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RPGs should be 50 hours long.


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#26
Ecto-Plasmic Effect

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Does this include multiplayer?

#27
unbentbuzzkill

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why do people bring MP into every single game nowadays?

#28
hexaligned

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unbentbuzzkill wrote...

why do people bring MP into every single game nowadays?

It's called bait, you swallowed it.  There is a hook lodged somewhere in your small intestine right now.

#29
philippe willaume

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Abraham_uk wrote...

Me: Finally I beat Dragon Age Origins. It took me 50 hours.
My Brother: I beat it in just less than 25 hours.

Checked the data, turned out to be correct.

How did he do this? I'm so jealous!


jealous of what exactly?

RPG are a bit like a fair few things in life , it
is more satisfying to enjoy the whole content than rushing to the finish.

Phil

#30
Maria Caliban

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unbentbuzzkill wrote...

why do people bring MP into every single game nowadays?

Money. Multiplayer helps player retention and provides a steady flow of cash in the form of various packs.

#31
Terrorize69

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I kinda wish there was no difficulty setting in RPGs, some things, bosses etc should be naturally hard to the point of physical torment.

#32
Masha Potato

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50 hours isn't that long you know

#33
Terrorize69

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All depends how much free time you have, a whole free weekend? Game done.

#34
Maria Caliban

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Terrorize69 wrote...

I kinda wish there was no difficulty setting in RPGs, some things, bosses etc should be naturally hard to the point of physical torment.

If you want physical torment, you can just pay someone to do that to you. No need to inflict it on the public at large.

#35
Androme

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 Longer

#36
Terrorize69

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Maria Caliban wrote...

Terrorize69 wrote...

I kinda wish there was no difficulty setting in RPGs, some things, bosses etc should be naturally hard to the point of physical torment.

If you want physical torment, you can just pay someone to do that to you. No need to inflict it on the public at large.

That just takes the fun outta everything lol

#37
Chaos Lord Malek

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Mass Effect 50 hours????????????? What are you doing there? MAXIMUM 30-35 hours and that's pushing it. Mass Effect 1 is shortest, that can be done with all side missions in 20-25 hours (just pure story in 10-12 and NOT skipping cinematics/talks).

Dragon Age Origins was well over 60 hours base game with just Shael and what was there at beginning - Return to Ostagar or that Warden's keep. Dragon Age 2 is around 40-45 hours, its by no way short.

I'd say 50 hours is about right. Though of course i would wish the game had some super epic scale with 100+ hours, but that's doubtful. Only very few games really manage this - and by different means. Fallout 2 for instance let you wander all over the place, while i had it once in Oblivion, and that was full modded game with like 5-10 big quest contents. A Dance with Rogues from NWN was fantastic with this, that was well over 60 hours both parts, a ridiculesly long and fantastic story for a mod.(made by a girl no less, i bet feminists are proud!).

On the other hand, the best RPGs are quite short - Witcher 2 took me up to 30 hours maximum, though that has nice replayability and twists in story. While the venerated king of RPGs, the Planescape: Torment takes as well around 30-35 hours.

#38
Xewaka

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relhart wrote...

unbentbuzzkill wrote...
why do people bring MP into every single game nowadays?

It's called bait, you swallowed it.  There is a hook lodged somewhere in your small intestine right now.

Fishhooks rarely make it past the mouth.

#39
SteveGarbage

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I HATE using playtime hours as a measure of whether an RPG is good or not. Mainly it's useless because some people play rush style and other people (like me) explore everywhere and do everything and don't skip dialogue.

But on the same side of that coin, a 100-hour game that is bloated with garbage is much much worse than a good game that only runs 40 hours.

Dragon Age 2 took me about 40 hours the first time, while DA:O took me closer to 70 or 80. But Dragon Age: Origins had more stupid sidequests (Chanter's Board, Mage's Collective, Blackstone Irregulars, Antivan Crows, Jobs for Interested Parties, etc.). But it also had more dialogue (which eats up so much time), more time walking and transferring from place to place, and more time spent browsing items and managing my companions gear every couple levels.

If a game is solid and entertaining and complete and runs 35 hours, fine. If it's really great and runs 80 hours that's great too. But I would hate to see a game packed with garbage filled just to boost the playtime - fetch quests and useless item searches and whatnot. Because then you find that the good parts of the game are only 30 or so hours anyway and the rest is just fluff.

#40
unbentbuzzkill

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yum fish hooks are a important source of iron. Anyway back on topic how long was DA;o because it never took me 50 hours to clear a play through

#41
AmyBA

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DonSwingKing wrote...

I don't know who came up with this standard, but it worked for years. Since Bioware decided to halve it with Mass Effect, other RPGs followed. While DAO offered this amount of content even whitout DLC, Dragon Age 2 was way too short even whit the DLC. In my opinion a good RPG story needs time. The word epic actually means "long story". I want a story of epic proportions. I can see why some people might disagree with me, but i would rather abandon non linearity for more actual playtime.

