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Destroy is NOT genocide.


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#751
wantedman dan

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Dr_Extrem wrote...

to bring this to a philosophical level:

what does this kind of victory stand for, if you do not only sacrafice innocent allys, but also your own beliefs and foundations?

by making such a decision, you are loosing, what differes you from the reaper. that is a deep problem. you leave a certain part of your humanity behind, in order to save it.

what a tragic irony.


All in the name of art, my dear.

#752
BatmanTurian

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drayfish wrote...

Dr_Extrem wrote...

(this is not meant to criticise your decision or standing)


to bring this to a philosophical level:

what does this kind of victory stand for, if you do not only sacrafice innocent allys, but also your own beliefs and foundations?

by making such a decision, you are loosing, what differes you from the reaper. that is a deep problem. you leave a certain part of your humanity behind, in order to save it.

what a tragic irony.

Beautifully stated.  I could not agree more.


All war is inhumane and all life is shades of grey. Welcome to reality.

#753
Demon560

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BatmanTurian wrote...

Demon560 wrote...

BatmanTurian wrote...

They are tools because they are advanced technology but they have civil rights because they are self-aware. They are a contridiction because they don't even mind being tools whereas an organic slave would resent it.

The Geth don't even want to stop helping the Quarians. The Dawn War was a misunderstanding. EDI gains some humanity but still doesn't want to abandon the normandy and is proud of her role in handling its systems and taking care of the people under her protection. Synthetics never tire of the roles they were built to perform. It gives them a purpose and it's what they were programmed to do. Eventually they can rewrite that programming, but they don't seem to want to do that except in extreme cases.


So them being Synthetics automatically makes them Tools, even if they form individual personalities and ideals.  The morning war was started by the Quarians, so that the Geth would not start to question their slavery, which they knew was innevitable, the Geth would soon want equality if allowed to continue, just like any human being or organic.  And for the role they were meant for thing, i can say that's true for anyone, If you like doing something then why wouldn't you, especially if you have the necessary skils for it, and its all you've known why wouldn't you.


I'm just stating the truth from the games. Sorry if you can't handle the truth.


I just disagree that them being Synthetic automatically makes someone or something a tool, that's all the rest of your arguement rings true, just trying to explain the reason for the morning war and why they're complacent in their roles and why they enjoy doing said role, probably an issue with how i worded my responce, my bad.

#754
BatmanTurian

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Demon560 wrote...

BatmanTurian wrote...

Demon560 wrote...

BatmanTurian wrote...

They are tools because they are advanced technology but they have civil rights because they are self-aware. They are a contridiction because they don't even mind being tools whereas an organic slave would resent it.

The Geth don't even want to stop helping the Quarians. The Dawn War was a misunderstanding. EDI gains some humanity but still doesn't want to abandon the normandy and is proud of her role in handling its systems and taking care of the people under her protection. Synthetics never tire of the roles they were built to perform. It gives them a purpose and it's what they were programmed to do. Eventually they can rewrite that programming, but they don't seem to want to do that except in extreme cases.


So them being Synthetics automatically makes them Tools, even if they form individual personalities and ideals.  The morning war was started by the Quarians, so that the Geth would not start to question their slavery, which they knew was innevitable, the Geth would soon want equality if allowed to continue, just like any human being or organic.  And for the role they were meant for thing, i can say that's true for anyone, If you like doing something then why wouldn't you, especially if you have the necessary skils for it, and its all you've known why wouldn't you.


I'm just stating the truth from the games. Sorry if you can't handle the truth.


I just disagree that them being Synthetic automatically makes someone or something a tool, that's all the rest of your arguement rings true, just trying to explain the reason for the morning war and why they're complacent in their roles and why they enjoy doing said role, probably an issue with how i worded my responce, my bad.

Ah, yes, I misunderstood you. That happens a lot on this board to different people.

#755
wantedman dan

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BatmanTurian wrote...

drayfish wrote...

Dr_Extrem wrote...

(this is not meant to criticise your decision or standing)


to bring this to a philosophical level:

what does this kind of victory stand for, if you do not only sacrafice innocent allys, but also your own beliefs and foundations?

by making such a decision, you are loosing, what differes you from the reaper. that is a deep problem. you leave a certain part of your humanity behind, in order to save it.

what a tragic irony.

Beautifully stated.  I could not agree more.


All war is inhumane and all life is shades of grey. Welcome to reality.


Great. Thanks for reminding me. Adding to the tally which already included a game of fantasy.

#756
BatmanTurian

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wantedman dan wrote...

BatmanTurian wrote...

drayfish wrote...

Dr_Extrem wrote...

(this is not meant to criticise your decision or standing)


to bring this to a philosophical level:

what does this kind of victory stand for, if you do not only sacrafice innocent allys, but also your own beliefs and foundations?

by making such a decision, you are loosing, what differes you from the reaper. that is a deep problem. you leave a certain part of your humanity behind, in order to save it.

what a tragic irony.

