Aller au contenu

Photo

Blade Armor is bugged! Test results here, and Bioware is looking into it!


352 réponses à ce sujet

#1
Tankcommander

Tankcommander
  • Members
  • 1 268 messages
****LATEST UPDATE*****

Thanks for the support everybody! Chris Schanche is looking into the matter. In the meantime, here are the current results.

Blade Armor is bugged on gold and platinum. Based on tests by Cyonan and Corlist, it appears that Blade Armor DIVIDES the base damage by three on Gold and Platinum, and returns that value, hence why so little damage is dealt. This is in contrast to Silver and Bronze, in which BA deals 3x the base damage back (often nearly killing most troopers). Thanks to Annomander, Cyonan, and corlist for helping nail down the bug.

There also still is the possibility that Blade Armor returns no damage if the damage cap of 2000 is exceeded, instead of dealing 2000 like intended. I originally felt like this was the case, but I've not done extensive testing and am inclined to defer to Cyonan and Corlist's tests.


Original post:

Watching Annomander's video here, it almost looks like the BA doesn't give back damage the majority of times he is hit. A couple of times it is delayed (he was playing on my connection, half a world away), but a lot of times it doesn't even register.

I've never seem to have had a problem with it working; but then again I've always taken the extra damage returned evo, so that might 'override' a possible bug. Has anyone tested BA since the patch? It has worked for me as far as I can recall in my two rounds as BatSol.

EDIT: See post below. I tested just now, and BA isn't working properly. Does only one bar of damage to lesser reaper units, no matter how it is specced, or how powerful their melee is.

Modifié par Tankcommander, 06 novembre 2012 - 12:59 .


#2
BridgeBurner

BridgeBurner
  • Members
  • 7 317 messages
According to my video, the cannibal melee'ing doesn't even take any damage; it isnt until i start peppering its face with the harrier rounds that its health drops. Seems that the marauders take 1 bar of shield damage from BA though.... which is hardly 100% of melee damage taken returned to you.

Modifié par Annomander, 09 octobre 2012 - 02:10 .


#3
Tankcommander

Tankcommander
  • Members
  • 1 268 messages
Exactly. That's why I'm concerned...you ought to have immediately returned significant damage to every enemy in that video. Why it didn't is beyond me, since I doubt lag would effect it working.

#4
jerrmy12

jerrmy12
  • Members
  • 261 messages

Tankcommander wrote...

Watching Annomander's video here, it almost looks like the BA doesn't give back damage the majority of times he is hit. A couple of times it is delayed (he was playing on my connection, half a world away), but a lot of times it doesn't even register.

I've never seem to have had a problem with it working; but then again I've always taken the extra damage returned evo, so that might 'override' a possible bug. Has anyone tested BA since the patch? It has worked for me as far as I can recall in my two rounds as BatSol.


BUG
more DR you have, less dmg enemy gets.

#5
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

jerrmy12 wrote...

Tankcommander wrote...

Watching Annomander's video here, it almost looks like the BA doesn't give back damage the majority of times he is hit. A couple of times it is delayed (he was playing on my connection, half a world away), but a lot of times it doesn't even register.

I've never seem to have had a problem with it working; but then again I've always taken the extra damage returned evo, so that might 'override' a possible bug. Has anyone tested BA since the patch? It has worked for me as far as I can recall in my two rounds as BatSol.


BUG
more DR you have, less dmg enemy gets.


I had not heard this. Can you elaborate?

#6
Tankcommander

Tankcommander
  • Members
  • 1 268 messages
It appears jerrmy12 is right....BA specced as in my sig only did 1 bar of damage to a Cannibal on Gold. This is an issue.

#7
BridgeBurner

BridgeBurner
  • Members
  • 7 317 messages

jerrmy12 wrote...

Tankcommander wrote...

Watching Annomander's video here, it almost looks like the BA doesn't give back damage the majority of times he is hit. A couple of times it is delayed (he was playing on my connection, half a world away), but a lot of times it doesn't even register.

I've never seem to have had a problem with it working; but then again I've always taken the extra damage returned evo, so that might 'override' a possible bug. Has anyone tested BA since the patch? It has worked for me as far as I can recall in my two rounds as BatSol.


BUG
more DR you have, less dmg enemy gets.


Yes it could be bugged, but even with 40% DR from BA, a cannibal's attack will still deal upwards of 800 shield damage, hence without the 150% extra damage evolution at least 800 damage should be returned; the video shows nowhere near that amount.

