You're missing my point. I'm not discussing about what's fun.There's a difference between playing a character for fun, and writing on a forum about X being mechanically the best at Y, when that's objectively not true.
Nilator might have had fun with his DEX based rogue/barbarian/duelist/NW9 wielding two rapiers, and that's great, but is that a
mechanically good character? Hell no.
DannJ wrote...
The most important thing about any game is that it's fun. If you get bogged down in detailed character builds planned out in advance then you're not really 'playing' the game - you're harvesting experience to reach the next pre-defined stage in your character's development.
How is one thing preventing the other? They're totally unrelated. If you don't like to plan a character, by all means, don't do so, but you can perfectly plan a character, more or less thoroughly, while fully enjoying everything the game has to offer. Besides, fun is subjective. Maybe you enjoy playing gimped characters knowlingly, but others enjoy planning them to be good. I don't see that as an "evil" thing.
But again, that's far from being my point. To sum up, if you're going to give advice regarding some objective fact like game mechanics, make sure that your advice is good. Otherwise, you're just confusing people.
Modifié par Arkalezth, 18 octobre 2012 - 11:36 .