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A suggestion on vorcha bloodlust


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#1
Akruze

Akruze
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A vorcha's survivability and damage output relies on his bloodlust levels. The problem with this mechanic is that in order to increase said levels, a vorcha must get the actual killing blow on enemies. Now common sense would lead people to leave a vorcha's targets alone so that he may survive and continue to contribute, but most of the time people are so focused on stealing kills that they don't care about who lives or dies in their team. And now the suggestion: make assists count towards a vorcha's bloodlust. Obviously the required amount of kills would have to be increased to compensate, but I think that it is nessesary in order to overcome the stupidity of the masses.