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Who else thinks we need more dialouge with Party Members/Romances?


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#1
Eagle oo8i

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Seriously. I've been playing this game for 22 Hours, according to the most recent save, though that is off by some due to my leaving the game running whilst I do other things (sorta like what Im doing as I type this post). From what I hear, this is really nothing at all. Sounds like I should have plenty of gaming ahead of me. I feel like I havent done much at all, I've done the broken circle quest, the redcliff quest, and the nature of the beast quest, thats about it.

Anyway, back on track. Despite that I've heard of this game having over a whopping 120 hours of gameplay(!!!), Im not even at 30 yet, and im out of dialouge options for the two characters who I actually care for talking to. First off, theres Alistair, who I, as a male, do not have any intention of romancing, but I would prefer to have him like me at least a little, since he's a constant member of my party. Yet as of now my options are limited to asking about the grey wardens, which gets me nowhere, and asking him to make me a templar, a useless option for a rogue.

But to the point, the lack of dialouge I actually care about is with Morrigan. First off, yes, she is the girl that I have romanced with this file, and the one I plan to do so with any other file. So why dont we put the possibility of me romancing a differant character aside, for if anyone bothers saying to romance Leliana, I would reply in the same way the Alistair turns down a gift: "No. Bad. Bad Idea. Awful. Don't Do It."

Once again, back on track. Im annoyed by the lack of dialouge with Morrigan because it makes it hard to get to know her, something I would really like to do. I've exhausted all of the options with her. Talked about averything. I've maxed out her approval, and I still dont know very much about her, other then that her mother is a demon, she has no friends, and she was raised to hate men. or something like that. So now, here I am, potentially a mere 1/4th of the way throuh the game, and it looks as though any attempts to speak to Morrigan will be met with the same options: telling her she's a heartless shrew, and asking if she will make me a shapeshifter (again with the whole 'I'm a rogue' thing...). While these both sound like such romantic conversations, I dont think i've any plan of mentioning them. As a matter of fact, they only real reason I went to the dwarf place (orzimmier or something like that) was because I wanted to buy her that mirror so I could say something different to her for once. and I got to say one line of kind words before it was back to the same old stuff.

Anywho, what I would like is a lot more dialouge options.The ability to actually ask her something. That would be the only thing I could think of that is really needed to improve this game (well, that and getting rid of the entire sloth demon/escaping the fade thing. that was so annoying I almost stopped playing the game entirely. But you didnt read this post for that; it's another story entirely). Im not expecting that I would be able to spend a solid day just sitting there asking her questions, but I feel it would be reasonable to know enough about her to make Her_page on the dragon age wiki about as long as the game itself's article on the wikipedia, longer would be nice. Also, I don't care what reason you throw at me regarding realism or any of it; If Morrigan is not in the next Dragon Age game, I don't know if I would even buy it. Okay, maybe a minor exaggeration, but you get the point.

Gracias for reading.


-- Warbird

Modifié par Eagle oo8i, 29 décembre 2009 - 04:31 .


#2
Bullets McDeath

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I tend to agree with you, sir. It can vary depending on how long you take in getting the romance started, how often you stop in camp to talk, how many conversations you have with them each time... especially with the romances though, it feels like once you "seal the deal", the relationship is completely static. Especially in Leliana's case... she takes so long to romance, you'll almost assuredly have talked about everything you can by the time she falls in love with you.

What I do is limit myself to a max of one conversation per party member each time I stop in camp and try not to pick more than 1 or 2 prompts, seems to make the conversations last further into the game.

Although I will note you ARE almost done with the game... you've only one treaty left, then the Landsmeet questline, then the final battle. That's actually pretty amazing progress for only 20 hours.

Modifié par outlaworacle, 29 décembre 2009 - 04:39 .


#3
High Magus

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You're over halfway through if you've done 3 of the 4 recruitment quests.



Also specializations are unlocked for every character and your companions only once, so get them now and all of your characters can use them.



Also the shrew line can get an approval bonus with Morrigan I think...



Also if you talk to people in camp you get different options than out and about in the world. There are also area triggered conversations. Sten at Haven comes to mind...

