real reason the endings were poorly recieved
#1
Posté 08 octobre 2012 - 08:44
since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.
It came to the state where No game could realisticly match what fans expected.
When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.
#2
Posté 08 octobre 2012 - 08:46
#3
Posté 08 octobre 2012 - 08:46
fans are to blame here
#4
Posté 08 octobre 2012 - 08:47
#5
Posté 08 octobre 2012 - 08:47
#6
Guest_Cthulhu42_*
Posté 08 octobre 2012 - 08:47
Guest_Cthulhu42_*
#7
Posté 08 octobre 2012 - 08:48
#8
Posté 08 octobre 2012 - 08:49
#9
Posté 08 octobre 2012 - 08:52
Cthulhu42 wrote...
No, I'm pretty sure the ending was poorly-received because it was awful.
This.
The EC was better but the original ending was so awful that all you could do was go take a walk and think about how much money and time you'd wasted thinking this series was worth a ****.
The EC made the ending mediocre instead of 'why even replay this?' worthy.
#10
Posté 08 octobre 2012 - 08:57
Foolsfolly wrote...
Cthulhu42 wrote...
No, I'm pretty sure the ending was poorly-received because it was awful.
This.
The EC was better but the original ending was so awful that all you could do was go take a walk and think about how much money and time you'd wasted thinking this series was worth a ****.
The EC made the ending mediocre instead of 'why even replay this?' worthy.
No, EC is still abysmal. The worse than "Plan 9" plot with the Reapers and other fundamental problems weren't changed one bit.
#11
Posté 08 octobre 2012 - 08:59
arial wrote...
The real reason the ending(s) were poorly recieved is quite simple.
since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.
It came to the state where No game could realisticly match what fans expected.
When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.
My God, this interpretation goes so haywire that it's not even funny.
#12
Posté 08 octobre 2012 - 09:00
QFTCthulhu42 wrote...
No, I'm pretty sure the ending was poorly-received because it was awful.
#13
Posté 08 octobre 2012 - 09:02
I don't hate the endings because they are 'disappointing', or 'lacklustre' or because I was 'promised more'; I morally and intellectually reject the very clear are repulsive message that they are advancing.
I would have welcomed a sorrowful ending, or a clumsy ending (we've seen enough of them in popular entertainment that it's a genuine surprise when we don't get such a thing), but what Mass Effect chose to do at its conclusion was promote an amoral hypothetical that even its writers had not fully thought through. Mistaking hubris for talent they tossed an ethical hand grenade into the room and ran, destroying the themes of inclusivity and hope that they had cultivated throughout the series and leaving the fan base to bicker over 'fun' topics like whether or not it's 'genocide' to exterminate a race if you didn't really want to do it...
The irresponsibility and arrogance of that action is what insults me, and why I find the endings so artless and grotesque.
#14
Posté 08 octobre 2012 - 09:05
#15
Posté 08 octobre 2012 - 09:06
Seboist wrote...
Foolsfolly wrote...
Cthulhu42 wrote...
No, I'm pretty sure the ending was poorly-received because it was awful.
This.
The EC was better but the original ending was so awful that all you could do was go take a walk and think about how much money and time you'd wasted thinking this series was worth a ****.
The EC made the ending mediocre instead of 'why even replay this?' worthy.
No, EC is still abysmal. The worse than "Plan 9" plot with the Reapers and other fundamental problems weren't changed one bit.
I got to speak to the characters again (even if I had no idea why Harbinger hadn't vaporized the Normandy) and I got to see where the fleet was, what they were doing, and why the Normandy ran away from the battle. Nothing else is fixed in the EC. Nothing else at all.
But those things did make the ending better. Nothing else like the extra dialogue with the Catalyst or the slideshow means anything to me. I said goodbye to Garrus, Tali, Ashley, and Liara and I knew why the Normandy abandoned me and what the hell the fleets were doing.
#16
Posté 08 octobre 2012 - 09:06
The ending was poorly received because it made no sense and left players thinking "WTF?." It felt nothing like ME1/ME2 endings (both in terms of epic-ness and continuity with storylines), and abandoned all of the major themes that kept people wanting to play and replay the Mass Effect games (e.g., character focus, attention to detail, etc.).
#17
Posté 08 octobre 2012 - 09:06
#18
Guest_Sion1138_*
Posté 08 octobre 2012 - 09:06
Guest_Sion1138_*
Modifié par Sion1138, 08 octobre 2012 - 09:07 .
#19
Posté 08 octobre 2012 - 09:08
drayfish wrote...
I think this is a vast (and rather insulting) miss-categorisation for a lot of fans.
I don't hate the endings because they are 'disappointing', or 'lacklustre' or because I was 'promised more'; I morally and intellectually reject the very clear are repulsive message that they are advancing.
I would have welcomed a sorrowful ending, or a clumsy ending (we've seen enough of them in popular entertainment that it's a genuine surprise when we don't get such a thing), but what Mass Effect chose to do at its conclusion was promote an amoral hypothetical that even its writers had not fully thought through. Mistaking hubris for talent they tossed an ethical hand grenade into the room and ran, destroying the themes of inclusivity and hope that they had cultivated throughout the series and leaving the fan base to bicker over 'fun' topics like whether or not it's 'genocide' to exterminate a race if you didn't really want to do it...
The irresponsibility and arrogance of that action is what insults me, and why I find the endings so artless and grotesque.
I hadn't thought of it from this perspective before, but I agree.
#20
Posté 08 octobre 2012 - 09:09
1. We were told we wouldn't get an A, B, C type endings. We got an R, G, B type ending and that is no different that an A, B, C type ending
2. We were told there would be no Reaper off switch. That is exactly what the crucible was. You either shoot a tube, jump into a beam of energy, or grab some energy handles to assume control. Either way it is a Reaper off switch and stops the war just like that.
It had nothing to do with the game being overhyped but that we got exactly what the creators of the game said we wouldn't.
#21
Posté 08 octobre 2012 - 09:11
#22
Posté 08 octobre 2012 - 09:12
#23
Posté 08 octobre 2012 - 09:15
Kathleen321 wrote...
sure that might have had something to do with it but a little happy ending wouldn't have hurt
Exactly this, too.
#24
Posté 08 octobre 2012 - 09:28
I guess the joke's on me, then.
#25
Posté 08 octobre 2012 - 09:30
arial wrote...
The real reason the ending(s) were poorly recieved is quite simple.
since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.
It came to the state where No game could realisticly match what fans expected.
When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.
Modifié par billy the squid, 08 octobre 2012 - 09:34 .





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