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real reason the endings were poorly recieved


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#201
Klijpope

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M25105 wrote...

I'm sorry, but you're so so wrong thread starter.

Let me point out what most gamers want, and NO I'm not including the pretentious "art" lovers, you know who I'm talking about. That one guy who instead of watching Bloodsport with the rest of guys tries to get you all to watch 2000 Space Odyssey, not caring that (in reality) it's an incredible boring film. Or worse, a Contact lover.

We wanted to feel like a boss, we wanted a good conclusion based on our choices and when we discovered war assets we wanted to actually SEE those war assets in the game, and we sure as wanted a better final mission than the one we got. A cheap cop out writing excuse like that dumb kid, that nearly everyone tried to kill is not a good ending, and if you can't see that then you're either the definition of a drone, a paid poster or someone who couldn't recognise actual good writing if it bit you in the rear end.


The irony of someone who claims to not care about art but who also claims to be able to recognise good writing is, frankly, quite amusing.

The problem is BioWare probably prefer 2001: A Space Odessey to Bloodsport, and they may be Contact lovers also, although the book, not the movie.

Also, BW make games, not just "for the guys", but for the girls and all the others, too.

'Most' gamers do not want what you are asking for. 48% of them are not guys, as you put it, and the 52% who are technically male are not all going to be in agreement with you.

Your opinion/ does not equal / everyone else's.

#202
Snypy

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strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.

#203
RockSW

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im sure its been posted many times in this thread but whats one more time

you're so wrong its hurts

Modifié par RockSW, 10 octobre 2012 - 03:47 .


#204
Sulious Vandomar

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Snypy wrote...

strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


A low priority target? Not only does Harbinger HATE that ship, but blowing it up would 'cause a massive disruption in the advance. I'm surean eezo core going critical would **** up any chance the allied forces had of using that path. 

Modifié par Sulious Vandomar, 10 octobre 2012 - 03:50 .


#205
shodiswe

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The ending would have been a fairly sub average mid game part if it wasn't the ending of the game.

The london mission was mostly a hordemode leading up to the beam, where you chat with Tim and the Catalyst.

The original Catalyst conversation was horrible. The EC made it slightly better.

Still hordemode and not a great ending. But better and more acceptable.
The ME2 ending was more impressive imo, I even got to desing teams for the people who didn't go with Shepard, I really appreciated that.
Secondly the war assets were extremely poorly depicted, I can see how it would be hard to put it all in there but better representation would have been expected. I don't think it was or is unreasonable to have expected slightly more out of the ending, it feelt a little cheap.

#206
RockSW

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shodiswe wrote...

The ending would have been a fairly sub average mid game part if it wasn't the ending of the game.

The london mission was mostly a hordemode leading up to the beam, where you chat with Tim and the Catalyst.

The original Catalyst conversation was horrible. The EC made it slightly better.

Still hordemode and not a great ending. But better and more acceptable.
The ME2 ending was more impressive imo, I even got to desing teams for the people who didn't go with Shepard, I really appreciated that.
Secondly the war assets were extremely poorly depicted, I can see how it would be hard to put it all in there but better representation would have been expected. I don't think it was or is unreasonable to have expected slightly more out of the ending, it feelt a little cheap.

i was really expecting to see video of korgan hordes and turian dreadnaughts in action

Modifié par RockSW, 10 octobre 2012 - 03:53 .


#207
EvilMonkeyDTT

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I have a feeling 30 years from now, people are still gonna be talking about either how the ending sucks OR how a new dlc was amazing. I never realized you play a 20 hour game and only the last 10 mins mattered.

#208
Abraham_uk

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Applepie_Svk wrote...

so tl;dr...

fans are to blame here


How it is too long?
That was a short opening post.
Unless he/she edited the opening post afterwards.

#209
Ratimir

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Klijpope wrote...

drayfish wrote...

I think this is a vast (and rather insulting) miss-categorisation for a lot of fans.
 
I don't hate the endings because they are 'disappointing', or 'lacklustre' or because I was 'promised more'; I morally and intellectually reject the very clear are repulsive message that they are advancing.
 
I would have welcomed a sorrowful ending, or a clumsy ending (we've seen enough of them in popular entertainment that it's a genuine surprise when we don't get such a thing), but what Mass Effect chose to do at its conclusion was promote an amoral hypothetical that even its writers had not fully thought through. Mistaking hubris for talent they tossed an ethical hand grenade into the room and ran, destroying the themes of inclusivity and hope that they had cultivated throughout the series and leaving the fan base to bicker over 'fun' topics like whether or not it's 'genocide' to exterminate a race if you didn't really want to do it...
 
The irresponsibility and arrogance of that action is what insults me, and why I find the endings so artless and grotesque.


Do not think I have ever seen a more thoroughly pompous post on these boards. Also, need to learn what the word "artless" means.

The ethics and morality of the ending are ultimately a matter of taste, and this just seems like a very pretentious way of saying "I want a happy ending".


