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real reason the endings were poorly recieved


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#76
DWH1982

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To the OP: Um... no.

Mass Effect 3 didn't live up to my expectations in a few areas because of things like autodialouge, lack of hub worlds, etc. Even with those problems, though, it was still a good game and didn't hurt the franchise for me.

The endings, however, were so abysmal that I felt like I was kicked in the gut, and I actually wanted to put all three Mass Effect games into a box and stick them in my closet. I feel better enough to play Mass Effect again, but my enthusiasm for the series hasn't completely recovered. And I generally stop before the endings, because my "preferred" ending choice is to just ignore what we have and make up my own.

Why? Because the endings didn't feel like Mass Effect. Period. ME 1 had a triumphant ending. ME2 at least had the option for a triumphant ending, where if you did everything right you could come out alive and with your entire squad alive.

That was one of the things that I loved about ME. Yet, ME3 didn't have it. ME3's endings were so different in tone, even aside from all the bizzareness with Star Brat, that they felt like they belonged to a different franchise. They were utterly hopeless in a series that always offered hope and triumph at the end. And THAT is why I hated them.

#77
Necrotron

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[quote]arial wrote...

[/quote]If i wasn't serious I would be argueing with all the people who disagree.

I posted my opinion, just because you do not agree with it does not make it a troll thread.
[/quote]

Aye, I don't see anything trollish about having this opinion.  I think many people disagree, including myself, but this thread isn't in any way, shape, or form designed to troll.

#78
Aaleel

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They weren't well received because it didn't make a lick of sense.

Modifié par Aaleel, 09 octobre 2012 - 12:17 .


#79
darkway1

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I think the game was always gonna be a bit boring anyway.....the focus was on wrapping up the story plots,concluding with the reaper battle at the end,we were even told that this would be Shepard's last game,all pretty much predetermined,although I'd never in a million years have guessed the ending we got.Sad.

#80
sH0tgUn jUliA

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Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.

#81
thefallen2far

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Or.... they were badly conceived, undermines the rest of the game, was badly written and poorly presented.

Then they released the EC and it was just badly concieved and undermines the rest of the game.

#82
Doctoglethorpe

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The game didn't even reach Bioware's own expectations for ****s sake.  (By expectations I mean those lies they handed us, you know the ones)

The idea that people are only disappointed because of excessive expectations is just outright stupid.  One of the mods here even had the audacity to claim it.  Its bull****, I expected exactly what Bioware told me to and I did not get that, don't tell me then that my expectations were too high.  It pisses me off when they do that. 

Its as bad as politicians lying to get elected.  Tell you they will do something then when they don't do it they block your criticism by basically saying "what did you expect? at least i did some of those other things.  no further questions, kthx."

This comment will probably get wiped cause "no cursing" (its censored already morons) like the last time I brought this up. 

#83
3DandBeyond

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arial wrote...

 The real reason the ending(s) were poorly recieved is quite simple.

since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.

It came to the state where No game could realisticly match what fans expected.

When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.


Uh no.  I don't think people expected the moon here.  They expected something with a bit of a hold on reality and that fit with ME, not Deus ex, Babylon 5, the Matrix, and so on all rolled into one incoherent thing.  They expected a variety based on how well their Shepard did with the tasks at hand and not a contrived choice at the end.  The choices seem to have been inserted as a way to not make any decision canon.  And to also not penalize new players-rather than making a Genesis type comic for anyone who bought ME2 and 3. 

If they had created endings like they really should have, that followed the story, that were based on your decisions, they would have had to have decided which decisions allowed for a full loss, which for a full win, which for Shepard dies, sacrifices, lives.  They used EMS for that to open up choices at the end and the choices are because they couldn't decide how to end the game and what to make canon.  They backed themselves into a corner by not making the ending be partly based on previous choices and partly based on how well you do things (action not a conversation with the kid) at the end, like with the suicide mission, only bigger.


They failed to know this:

http://www.writersdi...f-novel-endings

Modifié par 3DandBeyond, 09 octobre 2012 - 03:08 .


#84
Yate

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endings are good

#85
3DandBeyond

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sH0tgUn jUliA wrote...

Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.


Yes, and it was completely forseeable that that would matter to people.  Why allow people to spend all that time creating different Shepard's-all the facial customization that unlike other games, you do see in the game in conversations and cutscenes.  The face of Shepard was very important as was the character.  And even if they didn't understand how much people cared about this when they created the original endings (you'd have to be dead not to understand this), they certainly should have for the EC.

#86
Guest_The Mad Hanar_*

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Applepie_Svk wrote...

so tl;dr...

fans are to blame here


You needed a tl;dr for the OP?


Woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow

#87
MegaSovereign

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sH0tgUn jUliA wrote...

Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.


Wow I never knew that!

All my male Shepards are named Alan but that's only because that happens to be my first name.

#88
Xilizhra

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sH0tgUn jUliA wrote...

Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.

Well, Shepard can become an AI god-emperor. That's a bit better than rotting.

Also, I personally don't think the endings were... hopeless, as such, at least with the EC. Bittersweet? Sure, but hopeless? The galaxy is rebuilding and prospering in all three; there are losses, to be sure, and some of them aren't that well-implemented, but I can't call the endings hopeless.

#89
High Kicks

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What played out during the last 20 minutes of the game came outta no where.
Playing that game, did anyone expect to be given those types of choices? Hell naw. I know I didn't.
I wish I could have recorded my husbands reaction to seeing the ending. Once everything happened, he just turned a looked at me and went "WTF man?"