What are your thoughts?



Playtimes are subjective and depend on how the individual plays their games. Bioware can give you an estimate of play time based on what they think the average player will put into the game, and the average player does not try to put much into their game, hence the estimate of 20-25 hour play times. I am a completionist. I like to make sure I do everything in a game, turn over every stone, make sure every possible quest has been done, all areas explored thoroughly, etc. Majority of players don't care to put that much effort into the game (which is fine honestly, everyone has their own preferred playstyle), so they will have shorter play times.

I've never spent less than 40 hours on a Mass Effect game unless I am TRYING to rush through, meaing I put it on easiest combat setting and skip side quests/certain dialog I don't think are important, otherwise It is always between 40-50 hours. I spent 52 hours on DA2 my first time through as well, and about 56-58 after with the DLC. DA:O my first time through was about 60 hours and I missed a lot of stuff. on various replays and with all DLC  (including Awakening) the play time stretches up to and slightly over 100 hours. I honestly find this a bit too long. It is a lot of time to invest in a single game, and at times it really feels like it is dragging, especially with the combat style of DAO being slow paced, the traveling and constant random encounters when I just want to go to the next area to go sell stuff off at a shop, spending a lot of time in camp going through tons of items and figuring out who can wear what and if it is even any good for them, and the sheer amount of dialog to listen to in game. I love the game, dont get me wrong, but I do dread it when I get the urge to play again because I know it is going to take a lot of my free time to get through it all. I am currently dealing with this right now. With the way my schedule works and the amount of time I have free to play games, I've been playing DA:O for over 2 weeks now, and I still haven't gotten to Awakening.



krul2k wrote...
id have to agree, i only yesterday did mass effect for the very first time having never played any of them before i was not expecting anything but it turned out not to bad although it did only take think it was 18hours to complete, although tbh thats hardly the games fault once i start im awake till completion lol

I will also say if you beat it in 18 hours, you most likely missed a lot of stuff as well (which can be quite easily done). I know I never can beat any of the ME games that quick unless I play on casual and skip certain quests (I can beat ME1 in about 15 hours if I do it that way, but again, I am skipping quests. I can beat it in 11-12 hours if I skip quests and skip past all dialog). It also took me about 4-5 playthroughs to find just about every little thing there was to do in ME1 (ME2 and ME3 not so much), as there can be hidden cutscenes or quests you may never find if you dont look in the right places.

Modifié par AmyBA, 09 octobre 2012 - 06:30 .


#42
Guest_krul2k_*

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Terrorize69 wrote...

krul2k wrote...

Terrorize69 wrote...

Well... EAs last RPG was 200+ hours without DLC and using non stop sprint and fast travel, so maybe DA3 will get atleast half of that.


wat game was that sounds like something i would like :)

Kingdom Of Amalur: Reckoning

Was over shadowed by ME3's release, both came out the same time. I recently picked it up for a bargin price, a price given to it due to EAs rep being hurt over ME and not cause the game is bad.

Main story, 40+ hours. It's all the side missions and factions and exploring that makes up the over 150+ hours.

It has so much that ME3 should of had. If they had combined both aspects of these games, ME3 would easily of rocked our galaxy.


oh that, lol ive got it installed aswell just not played it yet, will need to check it out

#43
naughty99

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For me, Mass Effect 2 and 3 were much shorter games than DA:O and DA2.

ME2 lasted about 40 hours and ME3 lasted about 60 hours.

DA:O lasted about 100 hours including DLC. DA2 lasted 150 hours for each playthrough without any DLC, about 300 hours total for 2 playthroughs.

It doesn't necessarily mean that there was more content for the Dragon Age games, although it certainly seemed like there was.

Rather, with ME2 and ME3, I think most people play the combat encounters in real time, only occasionally pausing to issue orders to squad members, or using hotkeys to issue those commands. With DA:O and DA2, many of us play every combat encounter constantly pausing and micromanaging every single action by each party member. As a result, each battle lasts a really long time.

Also, I played DA2 and DA:O on Nightmare mode. I imagine if I had played ME2 and ME3 on Insanity the games might have lasted 100 hours or more. Insanity mode for the Mass Effect games is really well done, much more challenging than Nightmare mode for the Dragon Age games.

I hope to go back and play ME3 on Insanity in the future, but it was so tough that I couldn't get past a few combat encounters despite dying and reloading many times. I had to drop down to Hardcore setting.

Modifié par naughty99, 09 octobre 2012 - 06:32 .