Yes, "I would have welcomed a sorrowful ending" is clearly "a very pretentious way of saying "I want a happy ending"".


Artless:
http://dictionary.re...wse/artless?s=t
4. poorly made; inartistic; clumsy; crude.

Sounds like he's using it just right.

#210
RockSW

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EvilMonkeyDTT wrote...

I have a feeling 30 years from now, people are still gonna be talking about either how the ending sucks OR how a new dlc was amazing. I never realized you play a 20 hour game and only the last 10 mins mattered.

if at this point you haven't figured that out then god help you

Modifié par RockSW, 10 octobre 2012 - 03:59 .


#211
The Spamming Troll

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Snypy wrote...

strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.

#212
Snypy

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Sulious Vandomar wrote...

Snypy wrote...

strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


A low priority target? Not only does Harbinger HATE that ship, but blowing it up would 'cause a massive disruption in the advance. I'm surean eezo core going critical would **** up any chance the allied forces had of using that path. 


Harbinger is a hybrid. I don't think it can really love or hate. It's controlled by the Catalyst, after all. But to address your point, a Reaper can't take out the Normandy with a single shot--particularly not if the ship is upgraded with the heavy armor and the cyclonic barrier technology. Harbinger would need to fire several times to shoot the Normandy down. And by that time, numerous marines would've made to the Citadel. Those marines would open up the arms and the Crucible would dock comfortably. So, you can see that Harbinger can't risk it. That's why it doesn't focus on the Normandy but on the people running towards the Conduit.

#213
Biotic_Warlock

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It's recieved poorly because people seem to lack an open mind. Too many seem to think that it MUST be that the hero lives happily ever after like some crazy superman or batman...

#214
Snypy

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The Spamming Troll wrote...

Snypy wrote...

...

As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.


Heh, go to hell. Read my previous messages in this thread. I'm in no way trying to justify the ending. I'm just saying that this one particular scene isn't necessarily illogical.

Modifié par Snypy, 10 octobre 2012 - 04:22 .


#215
The Spamming Troll

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Snypy wrote...

The Spamming Troll wrote...

Snypy wrote...

...

As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.


Heh, go to hell. Read my previous messages in this thread. I'm in no way trying to justify the ending. I'm just saying that this one particular scene isn't necessarily illogical.


why am i supposed to go to hell?

i wasnt talking about the ending either. just that one scene.

sorry if your headcanon isnt an acceptable reason for me.

#216
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arial wrote...

 The real reason the ending(s) were poorly recieved is quite simple.

since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.

It came to the state where No game could realisticly match what fans expected.

When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.


0/10 will not read again.

Yes, the fans are to blame for chaotic writing, broken promises and shattered dreams.

#217
The Spamming Troll

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Snypy wrote...

Harbinger is a hybrid. I don't think it can really love or hate. It's controlled by the Catalyst, after all. But to address your point, a Reaper can't take out the Normandy with a single shot--particularly not if the ship is upgraded with the heavy armor and the cyclonic barrier technology. Harbinger would need to fire several times to shoot the Normandy down. And by that time, numerous marines would've made to the Citadel. Those marines would open up the arms and the Crucible would dock comfortably. So, you can see that Harbinger can't risk it. That's why it doesn't focus on the Normandy but on the people running towards the Conduit.


ah, more headcanon to follow along with.

my headcanon says harbinger isnt a moron, and durring the beam run the normandy and its surrounding vascinity should be nothing but ash.

you act as if harbinger didnt spend all of ME2 harrassing and chassing down shepard and the normandy. only to have it become a sitting duck durring harbingers glorry hour of destruction and harbinger says "meh, ill just kill armyguy #37 instead."

come on guy, i know bioware put alot of dumb into ME3, dont try to add more to it.

Modifié par The Spamming Troll, 10 octobre 2012 - 04:52 .


#218
Maxster_

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Snypy wrote...

strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.

:wizard:
So, Normandy just SUDDENLY left the battle, to CONVINIENTLY enter Earth atmosphere, just before squad got hit. Joker - fortune teller. And a deserter.

Excuse about low priority is laughable.
Why Harbringer deliberately lowered power of his guns, to shoot individual soldiers, when he could just one-shot entire retarded offensive using his main gun? You know, that thing that produce 130-450kt kinetic impact explosions, also used in orbital bombardment?
:lol::lol::lol:

Modifié par Maxster_, 10 octobre 2012 - 04:56 .


#219
Maxster_

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The Spamming Troll wrote...

Snypy wrote...

strive wrote...

The reason I believe the endings aren't very good is;

Everything to do with the retake Earth is dumb.

A few of the biggest issues are;

Teleporting squadmates (EC version is a teleporting Normandy) which honestly isn't any better. It took Joker like 2 seconds to get from TAKING FIRE to sup who do I need to pick up. Harbinger who was methodically slaying the whole Hammer squad just stops, let's Shepard have a goodbye for his injured squadmate, and I have no idea why my other squadmate went with them instead of just tossing them to one of the grunts and staying in the fight. The low EMS scene is actually better logically, you see your two squadmates get roasted, but wtf does EMS have to do with Harbinger's accuracy.

