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Blade Armor is bugged! Test results here, and Bioware is looking into it!


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#101
BridgeBurner

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Time for another bump. Hopefully the ovelords will see it this time around.

#102
rgeshevv

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I can't find a joke about a volus.... whatever, bump :]

#103
I_pity_the_fool

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Did pebbo respond to your request annomander?

#104
mrcanada

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This really needs to be addressed. Between reskins, lazy power designs and bugs, it's frustrating.

#105
gethinych

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corlist wrote...

Gamemako wrote...

corlist wrote...

Silver is returning 2.0625x bronze damage when it should be 1.52x.

Melee damage(return)
500 (320), 760 (660), 1000 (160), 1200 (133.3333008)


I can see that, I'm just wondering how the hell it got there. Based on the bug, we'd expect it to deal ~210.5, though. Why is it dealing 3.135000000000 times that...?


I think we know that it's a waste of time trying to figure out magic multiplier(s) for that. Time for Bioware intervention.
In the meantime, enjoy your extra powerful blade armour on silver.


Oh, goodo - I was planning on Silver solos with my never-yet-deployed Batguard for Jackhammer later.  (By which I mean 'bump', of course.)

#106
BridgeBurner

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I_pity_the_fool wrote...

Did pebbo respond to your request annomander?


No, but both Corlist and Cyonan did some testing, it seems the gold / platinum damage multiplier is in fact dividing the damage for blade armour.

Means it returns damage, but not very much for gold / platinum and is most definitely bugged.

No overlords commenting yet. :mellow:

#107
Guest_MastahDisastah_*

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ragebump with fist included

#108
gethinych

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Annomander wrote...

I_pity_the_fool wrote...

Did pebbo respond to your request annomander?


No, but both Corlist and Cyonan did some testing, it seems the gold / platinum damage multiplier is in fact dividing the damage for blade armour.

Means it returns damage, but not very much for gold / platinum and is most definitely bugged.

No overlords commenting yet. :mellow:


By the way, good job on all the testwork, guys.
U know, it could be that the level-specific
Multiplier is supposed to operate in that way.  Seems a distinct
Possibility.

#109
BackwardsMarathon

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Killed a prime among a few more enemies today. Didn't pay too much attention to it but everytime I rushed a prime at least a bar went down off his health. Gold match btw.

#110
Shampoohorn

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gethinych wrote...

Annomander wrote...

I_pity_the_fool wrote...

Did pebbo respond to your request annomander?


No, but both Corlist and Cyonan did some testing, it seems the gold / platinum damage multiplier is in fact dividing the damage for blade armour.

Means it returns damage, but not very much for gold / platinum and is most definitely bugged.

No overlords commenting yet. :mellow:


By the way, good job on all the testwork, guys.
U know, it could be that the level-specific
Multiplier is supposed to operate in that way.  Seems a distinct
Possibility.


Unlikely.  I can't think of any other aspects of difficulty scaling that gimp a specific power.  Play gets faster, enemies get harder -- players stay the same, except certain things like combos which scale with difficulty no against it.

#111
mrcanada

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BackwardsMarathon wrote...

Killed a prime among a few more enemies today. Didn't pay too much attention to it but everytime I rushed a prime at least a bar went down off his health. Gold match btw.


Which means it isn't working correctly. Even without the damage returned EVO at 5, you should still do more than one bar of damage to a prime meleeing you. 

#112
mistervirginia

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bump. hope this gets looked into and maybe make it for next weeks balance changes.

#113
BackwardsMarathon

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mrcanada wrote...

BackwardsMarathon wrote...

Killed a prime among a few more enemies today. Didn't pay too much attention to it but everytime I rushed a prime at least a bar went down off his health. Gold match btw.


Which means it isn't working correctly. Even without the damage returned EVO at 5, you should still do more than one bar of damage to a prime meleeing you. 

I believe you. Like I said I don't really pay attention. I just know it was at least doing some damage. Im sure it should be doing more. This game overall is buggy. 

#114
ArtGerhardt

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Blade armor can possibly take off four bars of a Prime's armor. It's probably more like 3.5 bars but if you use your weapons also it will make it seem more like 4 bars. Time your charges correctly and you can take gold Primes head-on. I haven't tested it on Platinum yet.

#115
TheAdventurer29

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Bioware please fix this! Three classes are potentially broken because of this!

#116
tinler

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bumpity bump.

So all the times I've seen [Blade Armor] on Gold, I was really lucky.

#117
I_pity_the_fool

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Cerberus phantom
melees me with sword. She lives.
Blade armor not fixed

#118
BridgeBurner

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I_pity_the_fool wrote...

Cerberus phantom
melees me with sword. She lives.
Blade armor not fixed


Same goes for banshees, and indeed anything else on gold / platinum at the moment.

#119
ImBanginUrGirlFriend

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bump

#120
mrcanada

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Bump for great justice!

#121
jinx_60

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Perhaps an update to the OP with the test data from corlist and cyonan?

#122
BridgeBurner

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jinx_60 wrote...

Perhaps an update to the OP with the test data from corlist and cyonan?


If I can get a hold of Tank on origin tonight I'll put in a request, don't know what his schedule is though because he's not on origin ATM.

#123
No Snakes Alive

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Bump for great justice. Batarian Brawlers should be able to lay waste to any bosses with whom they engage in fisticuffs so long as they can last three seconds without being instakilled. Mofos should drop dead at the thought of even so much as laying a finger on that sexy-ass Blade Armor.

#124
ErrorTagUnknown

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Yeah id often wondered about it..... it sure does something.... but I kept thinking "I could have sworn cannibal and marauder health is pretty close to ours?"

#125
billpickles

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Bump. This deserves an answer, even if it's one we don't like. Please make my favorite MP race function as they should!