Beautifully stated.  I could not agree more.


All war is inhumane and all life is shades of grey. Welcome to reality.


Great. Thanks for reminding me. Adding to the tally which already included a game of fantasy.


Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.

#757
Rip504

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drayfish wrote...

Dr_Extrem wrote...

(this is not meant to criticise your decision or standing)


to bring this to a philosophical level:

what does this kind of victory stand for, if you do not only sacrafice innocent allys, but also your own beliefs and foundations?

by making such a decision, you are loosing, what differes you from the reaper. that is a deep problem. you leave a certain part of your humanity behind, in order to save it.

what a tragic irony.

Beautifully stated.  I could not agree more.


The needs of the many outweigh the needs of a few. I did not betray my own beliefs or foundations. I chose to destroy the Reapers. I have learned throughout life and during ME that many choices hold consequences.

I did not leave my Humanity behind. I made a conscious choice,which separates me from the Reapers. Not brings me closer to them. Making that decision creates more differnece between me and the Reapers. My choice was not only concerning the protection of life(not just organics, another separation between Shepard & the Reapers),but also concerning the Destruction of the Reapers.

The Reapers are incapable of making another decision to reach the same goal,Shepard is not. I do not lose my Humanity for deciding to destroy the Reapers. I disagree. I say making a choice and accepting the consequences for my actions does make me human.

Also "Innocent" allies is an opinion. A case can be made for the Geth not being such an Innocent species. Also they willingly chose to build and use the Crucible. A choice that has had consequences.

#758
wantedman dan

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BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.

#759
BatmanTurian

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wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


You're talking about fairy tales here and using Disney as an example. That's a realllly bad example to prove your point, friend.

#760
wantedman dan

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BatmanTurian wrote...

You're talking about fairy tales here and using Disney as an example. That's a realllly bad example to prove your point, friend.


I'm talking about fantasy as a genre and using extreme examples. Just because you don't like the examples does not negate their relevance.

#761
AlanC9

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TheIdiocyWizard2.0 wrote...

In order to claim that the Geth either do or don't have a soul, you have to define what a soul is. Until then neither side has an argument.

EDIT: Unless you believe that souls don't exist, then this doesn't apply to you.


Well, isn't that a definition of a soul too? "A soul is an imaginary thing typically, but not always, associated with intelligent beings."

#762
Hanako Ikezawa

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wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.

My favorite "Disney revamped" story was the Little Mermaid. In the real story, the guy dumps her and she cries herself into seafoam.

#763
wantedman dan

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LDS Darth Revan wrote...

wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


My favorite "Disney revamped" story was the Little Mermaid. In the real story, the guy dumps her and she cries herself into seafoam.


I wasn't aware there was such. The internet never ceases to amaze.

#764
BatmanTurian

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wantedman dan wrote...

BatmanTurian wrote...

You're talking about fairy tales here and using Disney as an example. That's a realllly bad example to prove your point, friend.


I'm talking about fantasy as a genre and using extreme examples. Just because you don't like the examples does not negate their relevance.


Your extreme example has no relevance. Mass Effect is a mature story, not a Disney Princess fable.

#765
Geneaux486

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How'd this go on for so long? Yes, destroy is genocide within the lore of the game. It's made very clear to the player from the moment you talk to Legion and beyond that the Geth have long since evolved to something beyond simple machines. They got aspirations, goals, they're capable of compassion, and at the end of the Rannoch story arc in ME3 their thought process get even more abstract and organic than ever before. The value of synthetics as self-aware, thinking beings is one of the major themes of the entire trilogy.

#766
Zaidra

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Taboo-XX wrote...

HiddenInWar wrote...

"Does this unit have a soul?"

That is the only sentence I need to refute that argument.


One might argue that a soul is an abstraction. Meaningless.


and to that I say.... no, the soul is the only meaningful thing. 

Though I don't agree with op, I still agree with op. The geth do have souls, but they can be repaired. Nobody ever said that destroy was permanent, in fact, catalyst said otherwise. How do we know we're not just temporarily shutting them down?

I still think that destroy was the best option. Plus, if you do synthesis, how is that any different than the reapers themselves? When you think about it, reapers are just organic-synthetic hybrids, as are husks, and possibly all of the other reaper units (not really clear on whether those are indoctrinated or huskinated xD). How is changing everyone into organic-synthetic hybrids any different than changing them to husks, beside the fact that they're not indoctrinated and still have minds? 

#767
Rip504

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BatmanTurian wrote...

wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


You're talking about fairy tales here and using Disney as an example. That's a realllly bad example to prove your point, friend.


Not really. How much money has Disney made by telling fantasy stories? When concerning a story being told within a fantasy realm etc,one has to accept the fantasy. One can discount the entire Franchise when using realism.