#44
Guest_krul2k_*

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krul2k wrote...

id have to agree, i only yesterday did mass effect for the very first time having never played any of them before i was not expecting anything but it turned out not to bad although it did only take think it was 18hours to complete, although tbh thats hardly the games fault once i start im awake till completion lol


I will also say if you beat it in 18 hours, you most likely missed a lot of stuff as well (which can be quite easily done). I know I never can beat any of the ME games that quick unless I play on casual and skip certain quests (I can beat ME1 in about 15 hours if I do it that way, but again, I am skipping quests. I can beat it in 11-12 hours if I skip quests and skip past all dialog). It also took me about 4-5 playthroughs to find just about every little thing there was to do in ME1 (ME2 and ME3 not so much), as there can be hidden cutscenes or quests you may never find if you dont look in the right places.


yeah i did miss some side quests like surveying, soldiers trinkets etc, i normally do one fast play through of a game to let me get the basics of it an see if it warrants more of my time, so currently now i did a wee fem shephard engineer to do a true walkthrough as i did find myself enjoying the game an will prob do a complete true walkthrough now

Modifié par krul2k, 09 octobre 2012 - 06:31 .


#45
mousestalker

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Out of curiosity, of those who want the game to be longer, how many are women? And of those who wish it shorter, how many are men?

#46
Rpgfantasyplayer

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krul2k wrote...

Terrorize69 wrote...

krul2k wrote...

Terrorize69 wrote...

Well... EAs last RPG was 200+ hours without DLC and using non stop sprint and fast travel, so maybe DA3 will get atleast half of that.


wat game was that sounds like something i would like :)

Kingdom Of Amalur: Reckoning

Was over shadowed by ME3's release, both came out the same time. I recently picked it up for a bargin price, a price given to it due to EAs rep being hurt over ME and not cause the game is bad.

Main story, 40+ hours. It's all the side missions and factions and exploring that makes up the over 150+ hours.

It has so much that ME3 should of had. If they had combined both aspects of these games, ME3 would easily of rocked our galaxy.


oh that, lol ive got it installed aswell just not played it yet, will need to check it out


Kingdoms of Amalur was not EA it was Big Huge Games and 38 studios. And yes, 38 studios has since gone out of business.

Modifié par Rpgfantasyplayer, 09 octobre 2012 - 06:33 .


#47
naughty99

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SteveGarbage wrote...

If a game is solid and entertaining and complete and runs 35 hours, fine.


If a game lasts only 30-40 hours and doesn't have a high replay value, personally, I don't feel it's worth $60 and I'll wait until it goes on sale cheap. I'm simply accustomed to games that provide hundreds of hours of entertainment at that price.

#48
Swordfishtrombone

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I don't know how people rush through these games so fast. I like to take my own sweet time with a game, exploring every nook and cranny. Where's the rush?

#49
AmyBA

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Terrorize69 wrote...
Kingdom Of Amalur: Reckoning

Was over shadowed by ME3's release, both came out the same time. I recently picked it up for a bargin price, a price given to it due to EAs rep being hurt over ME and not cause the game is bad.

Main story, 40+ hours. It's all the side missions and factions and exploring that makes up the over 150+ hours.

It has so much that ME3 should of had. If they had combined both aspects of these games, ME3 would easily of rocked our galaxy.



KoA was good, but honestly it was way too long. It dredged on for too long and I felt wore out by the time I finished, the length and amount of side quests without interesting story and random mob killing for nothing made my interest start to wane after about 100 hours. There really is such a thing as too long, and even the creators of KoA said the game was too long and they wished it hadn't been so, they said they think they really gave people the bang for their buck, but wished they hadn't dragged it on for so long because it was one of the biggest thing keeping people from completing the game.

Modifié par AmyBA, 09 octobre 2012 - 06:40 .


#50
naughty99

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AmyBA wrote...

Terrorize69 wrote...

krul2k wrote...

Terrorize69 wrote...

Well... EAs last RPG was 200+ hours without DLC and using non stop sprint and fast travel, so maybe DA3 will get atleast half of that.


wat game was that sounds like something i would like :)

Kingdom Of Amalur: Reckoning

Was over shadowed by ME3's release, both came out the same time. I recently picked it up for a bargin price, a price given to it due to EAs rep being hurt over ME and not cause the game is bad.

Main story, 40+ hours. It's all the side missions and factions and exploring that makes up the over 150+ hours.

It has so much that ME3 should of had. If they had combined both aspects of these games, ME3 would easily of rocked our galaxy.



KoA was good, but honestly it was way too long. It dredged on for too long and I felt wore out by the time I finished, the length and amount of side quests without interesting story and random mob killing for nothing made me lose interest after about 100 hours. There really is such a thing as too long, and even the creators of KoA said the game was too long and they wished it hadn't been so, they said they think they really gave people the bang for their buck, but wished they hadn't dragged it on for so long because it was one of the biggest thing keeping people from completing the game.


Your description of KoA actually sounds quite appealing. 

I had no idea it was that big. I thought it was a very short game. Looking forward to picking it up now if it ever goes on sale.