Every time a new dlc comes out first thing I hear is, "BRING OUT THE NERF BAT!" Can we seriously go a day without requesting a nerf just because things are challenging and or hard? This makes me not want them to change Geth to spite the player base for asking for nerfs on everything. (Me just being silly: Those Drones be ridiculous with the their stunlock set up. Miss when they were non aggressive. Primes get all the toys)
Praetorian and Scoin OP or not?
Débuté par
Horace530
, oct. 09 2012 07:49
#51
Posté 10 octobre 2012 - 12:21
#52
Posté 10 octobre 2012 - 12:26
I think they're roughly equivalent to Banshees and Brutes. Both of them go down quickly from BEs on gold. Actually, I find the Praetorian a little easier than Banshees, because they prime from DC or AF most of the time, whereas Banshees are difficult to prime after the first one.
#53
Posté 10 octobre 2012 - 12:27
Yeah
#54
Posté 10 octobre 2012 - 01:02
I haven't had too much trouble with the Praetorians as much as I thought I would. They do soak up a bunch of damage but me Particle Rifle still burned through them. The only issue I had is that their lasers were till grazing me while I was in cover.
The Scions though, man, they are rough on ya. They may not move fast but they can drop you pretty fast if you aren't paying attention to their lines of sight. Also the first time you see a couple dozen grenade icons at your feet, you kinda panic a bit, especially if you can't dodge.
But those Possessed Abominations are dicks. One decided to get possessed just as I shotgunned it. It was like hugging a nuke.
But out of all the new enemies, the most I've had trouble with were the Cerberus Dragoons. Getting rushed by 3 or 4 of them, just soaking up damage and not bothering to dodge fire or take cover, and then getting smashed by all of them at once. If any character needs tweaking or nerfing, my vote is for the Dragoon.
The Scions though, man, they are rough on ya. They may not move fast but they can drop you pretty fast if you aren't paying attention to their lines of sight. Also the first time you see a couple dozen grenade icons at your feet, you kinda panic a bit, especially if you can't dodge.
But those Possessed Abominations are dicks. One decided to get possessed just as I shotgunned it. It was like hugging a nuke.
But out of all the new enemies, the most I've had trouble with were the Cerberus Dragoons. Getting rushed by 3 or 4 of them, just soaking up damage and not bothering to dodge fire or take cover, and then getting smashed by all of them at once. If any character needs tweaking or nerfing, my vote is for the Dragoon.
#55
Posté 10 octobre 2012 - 01:05
Praetorians are fine imo, they're less of a hassle than a banshee even when possessed. Scions aren't particularly tough either, but their cluster grenades when possessed are a bit much. Almost no time to dodge, ignore shield gate, and from what I've seen, if you're being revived, the scion will throw the nades at the person reviving you, and they'll kill you when you get up, which seems a bit wrong.
#56
Posté 10 octobre 2012 - 01:05
This^2Bagerzz wrote...
ThisX2WestLakeDragon wrote...
Nanostronghold wrote...
IMO the enemy i worry about the most is possessed Abominations lol. That explosion is crazy dangerous!
This.
#57
Posté 10 octobre 2012 - 01:16
When I blast them out of the air they seem pretty slow..Anagorrax wrote...
Slow?! which Praetorians are you fighting? They are huge yes but not slow, the scions are slow but pretty meaty with the blaster and multi frags really need you to be a cover hugger.
For me though the thing that causes most problems is when an Abomb explodes in the middle of a group, so easy for the whole team to go down,, I gues thats why we got that gear that lets you res all the team when you use medigel.





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