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#26
teh DRUMPf!!

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Ironhandjustice wrote...


So, is logical for you that a trillion year old genocidal killing machine obsessed with you did not make a final check that you are dead?

awesome.



Of all things illogical the Reapers do, you're going to pick a nit with one of them -- known to be arrogant and full of hubris -- not double-checking a guy is dead like the other 100 obviously-dead guys he just laser'd?

Awesome indeed.

#27
AresKeith

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Ithurael wrote...

AresKeith wrote...

Sion1138 wrote...

Actually, that's a decent idea. Replace Casper with Harbinger.

Also, let him show us little visions, like those from the beacons, where the inevitability of synthetics destroying organics is demonstrated. It would make the following conversation more sensible and provide some validity to the Reaper's motives.


Well in IT Reaper Casper is Harbinger


Ya cause IT is gonna happen :wizard:


I wouldn't mind it lol 

#28
Ironhandjustice

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Oxtail Soup wrote...

I have a solution. Shepard's omnitool accidentally recorded the kid on earth, as he hit the 'record hologram' button instead of 'torch' when looking into the vent.
Starkid is in fact a reaper hacking his omnitool, projecting lies and drugging Shepard with faulty medigel to make him delusional.
He later wakes up and realises that the lift scene onwards never happened and in fact the reaper fleet was defeated if he had sufficient war assets. We then get a dlc of the battle in detail, which we can watch and enjoy the victory fleet's success or failure, life and death of various allies and enemies, etc.


 I like this too

#29
futurepixels

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Ironhandjustice wrote...

futurepixels wrote...

This wouldn't make any sense. The Catalyst created Harbinger.


And what is the problem with this?

He created his own body, known as harbinger, using the creators melted paste.

Is weird for u? why?


I guess because it would take more rewriting of the Reaper history than Bioware would ever consider.  Don't get me wrong, it's a nice idea, but it's never gonna happen.

#30
Ironhandjustice

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HYR 2.0 wrote...

Ironhandjustice wrote...


So, is logical for you that a trillion year old genocidal killing machine obsessed with you did not make a final check that you are dead?

awesome.



Of all things illogical the Reapers do, you're going to pick a nit with one of them -- known to be arrogant and full of hubris -- not double-checking a guy is dead like the other 100 obviously-dead guys he just laser'd?

Awesome indeed.


But he is the enemy leader. The anomaly.

Is harby a moron, according to you?

#31
fil009

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I hope this ending related thread stays open and not locked. Goddess forbid people express their feelings about the ending.

#32
Guest_Sion1138_*

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Ironhandjustice wrote...

HYR 2.0 wrote...

Ironhandjustice wrote...


So, is logical for you that a trillion year old genocidal killing machine obsessed with you did not make a final check that you are dead?

awesome.



Of all things illogical the Reapers do, you're going to pick a nit with one of them -- known to be arrogant and full of hubris -- not double-checking a guy is dead like the other 100 obviously-dead guys he just laser'd?

Awesome indeed.


But he is the enemy leader. The anomaly.

Is harby a moron, according to you?


In ME2, the player and Harbinger had a very "personal" thing going on. Harbinger specifically wanted Shepards body, it even conversed with Shepard directly. 

Therefore, it's only natural that we expected more.

#33
Guest_Cthulhu42_*

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... the entire silly Crucible plotline?
... the irritatingly biased nature of both the krogan/salarian and geth/quarian plots?
... Cerberus from being a cartoonishly evil empire?
... Tali's photoshopped hand so that it doesn't look messed up?
... the fact that none of our past choices have a significant impact on anything?
... the abysmal journal system?
... the utterly awful opening mission?

Just finishing the thread title with my own ideas.

Modifié par Cthulhu42, 09 octobre 2012 - 08:12 .


#34
Ironhandjustice

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Cthulhu42 wrote...

... the entire silly Crucible plotline?
... the irritatingly biased nature of both the krogan/salarian and geth/quarian plots?
... Cerberus from being a cartoonishly evil empire?
... Tali's photoshopped hand so that it doesn't look messed up?
... the fact that none of our past choices have a significant impact on anything?
... the abysmal journal system?
... the utterly awful opening mission?