Once you go up the beam it gets a lot worse. TIM gets psuedo biotics all of the sudden. Then the Catalyst is just idk, so stupid 'you have to shoot this pipe thing to destroy us and fire the Crucible' -- Okay if you're conceding your destruction why can't you just turn off your shields for us and let us umm destroy you. Or in Control 'you will replace me as the Catalyst and become Reaper general' -- okay if you're conceding your control to me just leave as I command and so I don't have to fire the Crucible. It is almost as stupid as why/how Synthesis merges everything from a virus to a Reaper into a hybrid.


As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.

Everyone involved with main "plot" of ME3, temporarely or permanently becomes retarded.
Hackett, Anderson, TIM, Shepard, Udina, Harbringer - may your intelligence rest in peace.

#220
Oxtail Soup

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Hm. If it improves morale, behold the following:

http://robertsspacei...m/star-citizen/

Fingers crossed this gets completed and released...

#221
FOX216BC

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The last part of the trilogy was supposed end Shepard's story.
In the end it failed to do that.
Mass effect is a character focused story the ending is not.

www.youtube.com/watch
www.youtube.com/watch

Modifié par FOX216BC, 10 octobre 2012 - 05:11 .


#222
Snypy

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The Spamming Troll wrote...

Snypy wrote...

The Spamming Troll wrote...

Snypy wrote...

...

As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.


Heh, go to hell. Read my previous messages in this thread. I'm in no way trying to justify the ending. I'm just saying that this one particular scene isn't necessarily illogical.


why am i supposed to go to hell?

i wasnt talking about the ending either. just that one scene.

sorry if your headcanon isnt an acceptable reason for me.


Are you sure you weren't talking about the ending? 

"i mean seriously, your throwing out half assed excuses for a half assed ending."

And this is the reason why I said you should go to hell:

"he bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold."

You should do yourself a favour and always read what you wrote in your previous messages before responding to someone's comment.

#223
Guest_Finn the Jakey_*

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On the Beam Run sequence,
Why would Harbinger risk taking time to shoot down the Normandy, which is waking people AWAY from the battle, when letting just one single soldier get onto the Citadel could mean the end of the Reapers?

#224
Sheepie Crusher

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arial wrote...

 The real reason the ending(s) were poorly recieved is quite simple.

since the day ME3 was anounced, people started speculating on what features it would have, how the story would progress, etc.

It came to the state where No game could realisticly match what fans expected.

When the game finally came out, and it could not live up to what people were sure it would be, people looked for every possible reason to blame for their dissatisfaction.


I disagree, a fan ending I made( link below ) has 95% approval rate

http://social.biowar.../index/12922895

#225
The Spamming Troll

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Snypy wrote...

The Spamming Troll wrote...

Snypy wrote...

The Spamming Troll wrote...

Snypy wrote...

...

As for the run towards the Conduit, I think it's quite logical now. The Normandy isn't really teleporting. You don't know where it was before. Perhaps it was just hovering above the FOB (maybe waiting to pick-up someone). It could've been under fire from ground forces. Additionally, Harbinger cannot risk firing at the Normandy when it comes to pick-up squadmates. The Reaper needs to make sure that no-one gets onto the Citadel. Therefore, the Normandy is a low priority target.


what your writing is BS, you do realize that right? you making up abstrct thought about whay something that doesnt make sense, might make sense.

harbinger is no fool. he knows exactly who shepard is and what the normandy is. if bioware had talent, foresight, good writers, wed never have to make up reasons why harbinger, didnt kill shepard and blow the normandy to hell durring the beam run.

i mean seriously, your throwing out half assed excuses for a half assed ending. the bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold.


Heh, go to hell. Read my previous messages in this thread. I'm in no way trying to justify the ending. I'm just saying that this one particular scene isn't necessarily illogical.


why am i supposed to go to hell?

i wasnt talking about the ending either. just that one scene.

sorry if your headcanon isnt an acceptable reason for me.


Are you sure you weren't talking about the ending? 

"i mean seriously, your throwing out half assed excuses for a half assed ending."

And this is the reason why I said you should go to hell:

"he bad thing is that its EASY for you to do it. youd prolly stick our dick in anything bioware sold."

You should do yourself a favour and always read what you wrote in your previous messages before responding to someone's comment.


ok you got me. i said the word "ending" when i was talking about one specific scene in the ending. lets not argue about symantics. you know exactly what i mean. dont act naive about knowing exactly what im talking about and what i mean.

you know the other side of it. you know what my point it. its the exact reason your trying to convince yourself otherwise.

also, sorry i talked about your dick.

Modifié par The Spamming Troll, 10 octobre 2012 - 05:26 .