#4
Rainen89

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I think the point of it is that Morrigan is not someone who would want to talk to you about every little minute detail, half the appeal of her is that so much is unknown. In the beginning she's neutral and apathetic. When she's mid/moderate approval she's friendly sure and will contribute a fair amount and still has quite a few things to say. (Probably one of the most talkative in your group.) Once you're at max she's either (if male and romancing) too ashamed of her feelings for you and immediately tries to push you as far away from her as possible, (if dumped,) Too ashamed that she was hurt by you and would no longer pursue anything with you. (If female.) Too bewildered by the fact that she has a true friend and doesn't understand her own feelings.



On the whole I think she has a lot especially with the grimoire dialogue, however, I think it makes sense. Yeah it would've been nice if they'd added more. but you can argue that for any companion.

#5
Stuffy38

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Yeah I see where you are coming from. Its the same with Leliana once you've completed her personal quests you get only a few dialogue options. At least with Leliana you can get her to tell you a story or two. It'd be nice to just talk to companions about the most recent part of the plot you have just completed.

To the OP : have you completed both of Morrigan's personal quests? (the book in the mage tower and killing her mum?)

#6
Eagle oo8i

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I dont care for how long I last before I run out of options, well...I do, but Im more concerned about the fact that it seems like after I had spoken to her about everything by the time she asked be to erm..."seal the deal" as you put it, It seemed unreal that we knew so little about each other: "hey I told you my mom's a b**** and you killed her so now I love you. Complately and without question." I would personally want to know much more about her. After all, not only do I think that she is the coolest character in the game, but I argued that she is the coolest girl in any game ever.

And my progress may seem even faster seeing as how I am almost done with the dwarves now...dang. I dont want to beat the game this fast! then I have to do another playthrough right away so I can pick up Morrigan again.

And yes, I thought I mentioned the mum quest. I have done EVERYTHING with her and SAID everything to her, except goodbye, which it annoys me SO MUCH that you have to! damn you, Bioware! You make a super-awsome mysterious witch and then take her away! damn you!!!

I cant tell if the mysterious part of her is the reason I like her so much, or the reason I hate Bioware. Both really.

Modifié par Eagle oo8i, 29 décembre 2009 - 04:56 .


#7
Rainen89

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Speculating, but to her someone doing something incredibly dangerous with no guarantee of reward or value is incredibly alien to her. (Ironically if you do this to anyone else she protests, she's hella selfish like that.) Anywho, you doing something, anything just for her for no sense of reward was a big deal to her, enough to make her ignore the "love is a weakness" fallacy at least for a moment.

#8
Eagle oo8i

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Rainen89 wrote...

I think the point of it is that Morrigan is not someone who would want to talk to you about every little minute detail, half the appeal of her is that so much is unknown. In the beginning she's neutral and apathetic. When she's mid/moderate approval she's friendly sure and will contribute a fair amount and still has quite a few things to say. (Probably one of the most talkative in your group.) Once you're at max she's either (if male and romancing) too ashamed of her feelings for you and immediately tries to push you as far away from her as possible, (if dumped,) Too ashamed that she was hurt by you and would no longer pursue anything with you. (If female.) Too bewildered by the fact that she has a true friend and doesn't understand her own feelings.

On the whole I think she has a lot especially with the grimoire dialogue, however, I think it makes sense. Yeah it would've been nice if they'd added more. but you can argue that for any companion.


ahem...screw the other companions. We're talking about Morrigan here. If you cant tell, I dont really care for the others...mostly because of how tough it is to make everyone like you at once. Im actually amazed that with very little help from gifts I was able to get Morrigan to love me and Alistair to at least be a friend. But seeing as to how it would be Illegal to put sex with a person under the age of consent in a video game, we an fairly assume Morrigan is at least 16, no? it annoys me that she sums up 16 (and hopefully more, I dont really think she's just 16) years of witchcraft and living in the wilds with "my mom is focused soley on making me more powerful and it was lonely sometimes and once i stole a mirror". After a while I get so mad I wish there was an option of "tell me about your life, d*** you!"

