dreman9999 wrote...
3d, you basicly saying you want the plot ot only go one way in a game that is stated you have multiple ways to do it. That does not make it whishy washy...That mean theyyou way is not the only way to do things.
And you issue is that you don't want to conflict with your moral to get to the goal. Yes, the goal is the goal....But that was always the case with the series...You don't think ,as the story goes on, getting to that goal would get harder?
And the goal is about stopping them. It was never stated that you had to destroy them. Say that you not happy till you do, with out comprimises, means you only want to see the story resoleved in only one way.
Again this is a black hole discussion. You continually mischaracterize what I say and imply I'm saying the opposite. No, I wanted actions to determine consequences and choices to matter, to impact the direction.
EMS funnels it all into one direction so that makes all choices meaningless. I wanted vastly different natural occurrences from the choices and actions that were done previously in the game. Instead we don't have various ways to achieve the goal, we have various ways to get to the same exact things that will end the game. We have different choices that add up to the same EMS that will get us to the same choices that get us to the same endings. This is not variety. That makes all previous choices and actions wishy washy. It means nothing you did mattered. It's like saying you are given the choice to kill a child or save a child and both of the choices will allow you to win a new car. Neither choice then has meaning. You can be as nasty as you want to be or be decent and still get the same thing. That doesn't mean that a straight up renegade should always get a bad ending or a paragon get the best, but there should be decisions that matter. A renegade might do something more quickly at a time when that would be the right thing to do whereas a paragon might ask too many questions and that might be a mistake at some point.
We've had this stupid discussion before where you think it's all about morality and you start in on saying the game is always about moral choices-you're wrong. I've said this. It's about using your brains. It's about doing something that achieves a really good outcome vs. doing something that could be far worse and not knowing whether you are doing that. Morality may be a part of it, because there are some things that if you do them you have just de-valued the meaning of life altogether. But morality isn't even the biggest or only thing. It's knowing exactly what the hell any of these choices actually do. What would the Shepard AI be? No one agrees. I don't agree with you, so how could Shepard know this would be a definitely good thing? S/he wouldn't. Synthesis-how and what exactly does it do and what does that mean for everyone? Where does this tech come from and where does all understanding of organics come from for synthetics? What the hell is it? No one here really agrees on that, so how could Shepard know this would be a definitely good thing? S/he wouldn't. Destroy-just what exactly does it destroy and who gets hurt, who lives, what happens to Shepard, what does the kid mean exactly with everything he says? No one really knows so how could Shepard know this would be a definitely good thing? S/he wouldn't. No rational person faced with this unbelievable pile of garbage would say, "that sounds good" because you have no idea what really will happen or what version of heaven or hell you have just sent the galaxy into.
And the fact it is based on the most contradictory, illogical heap of dreck the galaxy has ever seen, programmed by beings that should have all tech taken away from them, is what adds insult to injury. We are somehow expected to believe that Shepard would ever get beyond that "I control the reapers. They are my solution" garbage and jump into a beam thereby dispersing his/her essence to people, plants, and fish everywhere. This Shepard is Idiot Shepard. So the ending has finally found some canon names for Shepard. Idiot, Torso, and Suicidal.





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