I have a talking werwolve in my cutscene (like in the Brecilian forest part of the game).
Have generated VO and FaceFx and in the cutscene editor everything looks good. But when running the
cutscene from the inside the game the werwolve face it totally distorted. Anyone can confirm, solve that
problem?
werwolve face gets distorted in cutscene
Débuté par
Machinima
, déc. 29 2009 03:38
#1
Posté 29 décembre 2009 - 03:38
#2
Posté 29 décembre 2009 - 08:52
I'm just struggling with the same problem. The face basically peels inside out. Haven't yet been able to figure out a solution though.
#3
Posté 30 décembre 2009 - 01:59
I guess the werewolve has a different bone structure than a human and the toolset just generates facila anaimation based on the human.fxa. Have found no way so far to use a werewolve .fxa for generating
the right animations. In the toolset its working, but teh game behaves different.
the right animations. In the toolset its working, but teh game behaves different.





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