Blade Armor is bugged! Test results here, and Bioware is looking into it!
#126
Posté 02 novembre 2012 - 08:58
#127
Posté 02 novembre 2012 - 09:32
#128
Posté 02 novembre 2012 - 09:33
Mr_Happy wrote...
Wait.... so this bug must have been around like... since forever? Nobody ever noticed? Really?
I would swear that Stardusk put out a video after the last buff [~3 months ago] where he showed a phantom attacking him and seeming to take no damage on gold. However, I just checked his channel and could not find the video...perhaps it's private and only accessible via the direct link (or I'm nuts).
#129
Posté 02 novembre 2012 - 09:52
Modifié par tatski, 02 novembre 2012 - 10:03 .
#130
Posté 02 novembre 2012 - 09:59
#131
Posté 02 novembre 2012 - 10:08
#132
Posté 02 novembre 2012 - 11:38
#133
Posté 02 novembre 2012 - 11:44
LeinadSemrig wrote...
So exactly how much damage should be returned? It seems to me that a 500 pt melee to your character should return more than 500 damage if the math was working right.
At the Damage Returned perk (ev 5), it should be 250% - so 1250 damage from a 500 damage melee. Enemies may as well be throwing themselves into a blender, but the damage returned is more like papercuts.
#134
Posté 02 novembre 2012 - 11:52
LeinadSemrig wrote...
So exactly how much damage should be returned? It seems to me that a 500 pt melee to your character should return more than 500 damage if the math was working right.
But we're in crazy space magic math-land where e.g. only 130% damage reduction would mean you take no damage and even then you'd still take damage.
(Not criticising BW, just saying it's complicated...
#135
Posté 03 novembre 2012 - 12:18
#136
Posté 03 novembre 2012 - 12:20
Mr_Happy wrote...
Wait.... so this bug must have been around like... since forever? Nobody ever noticed? Really?
No, plenty of us noticed. It was the release of the Brawler that brought the issue to the fore again.
#137
Posté 03 novembre 2012 - 12:26
And this means we could accept the problem for BatSol and BatSen, but not for the Brawler.
Modifié par EvanKester, 03 novembre 2012 - 12:27 .
#138
Posté 03 novembre 2012 - 12:40
#139
Posté 03 novembre 2012 - 12:57
EvanKester wrote...
Sadly, yeah. The Brawler needs the blade armor effect more than the Soldier and Sentinel do, since he's right in the thick of things a lot more.
And this means we could accept the problem for BatSol and BatSen, but not for the Brawler.
I mean, what other Batarian specced damage return anyway? It was more that nobody relied (or tried to rely) on it so much before.
Modifié par Gamemako, 03 novembre 2012 - 12:57 .
#140
Posté 03 novembre 2012 - 02:37
#141
Posté 03 novembre 2012 - 03:10
#142
Posté 03 novembre 2012 - 03:34
#143
Posté 03 novembre 2012 - 03:53
#144
Posté 03 novembre 2012 - 07:06
feel free to intervene anytime.
#145
Posté 03 novembre 2012 - 07:35
#146
Guest_VectorSpace_*
Posté 03 novembre 2012 - 07:47
Guest_VectorSpace_*
#147
Posté 03 novembre 2012 - 07:54
Edit: Read more and now I feel stupid.
Modifié par Lord Rosario, 03 novembre 2012 - 07:58 .
#148
Posté 03 novembre 2012 - 07:55
must be happening to everyone.
#149
Posté 03 novembre 2012 - 07:55
Mr_Happy wrote...
Wait.... so this bug must have been around like... since forever? Nobody ever noticed? Really?
It was noticed immediately. The thought was that it was a function of difficulty.
#150
Posté 03 novembre 2012 - 07:59





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