origins Warriors had 3 choices: Sword and Board, Dual Wield, or Two Handed.
Hanz54321 wrote...
Origins Warriors had 3 choices: Sword and Board, Dual Wield, or Two Handed.