Karsciyin wrote...
Hmm. If they did that you'd need more healing options. In DA2 the only healers were Anders and (potentially!) Mage!Hawke. Warriors/rogues would be required to take him.
Edit: wait. If you don't want potions why not have self-imposed difficulty and don't use them? Take them out of tactIcs, never click on them and just sell them when you can. Removing them makes it unnecessarily hard on People lacking the skill, confidence, or are tired of dying in the last few sec of a fight. And what are mana/stam potions? Removing those too? If no, what's the point? RemovIng health pots just adds a step and requires a healer Mage. If yes, good luck having enough mana for a heal at a tight point in battle. Better use a healing pot inste-- OH WAIT.
Because of these reasons
- Health potions provide a "safety net" that is not adequately immersed and hidden in the combat mechanics. This removes alot of the tension in combat and for myself, breaks immersion
- Health potions have stagnated combat mechanics in general. Developers and players rely on them too much and do not generate creative and interesting combat tactics.
I don't know how many ways I can say this. I do not want to simply remove health potions. I want to REPLACE them.





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