Scions....... DAMN YOU
#51
Guest_lightsnow13_*
Posté 09 octobre 2012 - 04:33
Guest_lightsnow13_*
No. I'm much more scared about the scions. You could only press "a" and get behind cover to avoid their attacks. Even if you were standing behind cover, but not pressed up against it, you would get hurt. Ugh.. I still cringe when I think about horizon and the collector ship..
#52
Posté 09 octobre 2012 - 04:48
#53
Posté 09 octobre 2012 - 04:49
#54
Posté 09 octobre 2012 - 04:54
kil_edward93 wrote...
That Halo Dude wrote...
ToaOrka wrote...
Scions are...keeping their ME2 attack?...
Sweet Celestia, I can still hear that sound...
*poomp*
*CHUNK*
*CHUNK*
*CHUNK*
*CHUNK*
*CHUNK*
"Shields gone!"
And then follow-up with a kill shot while you scramble for cover.
*brohoof*
*Tri-brohoof*
HEY, **** SCIONS! SAY HELLO TO MY LITTLE FRIEND!!! *pulls out N7 Typhoon and goes all Captain Picard on them*
Ow, you downed me, I GOT MEDI-GEL PUNK! *revives self and procedes to shoot scion full of holes*
#55
Posté 09 octobre 2012 - 05:07
#56
Guest_lightsnow13_*
Posté 09 octobre 2012 - 05:51
Guest_lightsnow13_*
vonSlash wrote...
If Scions and Praetorians are like the ME2 counterparts, I'm using the Revenant on every single class from here on out.
Too bad the revenant isn't what it use to be.
#57
Posté 09 octobre 2012 - 05:55
Home run MF wrote...
Forget Scions, imagine a Praetorian on Glacier![]()
On platinum too. Add more to the nightmare.
#58
Posté 09 octobre 2012 - 05:58
#59
Posté 09 octobre 2012 - 06:02
lightsnow13 wrote...
vonSlash wrote...
If Scions and Praetorians are like the ME2 counterparts, I'm using the Revenant on every single class from here on out.
Too bad the revenant isn't what it use to be.I still miss that adrenaline rush/revenant sound.
In what way is it not the same?
#60
Posté 09 octobre 2012 - 06:03
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
#61
Posté 09 octobre 2012 - 06:06
#62
Posté 09 octobre 2012 - 06:07
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
j/w wondering because theres the one part where edi is downloading info from the ship and you cant charge them because you are stuck on the horrid little platform with advancing harbinger collectors.
its the most frustrating sequence in the entire game as far as remember.
Modifié par darkpassenger2342, 09 octobre 2012 - 06:08 .
#63
Posté 09 octobre 2012 - 06:07
#64
Posté 09 octobre 2012 - 06:11
darkpassenger2342 wrote...
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
ME2 wasn't that bad on Insanity. The Scions were still one of the easiest enemies to take out with incindeary or armor piercing ammo. I just stayed behind cover and had one of my biotics stagger them occasionally while I picked the drones/husks off. Once they were down the Scions went out like chumps. As for the platform section on the Collector Ship, (with my Soldier) I'd go into adrenaline rush and target the drones as well as have teammates utilize their powers on said drones. By the time the platforms landed the Scions were alone. The one thing that screwed this up was telling squad to get into cover and they just duck down, still exposed and get shot up.
Modifié par LegacyOfTheAsh, 09 octobre 2012 - 06:14 .
#65
Posté 09 octobre 2012 - 06:14
i suppose you replied before my comment was finished, as i edited something.LegacyOfTheAsh wrote...
darkpassenger2342 wrote...
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
ME2 wasn't that bad on Insanity. The Scions were still one of the easiest enemies to take out with incindeary or armor piercing ammo. I just stayed behind cover and had one of my biotics stagger them occasionally while I picked the drones/husks off. Once they were down the Scions went out like chumps.
i am only referrring to the one part where there are no husks, and you cant take cover because the scions are spamming shockwave from across the screen, it will basically kill you instantly with full shields even with tech armor. and your squadmates die instantly because they can't take cover on the tiny little platform without getting owned by shockwave.
