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Mini-games please!


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17 réponses à ce sujet

#1
Nyxia

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I'd love to have something else to do aside conversing and killing stuffs, like gambling or some other fine Thedas activities: drinking, eating contest, hunting, baking... Or any other kind of games. Make them optional so serious people don't whine about not liking fun things.

Gambling is especially good, it might help players who don't do many sidequests (maybe because they're on second playthrough or something) to earn cash, or lose cash, whichever.

#2
legbamel

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Gambling would be fun, as would more randomized puzzles or other non-combat content. It's a great way to flesh out a world and add replay value if there is a variety of ways to level and something that's based on chance rather than identical every time you do it.

#3
EricHVela

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Puzzles, like DA:O had? Sure. Not so certain about mini-games that take the player into a different interface, though.

#4
fchopin

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Put a game of poker in the game so we can gamble, and maybe a fist fight for money.

#5
Kidd

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I love card games. Just saying =)

#6
InfinitePaths

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ReggarBlane wrote...

Puzzles, like DA:O had? Sure. Not so certain about mini-games that take the player into a different interface, though.


+1

Urn of seacred ashes was badass

#7
Guest_sjpelkessjpeler_*

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Yup, I'm all game for that. Posted Image
It should be optional though so only players who like it have to do them.

#8
Wulfram

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No, thank you. They're wasting enough resources on the MP without more optional sillyness.

#9
DarkKnightHolmes

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Hopefully not. They always tend to be lackluster.

#10
Sylvanpyxie

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Urn of sacred ashes was badass

Eh... Urn puzzles were cake-walk, in fact all Dragon Age puzzles have been cake-walk. Kind of depressing really.

As much as I love mini-games, huge fan of Fable and it's card games(second and third game should have kept them, in my opinion), I'm not sure I'd want them in Dragon Age.

There are a lot of aspects to Bioware games at the moment that appear to be degrading with each new title, and I think I'd rather they focus on more important details, instead of adding in additional little things for them to cope with.

#11
Dr. Explosion

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Mini-games? I dunno; BioWare doesn't have a very good track record with...I just remembered swoop racing from KoTOR; that was really fun. And pazaak was pretty cool as well. Oh, and the unlock mini game for the PC version of ME is still enjoyable, and quasar (the gambling mini-game in Flux) is neat.

So, as I was saying; yeah, bring on the mini-games. And put in more puzzles; it's been ages since I've solved some variant of the towers of hanoi.:P

#12
silentspec111

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Yes please...gambling or dice or tavern brawls can also be fun inclusion. Initially while playing ME3 when I saw that gambling table for the first time, while exploring normandy i thought there would be a mini game about it. But alas...

#13
Realmzmaster

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I like puzzles. Unfortunately once you found the solution to the puzzles in the DA games they worked for each playthrough after that. The puzzles need to be randomized. The same with the riddles in the Ashes Quest. I would like to see Wicked Grace and Diamondback for gambling mini-games.

The fighting game in Witcher 1 did not really do much for me. Did enough fighting in the game. The dice game on the other hand was fun.

A gambling game were the prizes are unique items would be interesting.

Modifié par Realmzmaster, 08 octobre 2012 - 05:21 .


#14
vortex216

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gamblng would be a great idea, as far as anything else goes...no.

#15
FINE HERE

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Puzzles? Sure.
Gambling? Okay, I guess...
But MINIGAMES? Like the Wario-ware kind or the Rhythm Heaven kind? Uh, no thanks...

#16
hexaligned

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Blitz Ball!

I like riddles myself, they don't really work in multiple choice format though. Can't go wrong with card games, I'm partial to Might and Magics Arcomage tavern game.

#17
Quicksilver26

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MINI GAMES ARE EVIL :devil: but if they are NOT used to advance the plot then i guess they can be in there

Modifié par Quicksilver26, 08 octobre 2012 - 06:50 .


#18
Massakkolia

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While I don't want Bioware to take much cues from Japanese RPGs, I adored the card games in Final Fantasy VIII & IX. They were completely addictive, I loved collecting different cards and those games were at least somewhat dependent on skill instead of just luck. I could definitely see some kind of a minigame being the fad of the year in Orlais.

But, I can easily live without one. Minigames aren't a priority. Puzzles on the other hand, those I demand and they must be challenging.