The ending wasn't the only thing that kinda peeved people off. It was like pulling a weak spot in jinga; once it was gone it all came crashing down. From poorly done romances to weird ass little hologram kids...
They had a lot of **** to do and not enough time to do it in,not with EA and their "get 'em out while they're hot!" approach.

Modifié par High Kicks, 09 octobre 2012 - 03:21 .


#90
3DandBeyond

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MegaSovereign wrote...

sH0tgUn jUliA wrote...

Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.


Wow I never knew that!

All my male Shepards are named Alan but that's only because that happens to be my first name.


Yes, there's a video with an interview with Casey Hudson about how important Alan Shepard was.  They looked at the Mercury astronauts because of how pioneering all those guys were.  Shepard was a natural being the first American in space and the name-Shepard of the galaxy was a natural too.  Hudson commented on his heroism.  I could find it maybe, but you get the gist of it.  I found it once on youtube just by doing a search for Casey Hudson interviews.  There's a ton of them.

#91
3DandBeyond

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Xilizhra wrote...

sH0tgUn jUliA wrote...

Names. They said names were important. They said they named Shepard after Alan Shepard, the first American in space. He was a bloody hero. They made a big deal out of that, Casey Hudson did. My sister's ex worked for the space program. I met Alan Shepard when I was a 10.

They made Shepard a hero for two chapters of the story, then left Shepard to rot in a pile of garbage. That ending kicked me right in the stomach. They crapped all over Shepard, and since they named the character after Alan they crapped all over him, too.

Well, Shepard can become an AI god-emperor. That's a bit better than rotting.

Also, I personally don't think the endings were... hopeless, as such, at least with the EC. Bittersweet? Sure, but hopeless? The galaxy is rebuilding and prospering in all three; there are losses, to be sure, and some of them aren't that well-implemented, but I can't call the endings hopeless.


It's all from your point of view.  Bittersweet?  Not to me-it's all bitter and becoming an AI god.  When did Shepard ever say s/he wanted to be that?  Especially a paragon.  And leaving the reapers alive with people goo and the thoughts of trillions of people within them-people that are in limbo, not alive and not dead.  I can envision so many people being happy at seeing reapers with their family inside them flying around.

#92
Xilizhra

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It's all from your point of view. Bittersweet? Not to me-it's all bitter and becoming an AI god. When did Shepard ever say s/he wanted to be that? Especially a paragon. And leaving the reapers alive with people goo and the thoughts of trillions of people within them-people that are in limbo, not alive and not dead. I can envision so many people being happy at seeing reapers with their family inside them flying around.

Technically, none of the Reapers have anyone's families inside of them, none who are alive, at any rate. And whether or not Shepard wanted to be an AI god is irrelevant; mine didn't even want to be a soldier until Mindoir was attacked. But then, as now, she stepped up to do what had to be done. In any case, I'm fairly sure her body could be reconstituted.

#93
Slayer299

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Cthulhu42 wrote...

No, I'm pretty sure the ending was poorly-received because it was awful.



#94
Guest_The Mad Hanar_*

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The real reason the ending was poorly recieved was because Walters huffed some magic markers before writing it.

#95
4stringwizard

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The Mad Hanar wrote...

The real reason the ending was poorly recieved was because Walters huffed some magic markers before writing it.

Three different colored magic markers.  ;)


The REAL reason (post EC, that is) the endings failed so much is there is no real payoff to them.  We don't get to see the true consequences of Shepard's actions.  We don't get to see how the galaxy moves on - whether it's unified like never before, or dominated by the humans.  We don't get to see Shepard living happily with his/her romance, or at least being commemorated as a hero if he/she died.  Bioware left everything to the imagination before the EC, and afterward we still got no real closure on Shepard.  Does he/she live? Doesn't matter, we don't know what happens.  So when there's no payoff, there's no motivation to replay. 

Modifié par 4stringwizard, 09 octobre 2012 - 03:41 .


#96
liggy002

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C9316 wrote...

We were lied to constantly before Mass Effect 3 was released. The Rachni would play a crucial role they said, there would be no A,B,C ending they said. These things and more are not only why the ending was poorly received, but why the game as a whole was poorly received. When the only good part of a game which built itself on a single player experience is its multiplayer then something is terribly wrong.


So, how about that EMS?

#97
KevShep

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arial wrote...

 The real reason the ending(s) were poorly recieved is quite simple.

since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.

It came to the state where No game could realisticly match what fans expected.

When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.


Wrong buddy, It was not that they(Bioware) could not "match there expectations" it was that they did not even try. The ending to ME3 is an exact copy and paste of Deus Ex ending, Its even the same right down to the consequencies to the three choices(forth one on refuse as well).

#98
huntrrz

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MegaSovereign wrote...

All my male Shepards are named Alan but that's only because that happens to be my first name.

"Alan MegaSovereign".  I like it.

#99
christrek1982

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I had 4 isues with the endings

1 destroying the mass relays and the disregard for the consequences of that (see ME2 arrival) as far as I know the EC solved this Issue.

2 Normandy being stranded on that planet. as far as I know the EC solves this Issue

3 the utterly stupid, contrived and forced death of shepard has this been solved by the EC? I don't honestly know but from what I have read I din't think it has.

4 the depressing and overall feeling of defeat and disapointment that I had when it was all done with. and this most of all is why I haven't played ME in the last 6 or so months after ME3 I just don't have the heart to put myself through that ending again no matter how good the EC is or is not.

Modifié par christrek1982, 09 octobre 2012 - 04:55 .


#100
FOX216BC

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