I'm going to call it a poorly worded ability. Like the inferno grenade rank 6 evolution B, its probably worded poorly instead of being bugged necessarily. There is probably a base amount of damage that blade armour returns, which is incorrectly listed as 100% of damage taken, and the 150% extra damage evolution simply gives you 150% more damage.

It makes a lot more sense than calling it an outright bug, the ability would technically allow you to almost one shot some enemies due to the strength of their melee (phantoms) if you had the 250% damage evo.

Modifié par Annomander, 09 octobre 2012 - 02:25 .


#8
Yajuu Omoi

Yajuu Omoi
  • Members
  • 3 611 messages
If an enemy does say 100 damage (just easy numbers here)
and you ignore 50% of all damage...you only TAKE 50 damage, therefore the enemy would only take 50 damage back...

#9
BridgeBurner

BridgeBurner
  • Members
  • 7 317 messages

Yajuu Omoi wrote...

If an enemy does say 100 damage (just easy numbers here)
and you ignore 50% of all damage...you only TAKE 50 damage, therefore the enemy would only take 50 damage back...


Blade Armour DR on my bat soldier in the video is 30%. I have 1200 shieds (plus a cyclonic II, so actually more) and a cannibals melee attack takes away what looks like ~85% of my shield, so well over 1000 damage dealt to me, even after the DR from blade armour is applied. The ability states that 100% of the damage taken is returned to the attacker, yet at 0:21 in my video, the cannibal takes no noticeable damage from the attack.

The problem isn't to do with the DR component of Blade Armour, its to do with the fact that it deals virtually no damage, even when being struck by very high damage melee attacks.

#10
Tankcommander

Tankcommander
  • Members
  • 1 268 messages
First of all, Annomander's BA does nothing at least 50% of the time in the video. He was playing in Europe with me hosting in Texas, but still, that's bad.

I understand that the damage BA returns is a function of the damage dealt, but a melee from a Cannibal does about 7/8 damage to my shield, of 1200 strength. Thus, 1050 dealt * 2.5 = 2625 damage returned. I just tested this and all reaper units only took one bar of damage on Gold.

Definitely screwed up. Where is the bug reporting forum?

#11
KiraTsukasa

KiraTsukasa
  • Members
  • 4 953 messages
It should be based on how strong the melee is as that is what the description of the skill implies. If I slam my hand down on a knife, it's going to cut me with the full force that I applied to it, not the reduced impact of what the counter took.

#12
BridgeBurner

BridgeBurner
  • Members
  • 7 317 messages

Tankcommander wrote...

First of all, Annomander's BA does nothing at least 50% of the time in the video. He was playing in Europe with me hosting in Texas, but still, that's bad.

I understand that the damage BA returns is a function of the damage dealt, but a melee from a Cannibal does about 7/8 damage to my shield, of 1200 strength. Thus, 1050 dealt * 2.5 = 2625 damage returned. I just tested this and all reaper units only took one bar of damage on Gold.

Definitely screwed up. Where is the bug reporting forum?


While your connection isn't as good as n0depz's due to the distance, there is no noticeable delay on any of my abilities or shots, and apart from the occasional grenade fail (not uncommon due to the exchange distance) im inclined to say its not to do with lag.

I'm going to drop peddroelmz a PM and see if he has any spare time to help with this, perhaps he's done some testing that we haven't heard of.

The fact that you've tested this on host and it still yields the same results means:
A) the power is bugged in some way
B) there is an artificially low "maximum" damage that can be returned to attackers to prevent the power being too powerful
C) The ability incorrectly states 100% damage is returned, instead of say, 100 damage. The possible accidental inclusion of a % sign could contribute to why the ability seems to underperform based on its text.

#13
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

Annomander wrote...

Tankcommander wrote...

First of all, Annomander's BA does nothing at least 50% of the time in the video. He was playing in Europe with me hosting in Texas, but still, that's bad.

I understand that the damage BA returns is a function of the damage dealt, but a melee from a Cannibal does about 7/8 damage to my shield, of 1200 strength. Thus, 1050 dealt * 2.5 = 2625 damage returned. I just tested this and all reaper units only took one bar of damage on Gold.

Definitely screwed up. Where is the bug reporting forum?


While your connection isn't as good as n0depz's due to the distance, there is no noticeable delay on any of my abilities or shots, and apart from the occasional grenade fail (not uncommon due to the exchange distance) im inclined to say its not to do with lag.

I'm going to drop peddroelmz a PM and see if he has any spare time to help with this, perhaps he's done some testing that we haven't heard of.