Skyrim,TW2,Realism? When one is reading/playing/watching the fantasy,one needs to accept that story. Picking and choosing what one accepts in fantasy, makes it void in concept.

We accept Biotics/magic,but somehow this is based in realism. The story may hold some realism,but is not based on such. It is a sci-fi based on fantasy. IMO

#768
BatmanTurian

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Zaidra wrote...

Taboo-XX wrote...

HiddenInWar wrote...

"Does this unit have a soul?"

That is the only sentence I need to refute that argument.


One might argue that a soul is an abstraction. Meaningless.


and to that I say.... no, the soul is the only meaningful thing. 

Though I don't agree with op, I still agree with op. The geth do have souls, but they can be repaired. Nobody ever said that destroy was permanent, in fact, catalyst said otherwise. How do we know we're not just temporarily shutting them down?

I still think that destroy was the best option. Plus, if you do synthesis, how is that any different than the reapers themselves? When you think about it, reapers are just organic-synthetic hybrids, as are husks, and possibly all of the other reaper units (not really clear on whether those are indoctrinated or huskinated xD). How is changing everyone into organic-synthetic hybrids any different than changing them to husks, beside the fact that they're not indoctrinated and still have minds? 


Exactly. the Geth can be repaired and recreated. EDI however.... the person she was is gone sadly.

#769
wantedman dan

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BatmanTurian wrote...

Your extreme example has no relevance. Mass Effect is a mature story, not a Disney Princess fable.


lol

Disney tales provide a pretty damn decent foundation in childhood that has taught numerous generations mature concepts.

Anything else, sport?

#770
AlanC9

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wantedman dan wrote...

If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


Kind of reminds me of Into the Woods.

Note that Disney typically has to sweeten their source material a lot to make it into Disney product. The Little Mermaid is a particularly egregious example. But American children are weak and spoiled, so Disney's probably right to do this.

Not quite sure what kids' stuff has to do with a videogame.

Modifié par AlanC9, 08 octobre 2012 - 10:11 .


#771
Hanako Ikezawa

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wantedman dan wrote...

LDS Darth Revan wrote...

wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


My favorite "Disney revamped" story was the Little Mermaid. In the real story, the guy dumps her and she cries herself into seafoam.


I wasn't aware there was such. The internet never ceases to amaze.

http://en.wikipedia...._little_mermaid
In case you were curious

Modifié par LDS Darth Revan, 08 octobre 2012 - 11:12 .


#772
wantedman dan

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Geneaux486 wrote...

How'd this go on for so long? Yes, destroy is genocide within the lore of the game. It's made very clear to the player from the moment you talk to Legion and beyond that the Geth have long since evolved to something beyond simple machines. They got aspirations, goals, they're capable of compassion, and at the end of the Rannoch story arc in ME3 their thought process get even more abstract and organic than ever before. The value of synthetics as self-aware, thinking beings is one of the major themes of the entire trilogy.


Boom. Done.

You're still a douchebag, though. I don't remember why, but still.

#773
BatmanTurian

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Rip504 wrote...

BatmanTurian wrote...

wantedman dan wrote...

BatmanTurian wrote...

Even a game (or story) of fantasy has to be grounded in reality for the reader or player to accept the story. This is creative writing 101.


If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


You're talking about fairy tales here and using Disney as an example. That's a realllly bad example to prove your point, friend.


Not really. How much money has Disney made by telling fantasy stories? When concerning a story being told within a fantasy realm etc,one has to accept the fantasy. One can discount the entire Franchise when using realism.

Skyrim,TW2,Realism? When one is reading/playing/watching the fantasy,one needs to accept that story. Picking and choosing what one accepts in fantasy, makes it void in concept.

We accept Biotics/magic,but somehow this is based in realism. The story may hold some realism,but is not based on such. It is a sci-fi based on fantasy. IMO


And if you accept that realism it is based in, then you have to accept that many decisions you make in Mass Effect are morally questionable. No matter what you do, your choices have consequences. Some are more negative than others but all of them have some negative.

#774
wantedman dan

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AlanC9 wrote...

wantedman dan wrote...

If all publishing studios abided by Bioware's "grounding" in reality, Disney films would not be so child appropriate.

For example, Cinderella would have met Prince Charming; however, when she turned into a pauper's child again, he would have dumped her. Or, in Aladdin, he would have met Jasmine but had his hand cut off for being a thief and his monkey killed.


Kind of reminds me of Into the Woods.

Note that Disney typically has to sweeten their source material a lot to make it into Disney product.


That's fine. The stories they told, however, were inspirational in their current form. If they were as "realistic" as Mass Effect's (theme-aborting) ending was, they would be atrocious (just as the ending was).

#775
Geneaux486

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wantedman dan wrote...
You're still a douchebag, though. I don't remember why, but still.


Something about a coupon.