Just finishing the thread title with my own ideas.


Sure thing. Are good ones. I preffer to fix the primary errors first...

#35
Knightly_BW

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Ain't Starkid's voice change at the end of conversation when you pick destroy ending? Somewhat that voice reminds me Harbinger.

#36
Ironhandjustice

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Asperius wrote...

Ain't Starkid's voice change at the end of conversation when you pick destroy ending? Somewhat that voice reminds me Harbinger.


It was refusal. But yes, I suggest only to include a Paragon/renegade interrupt /option in order to uncover this.

If you do so, harby will clarify that HE is the IA, making sense all the conversation. The possibility of sinthesys convices him, the possibility of control kills him, and destruction kill him as well.

If you add on the beam scene:

Perhaps harby saying "the normandy. Dangerous vessel, sheppard's ship. At this moment, you are irrelevant. I'll destroy sheppard once and for all". Then, the normandy hitting his face at beam time, and harby trying to shut it down.

That would explain why he takes off instead killing sheppard.

#37
Maxster_

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Ironhandjustice wrote...

Cthulhu42 wrote...

... the entire silly Crucible plotline?
... the irritatingly biased nature of both the krogan/salarian and geth/quarian plots?
... Cerberus from being a cartoonishly evil empire?
... Tali's photoshopped hand so that it doesn't look messed up?
... the fact that none of our past choices have a significant impact on anything?
... the abysmal journal system?
... the utterly awful opening mission?

Just finishing the thread title with my own ideas.


Sure thing. Are good ones. I preffer to fix the primary errors first...

Crucible is the primary error. It dumbed down every character involved.

Modifié par Maxster_, 10 octobre 2012 - 12:55 .


#38
MB957

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OR... we could have the reapers controlled by starbrat, who is controlled by leviathins, who are controlled by some other bigger, badder dudes, who are controlled by even more bigger , badder dudes, who are controlled...

its turtles all the way down!!

#39
Knightly_BW

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Ironhandjustice wrote...

Asperius wrote...

Ain't Starkid's voice change at the end of conversation when you pick destroy ending? Somewhat that voice reminds me Harbinger.


It was refusal. But yes, I suggest only to include a Paragon/renegade interrupt /option in order to uncover this.



I can swear I heard that tone change on my Destroy ending. Didn't do refusal run so far... if I ever do that. Image IPB

#40
3DandBeyond

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Ironhandjustice wrote...

...starkid, revealing that he is actually harbinger?

Why the hell was the starkid necessary? why not harby himself?

He could be a perfect "IA-First Reaper" without a Deus Ex Machina. The endings will improve massively if Harby was starkid all the time.

I mean, imagine that "yes, yes, I was the first IA, I uploaded myself into the first reaper. I control the others. I am big, I am evil, and I have realized that you can activate this options (one, two, all). Of course, If I have to choose, I recommend you the Sinthesys one. You know. I will not die in this one. I sell you this as best option, now I can't stop you and I haven't any other choice"

And if they give us a refusal victory, or a destroy without genociding, it will be incredible.

Think about it: you can win, you can improve life (if you don't see it creepy, I do so) in order to access all the universe knowledge, or you can became a Machine God usurpating harby's body.

This would be fine for me. The main problem is still the star kid. The secondary problem is that harby stares at you instead of instant killing you. Nope thanks.

If they make an awesome video, where the normandy hits harby, and he misses the shot against sheppard (and starts to follow joker flying away), It makes sense. Adding a phrase like "Normandy, useless, irrelevant" before death beam, it will fit perfectly.

Thoughts?


Basically, most of the elements many of us have suggested among other ideas that would have improved it greatly.  However, the powers that be here truly do not see anything wrong with what they have created (I think they have blinders on and/or just don't care).  Their emphasis now is to see just how little or low of a quality of SP with lots of MP you will buy and how much money they can get you to put into it.  They've made that clear.  It's especially telling when they consider ambiguity to be the same as closure.  I can't believe that anyone could actually think that, but that's what they say. 

