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Dialogue-Clipping Bugs Unresolved Since Release


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#1
Omega Torsk

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I'm creating this thread because I noticed that other threads dealing with this issue have either been pushed down or weren't detailed enough. And, seeing as how no patch to date has fixed it, I feel that it's time to bring this issue to the table, in the hopes that any future patch may address them.

Since the game has been released, there have been multiple points present throughout the game where dialogue seems to have been cut off prematurely. And it's not just ambient dialogue, such as this, but pre-rendered dialogue as well.

I can name and link at least three different scenes in which this happens:

Hackett's dialogue with Anderson/Shepard before the fleet attacks (skip to 2:56 and listen to the entire conversation while reading the subtitles).

When you meet Liara's "father" (Skip to 0:55, again reading the subtitles)

When you rekindle the Ash romance on the Citadel (Skip to 2:22. No subtitles, but listening to this audio, there's definitely something there that isn't there, anymore... and the flow of the dialogue suffers as a result).

I'm sure that others can name more instances, but those are the ones that stand out the most for me. I make this thread in the hopes that Bioware polishes these occurences which will increase the quality of the game's RPG elements.

So far, this is an issue on both X-Box and PC. I don't own a PS3 and can't vouch for it.

Thank you for your time!

Modifié par Omega Torsk, 08 octobre 2012 - 01:51 .


#2
Reptilian Rob

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Yep, should be looked into ASAP being that dialogue is a key component of ME.

#3
Saito404

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Most of dialogue bugs are Ashley's

http://social.biowar...2891/4#14400564

http://social.biowar...2891/2#14333226

Modifié par Saito404, 08 octobre 2012 - 04:35 .


#4
CDRSkyShepard

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IDK if this counts as a bug, but Anderson's last conversation with FemShep is overly abbreviated compared to BroShep's. The source sound files are also there, they just never come up in the game.

#5
Reptilian Rob

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CDRSkyShepard wrote...

IDK if this counts as a bug, but Anderson's last conversation with FemShep is overly abbreviated compared to BroShep's. The source sound files are also there, they just never come up in the game.

Not a bug, it's just how it was encoded.