Modifié par Eagle oo8i, 29 décembre 2009 - 05:23 .


#9
Eagle oo8i

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High Magus wrote...

You're over halfway through if you've done 3 of the 4 recruitment quests.

Also specializations are unlocked for every character and your companions only once, so get them now and all of your characters can use them.

Also the shrew line can get an approval bonus with Morrigan I think...

Also if you talk to people in camp you get different options than out and about in the world. There are also area triggered conversations. Sten at Haven comes to mind...


Well, damn! where's my 120 Hours eh?

Again, specializations do not help me. In my party, Morrigan is the only mage, so theres no-one else to teach the shapeshifter thing to. Alistair is the only warroir, and again, he already is a templar. Shale fills in the last slot. I dont think he can learn specializations...can he?

I dont know if the shrew line gets approval, but Ive managed to max out approval, so that is not the concern here.

I've heard like every line of dialogue, But i dont want to just hear her voice, I want to learn more about her character. She is, by far, the most interesting character ive seen in any game Ive played, IMHO.

#10
Namirsolo

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My longest playthrough was about 65 hours and that was doing about 75% of sidequests.



I'm satisfied with the content of the romances that I have done (just Alistair and Zevran so far). It sounds like Morrigan has less dialogue than them, though. I hope that's not the case. I was looking forward to learning more about her when I actually get around to playing a male chacter.

#11
SusanStoHelit

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120 hours, well..... The one character I've gone completely through the game with took just over 70 hours, and I missed some side quest and didn't finish others. I have several (well 8) more characters going through and will probably try to be more thorough. But I suspect that a complete and thorough run, doing every single available side quest fully and completely might take in the order of 80 hours. At least the first time through.

As for Morrigan (I won't mention other companions, lol), what you're asking for is not going to happen. Firstly, the whole point of the matter is that she's a mystery woman, neither you nor anyone really knows her - there has been much made of the child (your child?) potentially being the basis of or playing a large part in DAO2. If this is so, I suspect you'll get your wish then, to some degree, learning more about her, revelations made, etc. Secondly, even if that were not so, dialogue takes of lot of time, energy, and money to produce.

DAO stands out as one of the very best when it comes to dialogue, getting to know someone in your party, romance and so on. A standard with Bioware, but they're always raising the bar. It just doesn't get any better than this (yet) in rpgs. So enjoy, and try to stretch it out next time to maximise your enjoyment. Boring to get halfway through and run out of conversation.

Modifié par SusanStoHelit, 29 décembre 2009 - 06:26 .


#12
bas273

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120 hours is possible if you take you time, read every codex entry, discover all locations, complete every (side)quest and try to run from Redcliffe Castle to the Chantry as fast as possible (my record is 01:21:32 XD just joking).

#13
wwwwowwww

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No clue how many hours I've played, never really cared to think about it, lol.



I do wish there was more to the dialogue and romancing stuff though, while some of it has no bearing on the game, it really adds to the enjoyment of it.

#14
Ciassa

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I don't know if it was a computer 'hiccup' or what, but Morrigan spontaneously hit up on my female toon. Wierd.
People are begging for that option and I get it when I really don't care :)

Modifié par Ciassa, 29 décembre 2009 - 08:33 .


#15
MrIsidor

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I think the by far most difficult thing in DA:O is not rushing the relationships with your companions. Failing at that (as I do) makes the latter part of the game a bit duller. Unfortunatly, more dialogue wouldn't solve this problem, unless it was something like 100 of hours more dialogue. That would maybe last until the end of the game, even in speed relationships.
Patience is a virtue, but I'm not virtuos.Image IPB  If you enjoy interacting with your party members it doesn't take very long until you run out of things to talk about. In my third playthrough I romanced Leliana and after the romance is taken "all the way" there just isn't much to talk about. That's at a point where I still have The urn, Orzhammar, mage tower, the DLC and a bunch of varius sidequests left to complete before going to the landsmeet. But at least Leli has some area specific dialouge to listen to.

#16
Darth Wraith

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Namirsolo wrote...

My longest playthrough was about 65 hours and that was doing about 75% of sidequests.