All of the choices feature way too much ambiguity followed by someone's vacation slide show.  It's like an old movie joke where the family fought all during the vacation and had a lousy time, but they get home and invite the neighbors to see their vacation slide show (some people did this) and all you see are all these happy pictures when everyone had a horrible time.

Destroy is enveloped with incoherent explanation (even you are part synthetic) and ambiguity.  No idea where the torso is, I believe it's alive, but where and for how long and so on.  But according to some that's closure. 

I'd have loved to have seen the ending be partly a confrontation between Shepard and Harbinger, and I don't even necessarily mean a fight, but even a war of words or a test of wills, not a stupid conversation with the biggest little idiot the galaxy has evern known-created by the most incompetent creators of tech that have ever existed.  Guys that offer to help fight the reapers and then don't.  Wake me up when it's over.

#41
RockSW

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Ithurael wrote...

OR! we could accept the Blender and/or the Cthulhu theory

oh god, link puleeze

#42
PinkysPain

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Ironhandjustice wrote...
Why the hell was the starkid necessary?

Starkid == MacCasey ... if you're familiar with RPGs, it's a DMPC.

They knew how we wanted to end it (some plot twists with indoctrination at the end, some heroic sacrifice and finally a chrushing humiliating defeat for Harbinger and the reapers) they knew how they wanted to end it (galactic dark age) so they decided to put themselves in the game while giving us their ending just to drive home who was boss ... Mac is boss, Mac cost EA and Bioware millions upon millions of dollars.

Modifié par PinkysPain, 10 octobre 2012 - 03:13 .


#43
Redbelle

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3DandBeyond wrote...

Ironhandjustice wrote...

...starkid, revealing that he is actually harbinger?

Why the hell was the starkid necessary? why not harby himself?

He could be a perfect "IA-First Reaper" without a Deus Ex Machina. The endings will improve massively if Harby was starkid all the time.

I mean, imagine that "yes, yes, I was the first IA, I uploaded myself into the first reaper. I control the others. I am big, I am evil, and I have realized that you can activate this options (one, two, all). Of course, If I have to choose, I recommend you the Sinthesys one. You know. I will not die in this one. I sell you this as best option, now I can't stop you and I haven't any other choice"

And if they give us a refusal victory, or a destroy without genociding, it will be incredible.

Think about it: you can win, you can improve life (if you don't see it creepy, I do so) in order to access all the universe knowledge, or you can became a Machine God usurpating harby's body.

This would be fine for me. The main problem is still the star kid. The secondary problem is that harby stares at you instead of instant killing you. Nope thanks.

If they make an awesome video, where the normandy hits harby, and he misses the shot against sheppard (and starts to follow joker flying away), It makes sense. Adding a phrase like "Normandy, useless, irrelevant" before death beam, it will fit perfectly.

Thoughts?


Basically, most of the elements many of us have suggested among other ideas that would have improved it greatly.  However, the powers that be here truly do not see anything wrong with what they have created (I think they have blinders on and/or just don't care).  Their emphasis now is to see just how little or low of a quality of SP with lots of MP you will buy and how much money they can get you to put into it.  They've made that clear.  It's especially telling when they consider ambiguity to be the same as closure.  I can't believe that anyone could actually think that, but that's what they say. 

All of the choices feature way too much ambiguity followed by someone's vacation slide show.  It's like an old movie joke where the family fought all during the vacation and had a lousy time, but they get home and invite the neighbors to see their vacation slide show (some people did this) and all you see are all these happy pictures when everyone had a horrible time.

Destroy is enveloped with incoherent explanation (even you are part synthetic) and ambiguity.  No idea where the torso is, I believe it's alive, but where and for how long and so on.  But according to some that's closure. 

I'd have loved to have seen the ending be partly a confrontation between Shepard and Harbinger, and I don't even necessarily mean a fight, but even a war of words or a test of wills, not a stupid conversation with the biggest little idiot the galaxy has evern known-created by the most incompetent creators of tech that have ever existed.  Guys that offer to help fight the reapers and then don't.  Wake me up when it's over.