Modifié par darkpassenger2342, 09 octobre 2012 - 06:15 .
#66
Posté 09 octobre 2012 - 06:16
Modifié par Brenon Holmes, 09 octobre 2012 - 06:16 .
#67
Posté 09 octobre 2012 - 06:16
Modifié par darkpassenger2342, 09 octobre 2012 - 06:16 .
#68
Posté 09 octobre 2012 - 06:17
darkpassenger2342 wrote...
i suppose you replied before my comment was finished, as i edited something.LegacyOfTheAsh wrote...
darkpassenger2342 wrote...
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
ME2 wasn't that bad on Insanity. The Scions were still one of the easiest enemies to take out with incindeary or armor piercing ammo. I just stayed behind cover and had one of my biotics stagger them occasionally while I picked the drones/husks off. Once they were down the Scions went out like chumps.
i am only referrring to the one part where there are no husks, and you cant take cover because the scions are spamming shockwave from across the screen, it will basically kill you instantly with full shields even with tech armor. and your squadmates die instantly because they can't take cover on the tiny little platform without getting owned by shockwave.
Lol yeah I saw you edited and then edited my own comment.
#69
Posté 09 octobre 2012 - 06:18
#70
Posté 09 octobre 2012 - 06:18
That was what the stasis was for.darkpassenger2342 wrote...
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
j/w wondering because theres the one part where edi is downloading info from the ship and you cant charge them because you are stuck on the horrid little platform with advancing harbinger collectors.
its the most frustrating sequence in the entire game as far as remember.
#71
Posté 09 octobre 2012 - 06:21
Brenon Holmes wrote...
The Collectors have changed a fair bit... The feeling should still be there, but their mechanics are different from ME2. We've tried to spice them up a bit and improve on them :happy:.
Improve upon what though? I'm assuming "improve" is just a positive word in place of "removed the Scion's op shockwave," because anything better than that would be cheap as hell.
#72
Posté 09 octobre 2012 - 06:21
WandererRTF wrote...
That was what the stasis was for.darkpassenger2342 wrote...
LimeANite wrote...
Eh, I never had too much trouble with Scions - I just sniped them from max range. Could usually take them out before they could hit me. Vanguarding was decently effective too.
The Praetorian, on the other hand...
It was hard enough fighting just that alone. Now imagine fighting it with swarms of collectors coming in from all sides as well. Not fun. Not fun at all. I really hope they remove, or at least turn down, its barrier regen ability.
did you play insanity?
j/w wondering because theres the one part where edi is downloading info from the ship and you cant charge them because you are stuck on the horrid little platform with advancing harbinger collectors.
its the most frustrating sequence in the entire game as far as remember.
i will readily admit i never even considered this, since you can't damage things under stasis in ME2 (maybe that was me1?) , i had deemed it many bad things, such as stupid, useless, unncessary etc.
i suppose this part would have been much easier haha..
oh wait, my insanity playthrough was before shadow broker anyway. couldnt have.
Modifié par darkpassenger2342, 09 octobre 2012 - 06:22 .
#73
Posté 09 octobre 2012 - 06:21
Brenon Holmes wrote...
The Collectors have changed a fair bit... The feeling should still be there, but their mechanics are different from ME2. We've tried to spice them up a bit and improve on them :happy:.
I'm shivering in anticipation. It's either that or terror.
#74
Posté 09 octobre 2012 - 06:24
#75
Posté 09 octobre 2012 - 06:25
BUT MAYBE THE RAIN! Is... really to blame.Bekkael wrote...
Brenon Holmes wrote...
The Collectors have changed a fair bit... The feeling should still be there, but their mechanics are different from ME2. We've tried to spice them up a bit and improve on them :happy:.
I'm shivering in anticipation. It's either that or terror.
So I'll remove the cause... but NOT the SYMPTOM!
Sorry, couldn't resist.





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