The fact that you've tested this on host and it still yields the same results means:
A) the power is bugged in some way
B) there is an artificially low "maximum" damage that can be returned to attackers to prevent the power being too powerful
C) The ability incorrectly states 100% damage is returned, instead of say, 100 damage. The possible accidental inclusion of a % sign could contribute to why the ability seems to underperform based on its text.


Agreed. But the recent change from 150% bonus to 250% damage returned seemed to indicate that it really is 2.5xdamage dealt, rather than 250 damage. Plus, I recall it doing more damage to heavy units like Brutes awhile back (upwards to three bars of armor), so I'm inclined to think something is amiss here.

#14
X-Frame

X-Frame
  • Members
  • 818 messages
Oh well. With all the recent Grenade buffs I can spec out of Blade Armor on my Batarian Soldier and just max Inferno Grenades I guess.

#15
Yajuu Omoi

Yajuu Omoi
  • Members
  • 3 611 messages

Annomander wrote...

Yajuu Omoi wrote...

If an enemy does say 100 damage (just easy numbers here)
and you ignore 50% of all damage...you only TAKE 50 damage, therefore the enemy would only take 50 damage back...


Blade Armour DR on my bat soldier in the video is 30%. I have 1200 shieds (plus a cyclonic II, so actually more) and a cannibals melee attack takes away what looks like ~85% of my shield, so well over 1000 damage dealt to me, even after the DR from blade armour is applied. The ability states that 100% of the damage taken is returned to the attacker, yet at 0:21 in my video, the cannibal takes no noticeable damage from the attack.

The problem isn't to do with the DR component of Blade Armour, its to do with the fact that it deals virtually no damage, even when being struck by very high damage melee attacks.


I was just explaining jerrmy12's statement. I know what you're refering to, THAT is a bug that BW would need to look into...

Modifié par Yajuu Omoi, 09 octobre 2012 - 02:45 .


#16
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

Yajuu Omoi wrote...

I was just explaining jerrmy12's statement. I know what you're refering to, THAT is a bug that BW would need to look into...


Thanks for clarifying. Still, after DR I'm taking 800 damage, so they ought to be taking at least that. Even if the BA is only counting damage after DR (which it shouldn't), it would have to be doing more damage than it currently is if it was working as stated. Either it is a bug, or it was very poorly worded and tricked us into thinking it was a good power. Maybe we can get a Bioware Dev to comment?

Modifié par Tankcommander, 09 octobre 2012 - 02:49 .


#17
Olivia Wilde

Olivia Wilde
  • Members
  • 2 729 messages
I've only played the Batarian Soldier once since the patch.

Geth Silver got two kills with blade armor but once or twice the reflected damage stunned the enemy but didn't seem to do any damage

could be a lag issue?

#18
Ryan_H

Ryan_H
  • Members
  • 832 messages
*meh* Blade Armor is for noobs. :P

#19
Tankcommander

Tankcommander
  • Members
  • 1 268 messages
Not a lag issue. Just tested against Cerberus and found very displeasing results: Centurions took two bars of shield damage, regular troopers TOOK NO DAMAGE whatsoever. It was me hosting, by myself, gold game.

#20
.458

.458
  • Members
  • 2 113 messages
A really glaring big bug for blade armor is that a husk doing a hug does not appear to take any damage at all. It would be completely appropriate for the blade armor to basically sever the arms right off the husk and kill it almost instantly.

#21
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

.458 wrote...

A really glaring big bug for blade armor is that a husk doing a hug does not appear to take any damage at all. It would be completely appropriate for the blade armor to basically sever the arms right off the husk and kill it almost instantly.


Thanks for mentioning this, I forgot about it. One of the primary functions of BA, IMO, would be to stop grabs of all kinds, especially husks.

#22
RowanSane

RowanSane
  • Members
  • 252 messages
I got a couple of BA kills today and yesterday and I'm sure the Brutes were taking damage before that. Didn't really pay attention to how much though. I have wondered about the DR issue from time to time.

#23
ParatrooperSean

ParatrooperSean
  • Members
  • 1 850 messages
Agreed. I've been playing the Batarian Soldier a lot, and consistently Blade Armor does practically no damage to literally no damage at all.

#24
Shampoohorn

Shampoohorn
  • Members
  • 5 861 messages
Bumping this for the broguard.

So, is blade armor bug confirmed by Bioware? If so, I wish they had dropped the broguard a bit farther down the queue.

#25
IronRush

IronRush
  • Members
  • 1 035 messages
I noted this also.
I let Brutes hit me to check and many times they receive nothing.
Seems bugged to me.