It's taken awhile to sink in but earlier this afternoon I asked myself the question.............. Have the fans witnessed a shift in the way Bioware produce games? The manner in which they choose to end ME3, and the deaf ears BW have turned to the legitimate and frankly mind boggling scrutiny fans have placed upon this game would seem to suggest so. But then again, perhaps not.

ME3's ending may have been a let down so big as to have massive portions of the internet devote their time and resources to it, but we now hear of a ME4. With the sheer volume of critique leveled at ME3 I find it hard to believe that none of what has been said will lead the developers to take the time to craft the next installment of ME with insights as to how the fan bases minds work. I mean, about a month ago I mentioned putting rocket packs on Turians to make up for their lack of roll ability. And now we have a Turian class with a rocket pack?........... That's.... probably a massive co-incidence..... Right?

None the less I am concerned about what was said in the above post. That developers will offer a thin wafer of SP mode and beef it out with an enormous MP mode. EA make great games, but their games are solely dependent on game mechanics with little to no story, (Sims, SSX, Whatever football sim comes out this year).

Bioware by comparison are light on game mechanics but tell insanely good stories of heroism and daring do. To lose their ability to tell a story would in essence be the death knell of BW. They are loved for a reason and that reason is story telling. Within the story we find characters to root for, villians to hiss at and hero's who stop the bad guys from having their day in the sun. Good stroy telling is sooooo basic. It doesn't need plot twist's or cliff hangers. Those just became fashionable when TV series and movies wanted to keep ppl tuning in or wanted to make ppl talk about the movie after they leave the cinema. The ME fanbase is a captive audience. Just keep making great games and the fan base will follow. And by all means improve the wheel, but don't reinvent it beyond all recgonition!

With the recent and offical handover of BW from the founders to the next generation I hope the new blood will look to the roots of story telling and focus less on stories that rely on flashy story telling gimmicks to get the plot across.

#44
FOX216BC

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Yes let's do that and while we at it let's make Wrexx ware Asari dancer clothing, Miranda fall in love with Jack and turn Liara and Ashley into Cerberus spies... oh and EDI dates Legion behind Jokers back.
What i'm trying to say is it would be even worse then the current ending.

#45
Ironhandjustice

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FOX216BC wrote...

Yes let's do that and while we at it let's make Wrexx ware Asari dancer clothing, Miranda fall in love with Jack and turn Liara and Ashley into Cerberus spies... oh and EDI dates Legion behind Jokers back.
What i'm trying to say is it would be even worse then the current ending.


Is hard to think that a pre-mentioned character as main villain is worst than a deus ex machina. No offense

#46
Redbelle

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FOX216BC wrote...

Yes let's do that and while we at it let's make Wrexx ware Asari dancer clothing, Miranda fall in love with Jack and turn Liara and Ashley into Cerberus spies... oh and EDI dates Legion behind Jokers back.
What i'm trying to say is it would be even worse then the current ending.


Wrex in Asari danceware............ Hmmmmmm.

I guess it depends if Bakura is feeling especially mean to him on that day.

#47
Subject M

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The endings are what they are, they can not be changed now, after they have been "clarified" by the EC. That being said, before the EC I wrote some drafts on how I thought the ending could be changed while preserving what back then seemed to be the "general artistic vision".

http://social.biowar...5/index/9961224


But there have been many simple and pretty effective solutions on how to end the game, take Criana's Ending for example, she made blind play-through on youtube but made herself a new ending:


Modifié par Subject M, 10 octobre 2012 - 06:50 .


#48
Ironhandjustice

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Subject M wrote...

The endings are what they are, they can not be changed now, after they have been "clarified" by the EC. That being said, before the EC I wrote some drafts on how I thought the ending could be changed while preserving what back then seemed to be the "general artistic vision".

http://social.biowar...5/index/9961224


But there have been many simple and pretty effective solutions on how to end the game, take Criana's Ending for example, she made blind play-through on youtube but made herself a new ending:


Minor changes can be introduced through DLC.

Those ones are the ones that I'm claiming at the OP