I'm satisfied with the content of the romances that I have done (just Alistair and Zevran so far). It sounds like Morrigan has less dialogue than them, though. I hope that's not the case. I was looking forward to learning more about her when I actually get around to playing a male chacter.

When my first character walked out the door after the endgame celebrations I clocked him at 109 hours and 5 minutes. That meant listening to every line of dialogue and completing every sidequest.

#17
Tibbi_Sunshine

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I found some extra dialogue with Zev at some point--I think it was after the Landsmeet, back at camp. You might want to recheck Morrigan's options after the Landsmeet. But don't do it at the estate, do it at camp.

#18
Eagle oo8i

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Well, im guessing im going to be finishing the game at a total of like 30 hours, maybe more.



Thanks all for the input so far, and I guess im just going to have to wait for DAO2, which, again, if there's no Morrigan, pretty iffy on wether I would buy it or not. During the fade, which I downright HATED, and the dwarven place, because im not a big fan of dwarves, Morrigan is the only thing that actally kept bringin me back to the game.

#19
Dragonlord Filip

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Agreed, we need way more dialog in the game with party members.

I dont have any options with any Party member anymore so i am 100% for it.

#20
Enoch VG

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Nothing is free. If there's extra time, money, and effort to be put into the game, I'd generally prefer it focus on the tactical stuff rather than the intra-party chatting. While interesting characters are part of the game's appeal, ultimately, this isn't a Japanese dating sim. Only a certain percentage of players are going to care about additions or tweaks to one of the supposedly-romantic quests for simulated electronic nookie, while tuning up the game's combat mechanics affects everyone.

#21
Eagle oo8i

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Enoch VG wrote...

Nothing is free. If there's extra time, money, and effort to be put into the game, I'd generally prefer it focus on the tactical stuff rather than the intra-party chatting. While interesting characters are part of the game's appeal, ultimately, this isn't a Japanese dating sim. Only a certain percentage of players are going to care about additions or tweaks to one of the supposedly-romantic quests for simulated electronic nookie, while tuning up the game's combat mechanics affects everyone.


Are you saying that there is something wrong with the game? In my opinion, the only problems with the game are (1) a lack of dialogue or other means to learn more about a character, and (2) the fade, which I am not a big fan of. at all. I hate it. anyway, If I wanted to get some DLC, I would honestly want to pay MS points for nothing but pure dialogue. Its the only lacking part of the game if you ask me. along with the Fade....oh, the hate

#22
KilrB

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You've only been playing 22 hours and you think you've exhausted all the dialogue options?

Guess again ...

Have you played every origin?

Every possible conclusion?

Have you taken everyone through The Fade?

Have you taken everyone through The Gauntlet?

Have you taken Sten everywhere with you to unlock all his dialogue?

Have you taken "Dog" to every location?

Had him search them all?

... well, you get my point.

At 22 hours you're just getting started.

Modifié par KilrB, 29 décembre 2009 - 06:13 .


#23
Eagle oo8i

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Again, the only dialogue I care about is with Alistair and Morrigan, one I want to be friends with, and the other I am romancing. I dont want the dialogue just to hear her voice, but I want to know more about her. As I said before, it seems like with Morrigan, her loving me was just "hey I told you my mom's a b**** and you killed her so now I love you. Complately and without question." and as for what I actually know about her past and whatnot, it is just "my mom is focused soley on making me more powerful and it was lonely sometimes and once i stole a mirror". Thats all I know.

#24
KilrB

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So, you only want to talk to 2 of 10 possible companions, and then complain there's a lack of dialogue?



Your game, your loss ...

#25
Eagle oo8i

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No, im not saying they are the only ones who I want to talk to, but they are the two that I would like to know more about, I dont really know how to put it; either expanding or developing their character sounds close. maybe depth is the word, i dont really know, im not good with game terminology.

Nor am I in anyway saying that they are the only 2 good characters in the game. I know other people probably like zevran or sten or shale, but I never use them in my party, so I personally don't think I have a reason to really spend much time getting to know them.

Modifié par Eagle oo8i, 29 décembre 2009 - 08:24 .