Thanks for the support everybody! Chris Schanche is looking into the matter. In the meantime, here are the current results.
Blade Armor is bugged on gold and platinum. Based on tests by Cyonan and Corlist, it appears that Blade Armor DIVIDES the base damage by three on Gold and Platinum, and returns that value, hence why so little damage is dealt. This is in contrast to Silver and Bronze, in which BA deals 3x the base damage back (often nearly killing most troopers). Thanks to Annomander, Cyonan, and corlist for helping nail down the bug.
There also still is the possibility that Blade Armor returns no damage if the damage cap of 2000 is exceeded, instead of dealing 2000 like intended. I originally felt like this was the case, but I've not done extensive testing and am inclined to defer to Cyonan and Corlist's tests.
Original post:
Watching Annomander's video here, it almost looks like the BA doesn't give back damage the majority of times he is hit. A couple of times it is delayed (he was playing on my connection, half a world away), but a lot of times it doesn't even register.
I've never seem to have had a problem with it working; but then again I've always taken the extra damage returned evo, so that might 'override' a possible bug. Has anyone tested BA since the patch? It has worked for me as far as I can recall in my two rounds as BatSol.
EDIT: See post below. I tested just now, and BA isn't working properly. Does only one bar of damage to lesser reaper units, no matter how it is specced, or how powerful their melee is.
Modifié par Tankcommander, 06 novembre 2012 - 12:59 .





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